Player Matchup

Loki
Loki
Siekoow
Loki
Level 18
God Stats
1W - 0L
1,772 SR
Queue Stats
4W - 0L
1,849 Elo+
Party 2
Athena
Athena
chxtah
Athena
Level 89
God Stats
1W - 0L
1,681 SR
Queue Stats
5W - 2L
1,649 Elo+
Party 2
Tiamat
Tiamat
vKeizeR
Tiamat
Level 100
God Stats
3W - 0L
1,838 SR
Queue Stats
4W - 0L
1,864 Elo+
Party 2
Team Averages
Level 69
1,764 SR
1,787 Elo+

VS

Team Averages
Level 82
1,637 SR
1,527 Elo+
Anubis
Anubis
Lepronte
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
MegaMads
Ymir
Level 74
God Stats
1W - 2L
1,716 SR
Queue Stats
3W - 4L
1,534 Elo+
Party 1
Anhur
Anhur
WiGSPLiT
Anhur
Level 16
God Stats
1W - 1L
1,694 SR
Queue Stats
50W - 50L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Siekoow
Loki
13
9 / 5 / 5
10,681
822
14,215
12,428
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
chxtah
Athena
12
3 / 4 / 9
10,157
781
7,023
11,561
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
vKeizeR
Tiamat
15
4 / 2 / 6
10,636
818
11,696
11,577
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lepronte
Anubis
13
7 / 11 / 2
10,137
780
11,570
15,396
7,636
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
13
4 / 1 / 5
9,706
747
6,246
16,028
13,034
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anhur
WiGSPLiT
Anhur
6
0 / 4 / 2
7,189
553
804
3,559
922
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
16
Kills
11
11
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Lepronte
Anubis
7
11
2
0.73
L
Ymir
4
1
5
6.5
W
Loki
Siekoow
Loki
9
5
5
2.3
L
Anhur
WiGSPLiT
Anhur
0
4
2
0.25
W
Athena
chxtah
Athena
3
4
9
1.88
W
Tiamat
vKeizeR
Tiamat
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,934
Damage
18,620
35,566
Taken
34,983
14,862
Mitigated
21,592
7,227
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Lepronte
Anubis
11,570
611
0
3,545
15,396
7,636
0
6,707
8,453
40,570
0
L
Ymir
6,246
1,079
0
203
16,028
13,034
0
10,329
5,372
16,505
0
W
Loki
Siekoow
Loki
14,215
4,948
0
1,299
12,428
3,902
278
6,078
5,727
0
35,569
L
Anhur
WiGSPLiT
Anhur
804
289
0
40
3,559
922
0
1,114
2,421
0
2,637
W
Athena
chxtah
Athena
7,023
2,295
0
1,884
11,561
4,760
400
7,501
4,060
29,076
0
W
Tiamat
vKeizeR
Tiamat
11,696
1,514
0
4,044
11,577
6,200
674
5,220
6,357
57,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,474
Gold Earned
27,032
154
Minions Killed
89
0
Camps Cleared
0
703,084
Distance Traveled
445,042
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,137
780
68
5
0
168,013
2
L
Ymir
9,706
747
18
1
0
235,634
0
W
Loki
10,681
822
30
2
0
221,552
2
L
Anhur
7,189
553
3
0
0
41,395
1
W
Athena
10,157
781
39
3
0
246,183
5
W
Tiamat
10,636
818
85
7
0
235,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role