Player Matchup

Hachiman
Hachiman
BongSabre420
Hachiman
Level 14
God Stats
1W - 7L
1,197 SR
Queue Stats
41W - 49L
1,261 Elo+
Solo
Thor
Thor
Glassbeast
Thor
Level 16
God Stats
2W - 10L
1,151 SR
Queue Stats
10W - 18L
1,303 Elo+
Party 1
Fenrir
Fenrir
Jayde384
Fenrir
Level 12
God Stats
3W - 1L
1,875 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 1
Vulcan
Vulcan
Musicoarmonico
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,248 Elo+
Solo
Apollo
Apollo
Sub Seth7982
Apollo
Level 11
God Stats
26W - 38L
1,436 SR
Queue Stats
27W - 38L
1,342 Elo+
Solo
Team Averages
Level 12
1,432 SR
1,278 Elo+

VS

Team Averages
Level 18
1,554 SR
1,356 Elo+
Danzaburou
Danzaburou
AlphaBecSoup
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,399 Elo+
Solo
Thoth
Thoth
FloopieDMT
Thoth
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 38L
1,162 Elo+
Solo
Cthulhu
Cthulhu
JohnnyJukEm2428
Cthulhu
Level 8
God Stats
2W - 0L
1,719 SR
Queue Stats
27W - 62L
1,194 Elo+
Party 2
Bellona
Bellona
SelfMade7076849
Bellona
Level 29
God Stats
36W - 36L
1,551 SR
Queue Stats
160W - 164L
1,527 Elo+
Solo
Olorun
Olorun
VENGFULONE
Olorun
Level 1
God Stats
6W - 5L
1,500 SR
Queue Stats
21W - 47L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BongSabre420
Hachiman
15
0 / 4 / 5
9,295
845
5,036
8,132
2,721
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 12 / 3
10,227
930
13,655
24,430
10,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Jayde384
Fenrir
15
2 / 9 / 3
9,793
890
10,893
19,750
14,926
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

15
3 / 8 / 3
9,999
909
10,221
16,564
6,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
0 / 0 / 0
6,750
614
0
0
0
Team 1 Tickets

0

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaBecSoup
Danzaburou
19
12 / 0 / 15
13,755
1,250
24,153
9,979
4,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
17
2 / 1 / 12
10,534
958
5,801
4,493
1,791
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
4 / 0 / 12
10,662
969
6,582
11,122
8,047
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

19
13 / 2 / 16
12,880
1,171
18,734
12,397
7,507
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Olorun
VENGFULONE
Olorun
17
2 / 4 / 17
10,306
937
8,656
11,132
4,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
105
7
Kills
33
33
Deaths
7
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlphaBecSoup
Danzaburou
12
0
15
19.5
L
Hachiman
BongSabre420
Hachiman
0
4
5
0.63
W
Thoth
2
1
12
8
L
2
12
3
0.29
L
Fenrir
Jayde384
Fenrir
2
9
3
0.39
W
4
0
12
10
L
3
8
3
0.56
W
13
2
16
10.5
L
Apollo
0
0
0
0
W
Olorun
VENGFULONE
Olorun
2
4
17
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
63,926
68,876
Taken
49,123
33,994
Mitigated
26,197
1,317
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlphaBecSoup
Danzaburou
24,153
16,375
0
5,486
9,979
4,410
0
2,039
7,940
0
50,349
L
Hachiman
BongSabre420
Hachiman
5,036
2,946
0
519
8,132
2,721
0
2,948
5,184
0
16,486
W
Thoth
5,801
1,301
0
705
4,493
1,791
0
437
4,056
16,422
0
L
13,655
2,264
0
376
24,430
10,101
0
8,153
16,277
0
29,426
L
Fenrir
Jayde384
Fenrir
10,893
586
0
113
19,750
14,926
0
5,192
14,558
0
20,231
W
6,582
213
536
3,342
11,122
8,047
0
4,153
6,969
13,797
0
L
10,221
2,520
0
309
16,564
6,246
0
4,746
11,818
22,418
0
W
18,734
8,760
928
1,037
12,397
7,507
0
1,556
10,841
0
35,180
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
VENGFULONE
Olorun
8,656
5,543
603
2,498
11,132
4,442
0
2,036
9,096
18,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,064
Gold Earned
58,137
84
Minions Killed
173
5
Camps Cleared
4
679,393
Distance Traveled
912,783
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,755
1,250
65
6
1
195,799
0
L
Hachiman
9,295
845
16
1
0
120,210
2
W
Thoth
10,534
958
38
3
0
150,654
0
L
Thor
10,227
930
32
3
1
174,700
0
L
Fenrir
9,793
890
13
1
3
200,777
1
W
Cthulhu
10,662
969
6
1
1
181,095
2
L
Vulcan
9,999
909
23
2
1
183,706
0
W
Bellona
12,880
1,171
33
3
0
225,324
0
L
Apollo
6,750
614
0
0
0
0
0
W
Olorun
10,306
937
31
3
2
159,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role