Player Matchup

Chaac
Chaac
CrouchnTortuga
Chaac
Level 129
God Stats
17W - 16L
1,705 SR
Queue Stats
262W - 276L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
Fadedxfantom
Gilgamesh
Level 107
God Stats
0W - 2L
1,432 SR
Queue Stats
237W - 222L
1,511 Elo+
Party 1
Cerberus
Cerberus
Flex3y
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 104L
1,473 Elo+
Party 1
Athena
Athena
LAST M0H1KAN
Athena
Level 106
God Stats
55W - 33L
1,686 SR
Queue Stats
121W - 121L
1,557 Elo+
Party 1
Sun Wukong
Sun Wukong
trickalloy
Sun Wukong
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 129L
1,553 Elo+
Party 1
Team Averages
Level 95
1,565 SR
1,527 Elo+

VS

Team Averages
Level 80
1,538 SR
1,480 Elo+
Ra
Ra
BatBat55
Ra
Level 88
God Stats
6W - 6L
1,228 SR
Queue Stats
221W - 224L
1,518 Elo+
Party 3
Nike
Nike
Bellabooty
Nike
Level 40
God Stats
2W - 2L
1,545 SR
Queue Stats
131W - 156L
1,461 Elo+
Party 2
Yemoja
Yemoja
PossibleHazard
Yemoja
Level 106
God Stats
13W - 7L
1,699 SR
Queue Stats
279W - 307L
1,471 Elo+
Party 3
Neith
Neith
SgtWeenie
Neith
Level 89
God Stats
1W - 0L
1,654 SR
Queue Stats
19W - 22L
1,468 Elo+
Party 2
Bellona
Bellona
Yboor
Bellona
Level 77
God Stats
27W - 27L
1,566 SR
Queue Stats
251W - 253L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 1
14,848
512
28,354
37,847
48,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Fadedxfantom
Gilgamesh
19
4 / 15 / 5
13,515
466
21,016
30,021
18,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Flex3y
Cerberus
16
0 / 10 / 4
10,586
365
9,761
23,794
11,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
17
4 / 12 / 6
14,561
502
15,144
37,758
36,208
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
trickalloy
Sun Wukong
18
1 / 8 / 1
11,485
396
6,390
23,901
23,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 5 / 16
18,583
641
40,160
27,887
18,642
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 4 / 14
16,312
562
18,549
22,702
24,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 1 / 21
14,685
506
11,114
20,293
23,096
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
SgtWeenie
Neith
20
9 / 5 / 10
15,234
525
19,417
21,443
10,391
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Yboor
Bellona
20
13 / 2 / 21
17,367
599
32,888
26,870
24,260
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
135
15
Kills
53
53
Deaths
17
17
Assists
82
Player
Kills
Deaths
Assists
KDA
W
20
5
16
5.6
W
5
4
14
3
L
6
8
1
0.81
L
Gilgamesh
Fadedxfantom
Gilgamesh
4
15
5
0.43
L
Cerberus
Flex3y
Cerberus
0
10
4
0.2
L
Athena
4
12
6
0.58
W
6
1
21
16.5
W
Neith
SgtWeenie
Neith
9
5
10
2.8
W
Bellona
Yboor
Bellona
13
2
21
11.75
L
Sun Wukong
trickalloy
Sun Wukong
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,665
Damage
122,128
153,321
Taken
119,195
138,328
Mitigated
100,471
27,509
Healing
39,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
40,160
6,278
7,487
11,949
27,887
18,642
697
7,531
20,144
174,031
0
W
18,549
2,622
0
3,605
22,702
24,082
2,880
4,730
17,890
10,800
84,224
L
28,354
2,324
0
15,043
37,847
48,513
318
14,873
22,974
966
104,571
L
Gilgamesh
Fadedxfantom
Gilgamesh
21,016
6,289
0
4,451
30,021
18,988
360
10,802
19,219
0
90,736
L
Cerberus
Flex3y
Cerberus
9,761
595
0
3,913
23,794
11,064
0
7,092
16,702
59,281
0
L
Athena
15,144
2,883
549
2,654
37,758
36,208
0
14,382
23,376
40,869
0
W
11,114
2,338
2,402
3,881
20,293
23,096
260
5,336
13,433
32,009
0
W
Neith
SgtWeenie
Neith
19,417
10,134
395
5,598
21,443
10,391
9,666
3,836
17,571
0
101,259
W
Bellona
Yboor
Bellona
32,888
20,855
0
3,842
26,870
24,260
506
8,317
18,401
0
159,273
L
Sun Wukong
trickalloy
Sun Wukong
6,390
870
0
899
23,901
23,555
12
9,330
14,571
0
51,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,995
Gold Earned
82,181
512
Minions Killed
743
0
Camps Cleared
0
2,379,139
Distance Traveled
2,655,430
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
18,583
641
214
7
0
550,046
7
W
Nike
16,312
562
172
6
0
538,775
2
L
Chaac
14,848
512
181
6
0
491,649
4
L
Gilgamesh
13,515
466
101
3
0
447,484
1
L
Cerberus
10,586
365
112
4
0
437,030
1
L
Athena
14,561
502
35
1
0
454,707
7
W
Yemoja
14,685
506
40
1
0
471,652
1
W
Neith
15,234
525
147
5
0
449,986
1
W
Bellona
17,367
599
170
6
0
644,971
2
L
Sun Wukong
11,485
396
83
3
0
548,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role