Player Matchup

Zeus
Zeus
Epikfail
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,892 Elo+
Party 2
Kuzenbo
Kuzenbo
HunterHatesYou
Kuzenbo
Level 8
God Stats
0W - 1L
1,711 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Ra
Ra
MyMomWentAFK
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,691 Elo+
Party 2
Neith
Neith
NamiSwaaaaaan
Neith
Level 28
God Stats
3W - 7L
1,611 SR
Queue Stats
51W - 41L
1,614 Elo+
Solo
King Arthur
King Arthur
Ockmar
King Arthur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,691 Elo+
Party 2
Team Averages
Level 20
1,564 SR
1,679 Elo+

VS

Team Averages
Level 36
1,621 SR
1,622 Elo+
Ganesha
Ganesha
A Real Light
Ganesha
Level 124
God Stats
18W - 12L
1,603 SR
Queue Stats
137W - 116L
1,635 Elo+
Party 1
Olorun
Olorun
HelloImErod
Olorun
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LU11Y126
Odin
Level 17
God Stats
11W - 4L
1,689 SR
Queue Stats
73W - 55L
1,477 Elo+
Solo
Ullr
Ullr
Sean eat my a y
Ullr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,896 Elo+
Party 1
Nemesis
Nemesis
ToeSnugs
Nemesis
Level 16
God Stats
2W - 0L
1,814 SR
Queue Stats
43W - 26L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 7 / 7
9,513
951
10,202
9,342
2,505
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 9 / 5
9,761
976
9,790
15,957
16,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 9 / 6
10,598
1,060
11,826
13,308
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 6 / 8
10,216
1,022
16,346
14,926
5,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

King Arthur
Ockmar
King Arthur
15
3 / 4 / 6
9,894
989
12,715
13,481
9,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

116

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
A Real Light
Ganesha
19
0 / 2 / 33
11,693
1,169
7,883
15,837
23,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
16
4 / 2 / 17
10,844
1,084
12,195
11,564
5,700
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
18
10 / 2 / 18
12,354
1,235
9,547
12,355
12,812
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
7 / 1 / 15
11,195
1,120
15,863
11,461
5,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ToeSnugs
Nemesis
18
14 / 4 / 13
12,881
1,288
18,035
17,475
8,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
131
11
Kills
35
35
Deaths
11
32
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ganesha
A Real Light
Ganesha
0
2
33
8.25
L
Zeus
1
7
7
0.64
W
Olorun
4
2
17
6.25
L
2
9
5
0.5
W
Odin
10
2
18
9.5
L
3
9
6
0.67
L
2
6
8
1
L
King Arthur
Ockmar
King Arthur
3
4
6
1.5
W
7
1
15
14.5
W
Nemesis
ToeSnugs
Nemesis
14
4
13
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,879
Damage
63,523
67,014
Taken
68,692
38,971
Mitigated
55,653
7,024
Healing
9,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
A Real Light
Ganesha
7,883
767
0
0
15,837
23,075
0
7,166
8,671
14,907
0
L
Zeus
10,202
2,065
0
0
9,342
2,505
0
2,605
6,737
23,194
0
W
Olorun
12,195
6,141
1,770
4,726
11,564
5,700
0
5,283
6,281
32,631
0
L
9,790
3,210
0
0
15,957
16,564
0
8,336
7,621
17,170
0
W
Odin
9,547
1,828
1,288
744
12,355
12,812
0
5,893
6,462
0
22,873
L
11,826
443
1,757
1,586
13,308
5,409
0
1,939
11,369
40,689
0
L
16,346
7,049
0
2,357
14,926
5,262
0
3,609
11,039
0
40,094
L
King Arthur
Ockmar
King Arthur
12,715
1,578
0
1,324
13,481
9,231
0
3,589
9,892
0
20,866
W
15,863
5,080
0
82
11,461
5,328
0
4,870
6,591
0
30,960
W
Nemesis
ToeSnugs
Nemesis
18,035
10,486
0
698
17,475
8,738
0
8,606
8,869
0
45,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,982
Gold Earned
58,967
180
Minions Killed
191
5
Camps Cleared
8
934,169
Distance Traveled
992,232
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,693
1,169
0
0
0
186,185
0
L
Zeus
9,513
951
19
2
1
191,766
0
W
Olorun
10,844
1,084
44
4
1
178,035
0
L
Kuzenbo
9,761
976
11
1
0
182,545
1
W
Odin
12,354
1,235
32
3
1
202,701
0
L
Ra
10,598
1,060
73
7
0
186,683
0
L
Neith
10,216
1,022
60
6
0
171,260
1
L
King Arthur
9,894
989
17
2
4
201,915
0
W
Ullr
11,195
1,120
55
6
0
195,186
0
W
Nemesis
12,881
1,288
60
6
6
230,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role