Player Matchup

Pele
Pele
HumbleTheHound
Pele
Level 83
God Stats
3W - 3L
1,615 SR
Queue Stats
46W - 48L
1,482 Elo+
Solo
Ah Puch
Ah Puch
RapidBunny69173
Ah Puch
Level 69
God Stats
20W - 17L
1,594 SR
Queue Stats
107W - 146L
1,439 Elo+
Solo
Cthulhu
Cthulhu
lFallenSamurail
Cthulhu
Level 97
God Stats
2W - 3L
1,431 SR
Queue Stats
99W - 109L
1,433 Elo+
Solo
Team Averages
Level 83
1,546 SR
1,451 Elo+

VS

Team Averages
Level 93
1,554 SR
1,460 Elo+
Ra
Ra
CapitalDarling
Ra
Level 132
God Stats
0W - 1L
1,611 SR
Queue Stats
3W - 5L
1,725 Elo+
Solo
Erlang Shen
Erlang Shen
ELKEVO2694
Erlang Shen
Level 101
God Stats
4W - 7L
1,525 SR
Queue Stats
35W - 55L
1,334 Elo+
Party 1
Nemesis
Nemesis
Larry_Legend25
Nemesis
Level 47
God Stats
2W - 4L
1,525 SR
Queue Stats
23W - 44L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 5
10,888
681
8,652
13,213
4,892
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 3 / 10
10,780
674
13,239
8,420
2,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
8 / 2 / 3
11,495
718
11,840
10,985
11,398
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 4
9,932
621
6,907
10,913
3,953
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Erlang Shen
ELKEVO2694
Erlang Shen
11
0 / 6 / 2
9,389
587
8,630
18,009
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 6 / 1
10,347
647
6,761
13,245
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Erlang Shen
ELKEVO2694
Erlang Shen
0
6
2
0.17
W
6
2
5
4.25
L
5
6
1
0.92
W
2
3
10
2.33
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,731
Damage
22,298
32,618
Taken
42,167
19,183
Mitigated
21,713
9,701
Healing
9,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,907
507
673
495
10,913
3,953
0
7,790
3,123
43,964
0
L
Erlang Shen
ELKEVO2694
Erlang Shen
8,630
5,110
472
4,529
18,009
12,048
0
10,504
7,505
0
26,538
W
8,652
3,321
393
3,210
13,213
4,892
1,346
1,710
11,503
0
49,794
L
6,761
3,293
310
2,856
13,245
5,712
0
6,922
6,323
0
31,544
W
13,239
547
1,206
2,346
8,420
2,893
333
2,046
6,374
49,973
0
W
11,840
475
170
2,376
10,985
11,398
316
3,175
7,810
39,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,163
Gold Earned
29,668
189
Minions Killed
143
0
Camps Cleared
0
863,564
Distance Traveled
834,859
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,932
621
65
4
0
312,800
0
L
Erlang Shen
9,389
587
37
2
0
242,344
5
W
Pele
10,888
681
64
4
0
313,346
3
L
Nemesis
10,347
647
41
3
0
279,715
0
W
Ah Puch
10,780
674
77
5
0
273,875
3
W
Cthulhu
11,495
718
48
3
0
276,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role