Player Matchup

Cthulhu
Cthulhu
JlN W00
Cthulhu
Level 14
God Stats
0W - 3L
1,160 SR
Queue Stats
0W - 8L
973 Elo+
Party 3
Gilgamesh
Gilgamesh
Ricarnivol360
Gilgamesh
Level 82
God Stats
13W - 18L
1,506 SR
Queue Stats
135W - 169L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
UplandJuggler86
Danzaburou
Level 16
God Stats
2W - 8L
1,538 SR
Queue Stats
7W - 18L
1,259 Elo+
Party 2
Mulan
Mulan
YinLightning
Mulan
Level 38
God Stats
3W - 12L
1,258 SR
Queue Stats
15W - 39L
1,210 Elo+
Party 3
Baron Samedi
Baron Samedi
playerhone
Baron Samedi
Level 53
God Stats
2W - 4L
1,438 SR
Queue Stats
22W - 47L
1,234 Elo+
Party 3
Team Averages
Level 41
1,380 SR
1,207 Elo+

VS

Team Averages
Level 54
1,447 SR
1,252 Elo+
Ymir
Ymir
Fercho909
Ymir
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
TomasMosquera
Kukulkan
Level 66
God Stats
24W - 32L
1,394 SR
Queue Stats
219W - 265L
1,245 Elo+
Party 1
Vamana
Vamana
VELASCO 92 FVG
Vamana
Level 88
God Stats
24W - 32L
1,425 SR
Queue Stats
206W - 236L
1,243 Elo+
Party 1
Medusa
Medusa
juanecheverry94
Medusa
Level 29
God Stats
7W - 16L
1,485 SR
Queue Stats
52W - 84L
1,040 Elo+
Party 1
Fenrir
Fenrir
vallejo_1305
Fenrir
Level 56
God Stats
7W - 25L
1,432 SR
Queue Stats
167W - 210L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JlN W00
Cthulhu
14
3 / 7 / 5
9,722
389
12,696
27,096
21,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
Ricarnivol360
Gilgamesh
16
6 / 6 / 4
10,892
436
15,445
24,838
19,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
UplandJuggler86
Danzaburou
14
1 / 8 / 6
9,414
377
8,134
16,296
6,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 5 / 1
11,993
480
12,805
23,878
25,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
playerhone
Baron Samedi
14
2 / 6 / 1
9,209
368
9,510
16,586
6,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 3 / 14
11,598
464
15,538
17,741
18,172
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TomasMosquera
Kukulkan
20
12 / 1 / 8
14,287
571
32,242
11,072
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
2 / 3 / 13
12,254
490
14,836
22,349
19,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 4 / 10
11,535
461
12,406
14,536
5,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
20
7 / 6 / 6
13,063
523
12,100
19,378
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
83
17
Kills
32
32
Deaths
17
17
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
14
4
L
Cthulhu
JlN W00
Cthulhu
3
7
5
0.79
L
Gilgamesh
Ricarnivol360
Gilgamesh
6
6
4
1.33
W
Kukulkan
TomasMosquera
Kukulkan
12
1
8
16
L
Danzaburou
UplandJuggler86
Danzaburou
1
8
6
0.5
W
2
3
13
2.83
L
5
5
1
1.1
W
6
4
10
2.75
L
Baron Samedi
playerhone
Baron Samedi
2
6
1
0.42
W
Fenrir
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,590
Damage
87,122
108,694
Taken
85,076
78,515
Mitigated
57,568
23,084
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
15,538
3,429
414
1,796
17,741
18,172
502
6,917
10,042
41,653
0
L
Cthulhu
JlN W00
Cthulhu
12,696
940
0
4,184
27,096
21,102
0
14,930
12,166
38,458
0
L
Gilgamesh
Ricarnivol360
Gilgamesh
15,445
4,064
378
7,266
24,838
19,301
420
9,242
15,596
0
70,784
W
Kukulkan
TomasMosquera
Kukulkan
32,242
1,683
1,491
1,809
11,072
5,093
3,025
3,038
7,727
108,453
0
L
Danzaburou
UplandJuggler86
Danzaburou
8,134
3,879
321
3,657
16,296
6,077
1,190
7,308
8,988
0
47,111
W
14,836
6,118
1,164
8,274
22,349
19,154
1,644
4,414
17,057
121
79,126
L
12,805
482
0
4,880
23,878
25,352
2,475
9,215
14,663
0
64,520
W
12,406
5,344
891
2,370
14,536
5,419
3,898
3,864
10,434
0
59,943
L
Baron Samedi
playerhone
Baron Samedi
9,510
303
899
1,499
16,586
6,683
725
7,206
9,380
43,422
0
W
Fenrir
12,100
4,633
462
3,417
19,378
9,730
4,014
2,296
16,768
0
80,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,230
Gold Earned
62,737
434
Minions Killed
570
0
Camps Cleared
0
2,162,923
Distance Traveled
2,348,897
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,598
464
47
2
0
434,372
3
L
Cthulhu
9,722
389
60
2
0
415,713
0
L
Gilgamesh
10,892
436
80
3
0
475,780
0
W
Kukulkan
14,287
571
189
8
0
504,271
1
L
Danzaburou
9,414
377
93
4
0
336,628
0
W
Vamana
12,254
490
111
4
0
527,783
2
L
Mulan
11,993
480
131
5
0
472,666
1
W
Medusa
11,535
461
98
4
0
394,677
0
L
Baron Samedi
9,209
368
70
3
0
462,136
4
W
Fenrir
13,063
523
125
5
0
487,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role