Player Matchup

Terra
Terra
Gold V
Exterieur
Terra
Gold V
Level 127
God Stats
39W - 36L
1,575 SR
Queue Stats
351W - 358L
1,201 MMR
Solo
Thoth
Thoth
Gold V
GENARO MORALES
Thoth
Gold V
Level 121
God Stats
0W - 2L
1,296 SR
Queue Stats
975W - 1,002L
1,195 MMR
Solo
Bellona
Bellona
Silver II
JokerAK13
Bellona
Silver II
Level 98
God Stats
128W - 118L
1,526 SR
Queue Stats
257W - 253L
1,151 MMR
Solo
Cupid
Cupid
Silver I
Killer_Pumper
Cupid
Silver I
Level 153
God Stats
16W - 21L
1,513 SR
Queue Stats
377W - 386L
1,186 MMR
Solo
Bakasura
Bakasura
Bronze IV
PumpkinXWizard
Bakasura
Bronze IV
Level 127
God Stats
0W - 1L
1,341 SR
Queue Stats
16W - 20L
1,236 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,450 SR
1,194 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,644 SR
1,192 MMR
Chang'e
Chang'e
Silver I
Fallen_Grey_Jedi
Chang'e
Silver I
Level 146
God Stats
19W - 14L
1,702 SR
Queue Stats
301W - 304L
1,136 MMR
Party 1
Cernunnos
Cernunnos
Gold V
Mees0-_-
Cernunnos
Gold V
Level 88
God Stats
3W - 3L
1,386 SR
Queue Stats
89W - 96L
1,223 MMR
Solo
Chaac
Chaac
Gold V
Milksteak4Rumham
Chaac
Gold V
Level 149
God Stats
14W - 10L
1,953 SR
Queue Stats
265W - 258L
1,321 MMR
Party 1
Artio
Artio
Silver V
TheSanax
Artio
Silver V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,141 MMR
Solo
Mercury
Mercury
Silver I
Trashkeeper235
Mercury
Silver I
Level 81
God Stats
12W - 10L
1,678 SR
Queue Stats
150W - 151L
1,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Exterieur
Terra
8
0 / 3 / 2
5,144
514
4,093
8,163
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 4 / 2
5,750
575
4,906
5,076
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
JokerAK13
Bellona
11
1 / 0 / 0
6,336
634
5,015
6,229
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 2
5,589
559
3,335
6,802
1,559
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
10
1 / 2 / 1
5,990
599
4,385
7,948
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TiamatGilgameshSetAphroditeDanzaburou

VS

Bans
TsukuyomiGuan YuHeimdallrCu ChulainnThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,456
546
4,313
5,388
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Mees0-_-
Cernunnos
11
7 / 1 / 0
6,602
660
7,519
7,386
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 0
5,572
557
2,822
7,533
8,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
TheSanax
Artio
10
1 / 2 / 8
5,980
598
2,815
9,936
4,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 2
6,029
603
3,944
6,581
2,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
12
12
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
Exterieur
Terra
0
3
2
0.33
W
1
0
3
2.5
L
2
4
2
0.75
L
Bellona
JokerAK13
Bellona
1
0
0
1
L
1
3
2
0.67
W
Cernunnos
Mees0-_-
Cernunnos
7
1
0
7
W
0
0
0
0
L
Bakasura
1
2
1
0.75
W
Artio
TheSanax
Artio
1
2
8
2.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
21,413
34,218
Taken
36,824
13,442
Mitigated
18,407
12,622
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Exterieur
Terra
4,093
409
353
2,651
8,163
3,159
0
2,700
5,463
18,152
0
W
4,313
399
1,479
3,878
5,388
1,626
0
2,554
2,709
29,456
0
L
4,906
71
0
729
5,076
1,541
0
1,376
3,700
31,496
0
L
Bellona
JokerAK13
Bellona
5,015
1,498
0
3,222
6,229
4,605
0
0
6,229
0
38,502
L
3,335
1,563
357
2,851
6,802
1,559
0
836
5,966
0
27,641
W
Cernunnos
Mees0-_-
Cernunnos
7,519
3,972
0
3,338
7,386
2,056
0
2,001
5,335
0
38,634
W
2,822
492
0
5,453
7,533
8,425
0
0
7,383
0
31,904
L
Bakasura
4,385
3,044
0
2,459
7,948
2,578
0
2,216
5,732
0
31,739
W
Artio
TheSanax
Artio
2,815
309
200
4,506
9,936
4,010
0
3,914
5,972
12,872
0
W
3,944
1,265
0
0
6,581
2,290
0
530
5,876
0
33,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,809
Gold Earned
29,639
277
Minions Killed
278
0
Camps Cleared
0
946,095
Distance Traveled
970,094
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,144
514
31
3
0
179,326
4
W
Chang'e
5,456
546
57
6
0
200,727
4
L
Thoth
5,750
575
45
5
0
180,047
0
L
Bellona
6,336
634
90
9
0
196,913
2
L
Cupid
5,589
559
47
5
0
165,755
4
W
Cernunnos
6,602
660
65
7
0
165,517
0
W
Chaac
5,572
557
62
6
0
174,675
0
L
Bakasura
5,990
599
64
6
0
224,054
2
W
Artio
5,980
598
17
2
0
198,880
4
W
Mercury
6,029
603
77
8
0
230,295
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role