Player Matchup

Ra
Ra
MAGA3575
Ra
Level 26
God Stats
1W - 3L
1,743 SR
Queue Stats
14W - 24L
1,418 Elo+
Solo
Cerberus
Cerberus
ShwiftyTime
Cerberus
Level 8
God Stats
24W - 30L
1,530 SR
Queue Stats
32W - 48L
1,549 Elo+
Party 1
Fenrir
Fenrir
Sinablunts
Fenrir
Level 18
God Stats
5W - 3L
1,743 SR
Queue Stats
40W - 55L
1,548 Elo+
Party 1
Tiamat
Tiamat
gfdasgfd
Tiamat
Level 27
God Stats
19W - 14L
1,805 SR
Queue Stats
333W - 137L
1,794 Elo+
Solo
Set
Set
在地上撿到一把槍
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 33L
1,403 Elo+
Solo
Team Averages
Level 19
1,664 SR
1,542 Elo+

VS

Team Averages
Level 15
1,534 SR
1,441 Elo+
Artemis
Artemis
DumpTruckSeason
Artemis
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Gracten
Nu Wa
Level 30
God Stats
2W - 1L
1,845 SR
Queue Stats
12W - 13L
1,471 Elo+
Solo
Fafnir
Fafnir
bathamel
Fafnir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,508 Elo+
Solo
Merlin
Merlin
fortyfeet
Merlin
Level 5
God Stats
1W - 0L
1,188 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo
Vamana
Vamana
遥不可及
Vamana
Level 29
God Stats
6W - 7L
1,636 SR
Queue Stats
331W - 361L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
9,588
799
260
3,454
1,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
ShwiftyTime
Cerberus
18
2 / 9 / 12
12,242
1,020
7,205
25,660
26,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Sinablunts
Fenrir
19
5 / 14 / 11
12,861
1,072
10,605
26,117
14,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
gfdasgfd
Tiamat
20
13 / 2 / 8
14,538
1,212
39,020
18,309
12,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 10 / 10
11,514
960
9,973
22,650
9,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 13
15,578
1,298
33,647
10,646
3,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
Gracten
Nu Wa
20
6 / 4 / 22
13,125
1,094
22,022
13,017
4,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
bathamel
Fafnir
20
1 / 5 / 23
12,339
1,028
6,150
14,509
17,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
fortyfeet
Merlin
17
0 / 9 / 10
10,637
886
4,015
12,354
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
20
13 / 3 / 19
15,110
1,259
21,181
21,361
15,994
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
123
22
Kills
36
36
Deaths
23
41
Assists
87
Player
Kills
Deaths
Assists
KDA
W
16
2
13
11.25
W
Nu Wa
Gracten
Nu Wa
6
4
22
4.25
L
0
1
0
0
L
Cerberus
ShwiftyTime
Cerberus
2
9
12
0.89
L
Fenrir
Sinablunts
Fenrir
5
14
11
0.75
W
Fafnir
bathamel
Fafnir
1
5
23
2.5
W
Merlin
fortyfeet
Merlin
0
9
10
0.56
L
Tiamat
gfdasgfd
Tiamat
13
2
8
8.5
L
2
10
10
0.7
W
Vamana
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,063
Damage
87,015
96,190
Taken
71,887
63,552
Mitigated
43,993
9,721
Healing
8,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,647
25,497
0
461
10,646
3,637
0
6,871
3,346
0
63,162
W
Nu Wa
Gracten
Nu Wa
22,022
5,338
615
2,300
13,017
4,064
0
7,409
5,306
56,965
0
L
260
104
131
89
3,454
1,102
0
2,128
1,266
10,514
0
L
Cerberus
ShwiftyTime
Cerberus
7,205
518
0
2,605
25,660
26,393
0
7,307
18,173
36,893
0
L
Fenrir
Sinablunts
Fenrir
10,605
3,128
0
584
26,117
14,548
0
6,176
19,616
0
27,831
W
Fafnir
bathamel
Fafnir
6,150
1,783
0
683
14,509
17,003
0
9,314
4,851
16,046
0
W
Merlin
fortyfeet
Merlin
4,015
155
0
0
12,354
3,295
0
9,537
2,479
19,484
0
L
Tiamat
gfdasgfd
Tiamat
39,020
1,715
0
4,833
18,309
12,221
0
7,941
10,293
68,501
0
L
9,973
2,960
0
1,479
22,650
9,288
0
8,860
13,493
0
38,107
W
Vamana
21,181
12,712
0
4,359
21,361
15,994
0
11,800
8,966
225
39,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,743
Gold Earned
66,789
252
Minions Killed
249
4
Camps Cleared
12
1,003,222
Distance Traveled
1,068,855
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,578
1,298
78
7
6
238,467
1
W
Nu Wa
13,125
1,094
60
5
2
229,816
0
L
Ra
9,588
799
25
2
1
38,703
0
L
Cerberus
12,242
1,020
51
4
1
242,676
1
L
Fenrir
12,861
1,072
33
3
0
237,112
0
W
Fafnir
12,339
1,028
21
2
0
162,151
0
W
Merlin
10,637
886
43
4
0
159,337
0
L
Tiamat
14,538
1,212
81
7
1
256,364
0
L
Set
11,514
960
62
5
1
228,367
0
W
Vamana
15,110
1,259
47
4
4
279,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role