Player Matchup

Aphrodite
Aphrodite
Doggodite
Aphrodite
Level 127
God Stats
5W - 7L
1,434 SR
Queue Stats
19W - 17L
1,380 Elo+
Party 1
Anhur
Anhur
EKALF
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 77L
1,419 Elo+
Solo
Tyr
Tyr
Myzth
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,237 Elo+
Party 1
Zeus
Zeus
jsmyFufi
Zeus
Level 27
God Stats
4W - 4L
1,501 SR
Queue Stats
5W - 9L
1,382 Elo+
Solo
Jormungandr
Jormungandr
rawtentic
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 38
1,487 SR
1,384 Elo+

VS

Team Averages
Level 17
1,486 SR
1,514 Elo+
Cerberus
Cerberus
ElRorroPi
Cerberus
Level 9
God Stats
11W - 6L
1,650 SR
Queue Stats
16W - 12L
1,616 Elo+
Party 2
Ra
Ra
Jare2711
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Mikilis
Neith
Level 13
God Stats
18W - 21L
1,533 SR
Queue Stats
30W - 35L
1,442 Elo+
Party 2
Nemesis
Nemesis
Sunzai
Nemesis
Level 8
God Stats
5W - 13L
1,297 SR
Queue Stats
12W - 22L
1,234 Elo+
Solo
Sun Wukong
Sun Wukong
emigod01
Sun Wukong
Level 48
God Stats
3W - 2L
1,453 SR
Queue Stats
3W - 2L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Doggodite
Aphrodite
20
7 / 5 / 25
13,549
968
20,947
19,088
10,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
EKALF
Anhur
20
7 / 6 / 19
13,999
1,000
18,579
18,466
8,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tyr
Myzth
Tyr
20
10 / 5 / 24
14,434
1,031
27,559
29,428
38,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
20
12 / 5 / 21
14,514
1,037
29,114
15,954
6,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
rawtentic
Jormungandr
19
4 / 4 / 21
13,193
942
13,095
15,506
20,617
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

42

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ElRorroPi
Cerberus
20
2 / 5 / 21
14,270
1,019
17,957
26,116
26,496
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
3 / 15 / 10
12,896
921
8,370
19,247
6,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Mikilis
Neith
20
14 / 4 / 7
16,927
1,209
46,580
24,174
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
Sunzai
Nemesis
19
4 / 3 / 9
13,216
944
5,009
18,881
7,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
emigod01
Sun Wukong
19
2 / 13 / 9
12,214
872
12,286
29,908
19,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
81
40
Kills
25
25
Deaths
40
110
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Doggodite
Aphrodite
7
5
25
3.9
W
Anhur
EKALF
Anhur
7
6
19
2.75
L
Cerberus
ElRorroPi
Cerberus
2
5
21
2.5
L
3
15
10
0.53
L
Neith
Mikilis
Neith
14
4
7
4.38
W
Tyr
Myzth
Tyr
10
5
24
4.4
L
Nemesis
Sunzai
Nemesis
4
3
9
2.83
L
Sun Wukong
emigod01
Sun Wukong
2
13
9
0.5
W
Zeus
12
5
21
4.5
W
Jormungandr
rawtentic
Jormungandr
4
4
21
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,294
Damage
90,202
98,442
Taken
118,326
85,457
Mitigated
68,763
29,002
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Doggodite
Aphrodite
20,947
1,495
11,820
9,588
19,088
10,870
0
5,967
13,121
45,305
0
W
Anhur
EKALF
Anhur
18,579
12,443
0
2,235
18,466
8,666
0
4,067
14,399
0
43,713
L
Cerberus
ElRorroPi
Cerberus
17,957
1,431
0
5,741
26,116
26,496
0
11,843
14,273
44,649
0
L
8,370
1,253
566
482
19,247
6,660
0
10,222
9,025
23,623
0
L
Neith
Mikilis
Neith
46,580
30,121
0
10,341
24,174
8,931
0
13,064
11,110
0
88,548
W
Tyr
Myzth
Tyr
27,559
10,931
0
3,418
29,428
38,649
0
7,104
22,324
0
42,276
L
Nemesis
Sunzai
Nemesis
5,009
1,000
0
658
18,881
7,554
0
9,318
9,563
0
19,080
L
Sun Wukong
emigod01
Sun Wukong
12,286
1,651
0
2,083
29,908
19,122
0
18,709
11,199
0
23,189
W
Zeus
29,114
1,692
0
1,467
15,954
6,655
0
5,443
10,511
59,146
0
W
Jormungandr
rawtentic
Jormungandr
13,095
4,540
0
474
15,506
20,617
0
3,746
11,760
26,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,689
Gold Earned
69,523
232
Minions Killed
270
3
Camps Cleared
5
1,083,827
Distance Traveled
1,270,852
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,549
968
61
4
0
233,276
0
W
Anhur
13,999
1,000
60
4
1
165,485
0
L
Cerberus
14,270
1,019
60
4
2
263,793
1
L
Ra
12,896
921
48
3
0
199,917
1
L
Neith
16,927
1,209
109
8
2
242,929
0
W
Tyr
14,434
1,031
29
2
0
275,573
0
L
Nemesis
13,216
944
32
2
0
304,895
0
L
Sun Wukong
12,214
872
21
2
1
259,318
0
W
Zeus
14,514
1,037
53
4
1
211,194
0
W
Jormungandr
13,193
942
29
2
1
198,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role