Player Matchup

King Arthur
King Arthur
AyeeeDreeZy
King Arthur
Level 150
God Stats
1W - 2L
1,660 SR
Queue Stats
34W - 27L
1,340 Elo+
Party 2
Ah Puch
Ah Puch
OJ may have
Ah Puch
Level 113
God Stats
12W - 11L
1,676 SR
Queue Stats
83W - 94L
1,240 Elo+
Solo
Ganesha
Ganesha
SillaTooClutch
Ganesha
Level 46
God Stats
22W - 18L
1,640 SR
Queue Stats
31W - 32L
1,526 Elo+
Party 2
Chang'e
Chang'e
XxK1NG_SORAxX
Chang'e
Level 147
God Stats
26W - 14L
1,685 SR
Queue Stats
223W - 200L
1,558 Elo+
Party 2
Cupid
Cupid
potatogirl121
Cupid
Level 15
God Stats
0W - 1L
1,536 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 94
1,640 SR
1,433 Elo+

VS

Team Averages
Level 62
1,596 SR
1,519 Elo+
Hercules
Hercules
ABigPairOfBawlz
Hercules
Level 27
God Stats
1W - 0L
1,641 SR
Queue Stats
9W - 6L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
ABigPairOfNuts
Hou Yi
Level 28
God Stats
3W - 1L
1,710 SR
Queue Stats
7W - 7L
1,516 Elo+
Party 1
Kukulkan
Kukulkan
ABigPairOfTiits
Kukulkan
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
ElJokerKiller
Sylvanus
Level 106
God Stats
2W - 1L
1,692 SR
Queue Stats
72W - 91L
1,435 Elo+
Solo
Achilles
Achilles
Naptown Burn1
Achilles
Level 124
God Stats
4W - 3L
1,437 SR
Queue Stats
4W - 4L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyeeeDreeZy
King Arthur
17
8 / 9 / 8
12,456
779
13,897
27,166
23,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
OJ may have
Ah Puch
16
1 / 8 / 10
9,813
613
14,538
16,244
6,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 8 / 21
10,448
653
11,645
33,084
26,853
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
19
12 / 5 / 6
14,205
888
21,679
25,319
10,920
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 9
10,882
680
9,274
12,478
5,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 5 / 21
12,282
768
14,094
19,617
18,171
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 3 / 9
15,714
982
29,805
14,299
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
20
14 / 6 / 14
16,072
1,005
35,726
13,530
6,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
ElJokerKiller
Sylvanus
15
1 / 5 / 14
10,759
672
6,920
18,661
19,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Naptown Burn1
Achilles
18
5 / 3 / 15
12,588
787
15,301
17,618
20,935
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
109
22
Kills
36
36
Deaths
22
54
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
5
21
2.5
W
14
3
9
6.17
W
Kukulkan
14
6
14
3.5
L
King Arthur
AyeeeDreeZy
King Arthur
8
9
8
1.33
W
Sylvanus
ElJokerKiller
Sylvanus
1
5
14
1.6
W
Achilles
Naptown Burn1
Achilles
5
3
15
4.17
L
Ah Puch
OJ may have
Ah Puch
1
8
10
0.75
L
0
8
21
1.31
L
Chang'e
12
5
6
3
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,033
Damage
101,846
114,291
Taken
83,725
73,647
Mitigated
70,659
30,967
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,094
2,902
0
6,441
19,617
18,171
862
11,831
7,786
0
24,314
W
29,805
18,982
0
4,060
14,299
5,767
4,248
7,224
7,075
0
76,440
W
Kukulkan
35,726
4,329
0
1,016
13,530
6,143
1,703
7,307
6,223
80,029
0
L
King Arthur
AyeeeDreeZy
King Arthur
13,897
1,845
0
3,891
27,166
23,820
1
9,130
17,564
0
25,183
W
Sylvanus
ElJokerKiller
Sylvanus
6,920
607
3,356
3,237
18,661
19,643
128
12,510
6,151
13,432
0
W
Achilles
Naptown Burn1
Achilles
15,301
3,158
0
4,857
17,618
20,935
545
9,521
8,097
4,906
25,742
L
Ah Puch
OJ may have
Ah Puch
14,538
442
0
1,168
16,244
6,338
216
5,642
10,152
34,524
0
L
11,645
522
889
7,204
33,084
26,853
0
14,773
17,669
25,222
0
L
Chang'e
21,679
827
6,826
8,449
25,319
10,920
204
11,408
13,201
52,334
0
L
9,274
3,962
801
1,739
12,478
5,716
571
3,616
8,627
0
43,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,804
Gold Earned
67,415
288
Minions Killed
305
9
Camps Cleared
7
1,314,466
Distance Traveled
1,343,984
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,282
768
34
2
0
299,066
0
W
Hou Yi
15,714
982
93
6
3
217,063
1
W
Kukulkan
16,072
1,005
127
8
1
285,034
0
L
King Arthur
12,456
779
27
2
3
246,987
0
W
Sylvanus
10,759
672
10
1
0
242,722
6
W
Achilles
12,588
787
41
3
3
300,099
0
L
Ah Puch
9,813
613
64
4
1
246,699
0
L
Ganesha
10,448
653
7
0
0
254,959
2
L
Chang'e
14,205
888
90
6
2
302,297
2
L
Cupid
10,882
680
100
6
3
263,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role