Player Matchup

Bacchus
Bacchus
BigKaktus94
Bacchus
Level 27
God Stats
13W - 17L
1,533 SR
Queue Stats
112W - 227L
1,312 Elo+
Party 2
Izanami
Izanami
GoldPatii
Izanami
Level 29
God Stats
44W - 72L
1,330 SR
Queue Stats
173W - 295L
1,344 Elo+
Party 2
Ah Puch
Ah Puch
PsychoMechanic
Ah Puch
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Uriziel9191
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wilgor
Tsukuyomi
Level 34
God Stats
24W - 22L
1,546 SR
Queue Stats
167W - 287L
1,348 Elo+
Party 2
Team Averages
Level 27
1,482 SR
1,401 Elo+

VS

Team Averages
Level 16
1,553 SR
1,365 Elo+
Izanami
Izanami
Abo__Laban
Izanami
Level 13
God Stats
8W - 12L
1,588 SR
Queue Stats
31W - 35L
1,465 Elo+
Party 1
Horus
Horus
Mathyron
Horus
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 28L
1,165 Elo+
Solo
Sobek
Sobek
Shamwil_7
Sobek
Level 27
God Stats
15W - 9L
1,635 SR
Queue Stats
138W - 157L
1,419 Elo+
Party 1
Loki
Loki
afblueo
Loki
Level 17
God Stats
1W - 3L
1,543 SR
Queue Stats
30W - 37L
1,366 Elo+
Party 1
Zeus
Zeus
ximloki
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 67L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigKaktus94
Bacchus
14
2 / 0 / 12
9,455
525
12,145
8,739
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
GoldPatii
Izanami
13
4 / 2 / 6
8,434
469
8,999
6,189
2,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 2
10,525
585
10,703
11,873
4,273
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 3
9,866
548
6,793
8,484
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Wilgor
Tsukuyomi
17
13 / 3 / 8
10,785
599
14,488
12,481
4,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abo__Laban
Izanami
11
0 / 6 / 1
6,685
371
3,490
10,667
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Mathyron
Horus
13
1 / 6 / 4
7,913
440
4,136
12,700
9,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Shamwil_7
Sobek
9
0 / 4 / 1
6,486
360
1,377
15,326
7,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
afblueo
Loki
14
6 / 8 / 2
9,011
501
11,244
16,226
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
ximloki
Zeus
13
5 / 6 / 1
8,654
481
10,080
12,822
4,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
29
Kills
12
12
Deaths
30
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Abo__Laban
Izanami
0
6
1
0.08
W
Bacchus
BigKaktus94
Bacchus
2
0
12
8
W
Izanami
GoldPatii
Izanami
4
2
6
3.5
L
Horus
Mathyron
Horus
1
6
4
0.5
W
5
4
2
1.5
L
Sobek
Shamwil_7
Sobek
0
4
1
0.13
W
5
3
3
2.17
W
Tsukuyomi
Wilgor
Tsukuyomi
13
3
8
5.67
L
Loki
afblueo
Loki
6
8
2
0.88
L
Zeus
ximloki
Zeus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,128
Damage
30,327
47,766
Taken
67,741
23,447
Mitigated
31,674
15,850
Healing
14,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Abo__Laban
Izanami
3,490
1,674
0
552
10,667
4,103
557
4,514
6,101
0
39,871
W
Bacchus
BigKaktus94
Bacchus
12,145
749
0
1,347
8,739
9,580
177
2,320
6,336
28,988
0
W
Izanami
GoldPatii
Izanami
8,999
6,156
0
1,751
6,189
2,057
1,087
2,201
3,868
0
33,591
L
Horus
Mathyron
Horus
4,136
2,442
296
2,767
12,700
9,182
0
2,622
10,078
0
27,401
W
10,703
488
267
4,388
11,873
4,273
2,132
2,742
8,721
73,782
0
L
Sobek
Shamwil_7
Sobek
1,377
190
0
4,137
15,326
7,743
0
6,483
8,385
13,864
0
W
6,793
3,455
0
3,577
8,484
2,872
700
1,615
6,649
0
55,405
W
Tsukuyomi
Wilgor
Tsukuyomi
14,488
4,878
0
4,520
12,481
4,665
380
1,902
10,441
0
54,506
L
Loki
afblueo
Loki
11,244
3,191
0
3,346
16,226
6,219
0
3,317
12,875
0
57,191
L
Zeus
ximloki
Zeus
10,080
1,631
0
3,134
12,822
4,427
607
5,469
7,353
40,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,065
Gold Earned
38,749
420
Minions Killed
320
0
Camps Cleared
0
1,673,734
Distance Traveled
1,529,647
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,685
371
73
4
0
347,434
4
W
Bacchus
9,455
525
31
2
0
393,771
1
W
Izanami
8,434
469
64
4
0
338,700
0
L
Horus
7,913
440
47
3
0
281,678
5
W
Ah Puch
10,525
585
137
8
0
310,456
0
L
Sobek
6,486
360
17
1
0
339,762
1
W
Neith
9,866
548
100
6
0
229,993
0
W
Tsukuyomi
10,785
599
88
5
0
400,814
0
L
Loki
9,011
501
96
5
0
334,996
0
L
Zeus
8,654
481
87
5
0
225,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role