Player Matchup

Chaac
Chaac
Dynodengar
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Tiamat
Tiamat
HentaiLover20
Tiamat
Level 77
God Stats
1W - 0L
1,810 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Nemesis
Nemesis
HentaiLover21
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,790 Elo+
Party 2
Izanami
Izanami
Munkit2
Izanami
Level 27
God Stats
1W - 0L
2,028 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Ymir
Ymir
akhu09
Ymir
Level 18
God Stats
3W - 1L
1,629 SR
Queue Stats
4W - 2L
1,451 Elo+
Party 2
Team Averages
Level 40
1,693 SR
1,519 Elo+

VS

Team Averages
Level 14
1,451 SR
1,434 Elo+
Artemis
Artemis
HDpoptartz95
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 1
Amaterasu
Amaterasu
KamiiShiniigamii
Amaterasu
Level 7
God Stats
3W - 4L
1,065 SR
Queue Stats
93W - 137L
1,139 Elo+
Solo
Izanami
Izanami
SamuraiiBIack
Izanami
Level 27
God Stats
21W - 15L
1,688 SR
Queue Stats
161W - 213L
1,628 Elo+
Party 1
Fenrir
Fenrir
crackheadmadi-cr
Fenrir
Level 15
God Stats
7W - 15L
1,500 SR
Queue Stats
31W - 53L
1,417 Elo+
Solo
Athena
Athena
zachohanlon
Athena
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
34W - 30L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
8 / 0 / 15
10,965
548
13,822
15,543
15,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
16 / 1 / 9
11,900
595
16,445
10,709
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
19
11 / 1 / 7
12,550
628
13,002
12,327
7,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Munkit2
Izanami
15
6 / 3 / 10
10,513
526
9,706
12,684
4,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
akhu09
Ymir
13
3 / 2 / 10
9,897
495
3,983
17,115
19,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
HDpoptartz95
Artemis
12
0 / 12 / 0
8,064
403
7,075
14,171
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
7
0 / 5 / 2
6,792
340
3,191
8,492
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
13
0 / 9 / 1
8,766
438
6,672
12,780
4,227
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 10 / 0
8,681
434
6,908
16,302
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
12
2 / 8 / 0
8,069
403
6,808
22,021
17,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
44
Kills
3
7
Deaths
44
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
8
0
15
15.5
L
Artemis
HDpoptartz95
Artemis
0
12
0
0
W
16
1
9
20.5
W
Nemesis
11
1
7
14.5
L
Amaterasu
0
5
2
0.2
W
Izanami
Munkit2
Izanami
6
3
10
3.67
L
Izanami
0
9
1
0.06
W
Ymir
akhu09
Ymir
3
2
10
4
L
1
10
0
0.1
L
Athena
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,958
Damage
30,654
68,378
Taken
73,766
52,579
Mitigated
36,086
25,063
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
13,822
2,248
0
7,106
15,543
15,406
3,064
2,883
12,660
0
44,717
L
Artemis
HDpoptartz95
Artemis
7,075
4,032
0
0
14,171
4,712
509
4,619
9,022
0
39,942
W
16,445
1,568
0
4,885
10,709
5,858
3,857
1,911
8,798
47,952
0
W
Nemesis
13,002
7,079
0
3,946
12,327
7,085
2,016
787
11,540
0
83,141
L
Amaterasu
3,191
1,683
0
2,156
8,492
2,826
0
1,900
6,504
0
16,500
W
Izanami
Munkit2
Izanami
9,706
6,197
0
6,298
12,684
4,465
6,730
3,074
9,610
0
64,767
L
Izanami
6,672
5,146
0
720
12,780
4,227
2,897
1,494
10,862
0
52,049
W
Ymir
akhu09
Ymir
3,983
880
0
2,828
17,115
19,765
1,223
4,136
12,979
22,755
0
L
6,908
1,759
0
1,455
16,302
7,041
0
4,731
11,041
0
60,803
L
Athena
6,808
2,703
0
588
22,021
17,280
0
6,444
15,129
28,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,825
Gold Earned
40,372
436
Minions Killed
342
0
Camps Cleared
0
1,852,742
Distance Traveled
1,514,247
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,965
548
75
4
0
377,465
5
L
Artemis
8,064
403
69
3
0
288,759
0
W
Tiamat
11,900
595
71
4
0
355,511
5
W
Nemesis
12,550
628
150
8
0
400,330
0
L
Amaterasu
6,792
340
24
1
0
226,794
1
W
Izanami
10,513
526
104
5
0
353,564
1
L
Izanami
8,766
438
106
5
0
308,768
0
W
Ymir
9,897
495
36
2
0
365,872
2
L
Fenrir
8,681
434
90
5
0
326,982
2
L
Athena
8,069
403
53
3
0
362,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role