Player Matchup

Athena
Athena
 
Athena
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DWAAAAAADE-HW
Janus
Level 28
God Stats
6W - 6L
1,571 SR
Queue Stats
122W - 129L
1,411 Elo+
Party 1
Artemis
Artemis
Penguin_101690
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,341 Elo+
Party 1
Loki
Loki
Riizzin
Loki
Level 18
God Stats
68W - 50L
1,502 SR
Queue Stats
280W - 279L
1,432 Elo+
Party 3
Gilgamesh
Gilgamesh
xJustPureLuck
Gilgamesh
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 25
1,515 SR
1,437 Elo+

VS

Team Averages
Level 17
1,380 SR
1,410 Elo+
Thanatos
Thanatos
AFKayd
Thanatos
Level 58
God Stats
2W - 6L
1,182 SR
Queue Stats
79W - 110L
1,418 Elo+
Party 2
Ra
Ra
Dino-in-toxic
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
FanadaSucks
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Sintrias
Kukulkan
Level 5
God Stats
1W - 1L
1,442 SR
Queue Stats
1W - 2L
1,372 Elo+
Solo
Artemis
Artemis
Vixnh
Artemis
Level 10
God Stats
0W - 1L
1,276 SR
Queue Stats
120W - 109L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 0 / 5
7,746
596
4,168
8,115
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
16 / 2 / 4
8,717
671
8,660
5,422
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 7 / 16
6,224
479
4,032
7,389
1,758
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Riizzin
Loki
12
6 / 1 / 8
7,591
584
4,566
6,833
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
xJustPureLuck
Gilgamesh
11
2 / 3 / 4
7,179
552
3,738
7,007
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AFKayd
Thanatos
12
11 / 3 / 0
7,902
608
9,064
10,063
3,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
1 / 11 / 2
4,937
380
2,654
7,701
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

2
0 / 6 / 0
4,031
310
271
3,917
1,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Sintrias
Kukulkan
7
0 / 7 / 5
5,090
392
4,342
6,939
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Artemis
Vixnh
Artemis
11
0 / 4 / 0
6,296
484
4,718
5,739
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
30
Kills
12
13
Deaths
31
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
0
5
8.5
L
Thanatos
AFKayd
Thanatos
11
3
0
3.67
W
16
2
4
9
L
1
11
2
0.18
L
0
6
0
0
W
0
7
16
1.14
W
Loki
Riizzin
Loki
6
1
8
10
L
Kukulkan
Sintrias
Kukulkan
0
7
5
0.36
L
Artemis
Vixnh
Artemis
0
4
0
0
W
Gilgamesh
xJustPureLuck
Gilgamesh
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
21,049
34,766
Taken
34,359
15,119
Mitigated
10,277
4,248
Healing
8,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,168
617
0
2,900
8,115
5,447
698
552
7,511
29,374
0
L
Thanatos
AFKayd
Thanatos
9,064
3,102
0
6,337
10,063
3,344
0
2,508
7,331
0
36,441
W
8,660
494
0
0
5,422
1,360
1,514
2,119
3,249
34,099
0
L
2,654
545
42
58
7,701
1,960
204
2,824
4,683
10,918
0
L
271
58
0
0
3,917
1,182
0
1,184
2,675
2,415
0
W
4,032
1,651
0
325
7,389
1,758
176
2,078
5,253
0
6,018
W
Loki
Riizzin
Loki
4,566
1,306
0
373
6,833
2,956
0
1,255
5,491
0
48,190
L
Kukulkan
Sintrias
Kukulkan
4,342
473
0
1,105
6,939
1,776
0
2,436
4,347
12,919
0
L
Artemis
Vixnh
Artemis
4,718
3,097
0
635
5,739
2,015
480
3,204
2,495
0
29,284
W
Gilgamesh
xJustPureLuck
Gilgamesh
3,738
1,667
0
650
7,007
3,598
1,253
932
5,995
0
30,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,457
Gold Earned
28,256
280
Minions Killed
163
0
Camps Cleared
0
1,268,275
Distance Traveled
996,029
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,746
596
56
4
0
265,784
0
L
Thanatos
7,902
608
68
5
0
237,575
1
W
Janus
8,717
671
76
6
0
254,981
1
L
Ra
4,937
380
12
1
0
234,975
2
L
Ares
4,031
310
3
0
0
106,008
1
W
Artemis
6,224
479
3
0
0
252,402
0
W
Loki
7,591
584
78
6
0
242,339
0
L
Kukulkan
5,090
392
20
2
0
211,646
1
L
Artemis
6,296
484
60
5
0
205,825
0
W
Gilgamesh
7,179
552
67
5
0
252,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role