Player Matchup

Chernobog
Chernobog
JDBalanceBreaker
Chernobog
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 272L
1,572 Elo+
Party 1
Baron Samedi
Baron Samedi
KingFluffyington
Baron Samedi
Level 109
God Stats
8W - 7L
1,502 SR
Queue Stats
125W - 129L
1,616 Elo+
Party 1
Jormungandr
Jormungandr
Papi_RogerRabbit
Jormungandr
Level 100
God Stats
6W - 8L
1,924 SR
Queue Stats
110W - 98L
1,604 Elo+
Party 1
Team Averages
Level 111
1,642 SR
1,597 Elo+

VS

Team Averages
Level 90
1,457 SR
1,538 Elo+
Tyr
Tyr
CombatLevi
Tyr
Level 123
God Stats
0W - 2L
1,671 SR
Queue Stats
156W - 134L
1,576 Elo+
Party 2
Vulcan
Vulcan
CosbyConcotion
Vulcan
Level 40
God Stats
7W - 15L
1,280 SR
Queue Stats
74W - 76L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
maxandrubyy
Danzaburou
Level 107
God Stats
6W - 9L
1,421 SR
Queue Stats
320W - 249L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
17
2 / 4 / 5
13,162
627
7,190
17,674
7,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KingFluffyington
Baron Samedi
17
4 / 5 / 4
13,725
654
17,995
18,462
10,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Papi_RogerRabbit
Jormungandr
18
4 / 4 / 5
13,424
639
18,292
30,381
35,065
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
12,662
603
14,822
21,833
25,949
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
1 / 4 / 9
12,422
592
18,135
12,078
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
maxandrubyy
Danzaburou
15
8 / 5 / 3
14,221
677
20,816
18,577
8,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
13
13
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
1
8
8
L
1
4
9
1.38
W
Chernobog
2
4
5
1.13
W
Baron Samedi
KingFluffyington
Baron Samedi
4
5
4
1.2
W
Jormungandr
Papi_RogerRabbit
Jormungandr
4
4
5
1.63
L
Danzaburou
maxandrubyy
Danzaburou
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
53,773
66,517
Taken
52,488
53,115
Mitigated
39,589
25,876
Healing
13,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,822
2,099
0
5,103
21,833
25,949
0
13,371
8,462
0
47,557
L
18,135
7,087
0
2,178
12,078
5,012
500
10,626
1,452
77,071
0
W
Chernobog
7,190
3,856
0
4,631
17,674
7,984
1,602
4,028
13,528
0
78,997
W
Baron Samedi
KingFluffyington
Baron Samedi
17,995
553
4,648
8,203
18,462
10,066
210
4,299
13,994
58,695
0
W
Jormungandr
Papi_RogerRabbit
Jormungandr
18,292
3,370
1,746
6,648
30,381
35,065
148
8,985
20,813
65,094
0
L
Danzaburou
maxandrubyy
Danzaburou
20,816
6,890
0
5,926
18,577
8,628
862
12,424
6,153
0
69,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,311
Gold Earned
39,305
283
Minions Killed
246
0
Camps Cleared
0
1,090,453
Distance Traveled
1,162,550
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,662
603
53
3
0
437,924
1
L
Vulcan
12,422
592
123
6
0
369,458
0
W
Chernobog
13,162
627
138
7
0
352,850
0
W
Baron Samedi
13,725
654
59
3
0
373,537
6
W
Jormungandr
13,424
639
86
4
0
364,066
1
L
Danzaburou
14,221
677
70
3
0
355,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role