Player Matchup

Discordia
Discordia
Ghost71651
Discordia
Level 90
God Stats
5W - 4L
1,677 SR
Queue Stats
419W - 362L
1,580 Elo+
Party 3
Ymir
Ymir
KrazieXVI
Ymir
Level 22
God Stats
73W - 54L
1,590 SR
Queue Stats
152W - 137L
1,503 Elo+
Party 2
Izanami
Izanami
Sanghelios-
Izanami
Level 129
God Stats
9W - 3L
1,830 SR
Queue Stats
1,352W - 1,261L
1,520 Elo+
Party 2
Loki
Loki
StandNameJAGMAN
Loki
Level 64
God Stats
5W - 5L
1,750 SR
Queue Stats
221W - 203L
1,517 Elo+
Party 3
Gilgamesh
Gilgamesh
ma_ma_jo
Gilgamesh
Level 68
God Stats
3W - 3L
1,330 SR
Queue Stats
117W - 93L
1,596 Elo+
Party 2
Team Averages
Level 75
1,635 SR
1,543 Elo+

VS

Team Averages
Level 71
1,516 SR
1,565 Elo+
Cabrakan
Cabrakan
Angry-_-Bulldog
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 170L
1,580 Elo+
Party 1
Ymir
Ymir
LewdingYourWaifu
Ymir
Level 68
God Stats
0W - 1L
1,361 SR
Queue Stats
28W - 27L
1,523 Elo+
Party 1
Mercury
Mercury
MalwareCookies_
Mercury
Level 49
God Stats
35W - 26L
1,573 SR
Queue Stats
526W - 462L
1,561 Elo+
Solo
Hera
Hera
cheri_66
Hera
Level 27
God Stats
1W - 2L
1,648 SR
Queue Stats
46W - 39L
1,602 Elo+
Party 1
Set
Set
crankydatmonkey6
Set
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
373W - 296L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ghost71651
Discordia
15
4 / 2 / 7
9,834
578
6,438
7,532
3,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
2 / 2 / 13
9,269
545
4,697
11,376
10,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Sanghelios-
Izanami
17
14 / 1 / 0
11,384
670
15,594
11,188
3,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 7
9,127
537
4,798
9,630
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
ma_ma_jo
Gilgamesh
15
3 / 3 / 6
9,668
569
5,182
7,732
5,450
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 4 / 4
7,185
423
4,235
10,983
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 6 / 1
7,776
457
5,425
11,103
4,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 2
9,022
531
5,787
10,473
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
9
0 / 7 / 0
6,320
372
2,755
9,472
2,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 4
9,553
562
5,140
11,535
5,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
26
Kills
11
11
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
4
4
0.75
W
Discordia
Ghost71651
Discordia
4
2
7
3.75
W
Ymir
2
2
13
4.25
L
1
6
1
0.25
L
5
5
2
1.2
W
Izanami
Sanghelios-
Izanami
14
1
0
14
W
3
3
7
2.17
L
Hera
0
7
0
0
L
4
4
4
1.5
W
Gilgamesh
ma_ma_jo
Gilgamesh
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
23,342
47,458
Taken
53,566
26,180
Mitigated
20,840
12,366
Healing
7,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
4,235
369
96
1,642
10,983
4,897
0
2,027
8,956
27,824
0
W
Discordia
Ghost71651
Discordia
6,438
555
0
1,495
7,532
3,077
0
2,266
5,190
69,743
0
W
Ymir
4,697
83
0
864
11,376
10,125
199
2,652
8,428
27,045
0
L
5,425
213
0
1,258
11,103
4,290
0
2,293
8,810
42,872
0
L
5,787
1,540
0
375
10,473
3,713
0
638
9,835
0
54,888
W
Izanami
Sanghelios-
Izanami
15,594
12,524
0
5,302
11,188
3,932
708
3,877
6,927
0
95,199
W
4,798
914
0
4,276
9,630
3,596
476
2,020
7,517
0
54,296
L
Hera
2,755
532
0
1,116
9,472
2,544
30
3,161
6,311
28,435
0
L
5,140
2,387
0
3,162
11,535
5,396
0
3,016
8,519
0
52,472
W
Gilgamesh
ma_ma_jo
Gilgamesh
5,182
1,050
0
429
7,732
5,450
484
751
6,981
0
56,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
39,856
549
Minions Killed
424
0
Camps Cleared
0
1,681,668
Distance Traveled
1,541,285
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,185
423
58
3
0
307,311
4
W
Discordia
9,834
578
132
8
0
327,120
4
W
Ymir
9,269
545
48
3
0
346,852
0
L
Ymir
7,776
457
84
5
0
296,680
3
L
Mercury
9,022
531
97
6
0
362,356
3
W
Izanami
11,384
670
155
9
0
308,699
2
W
Loki
9,127
537
102
6
0
365,858
0
L
Hera
6,320
372
60
4
0
259,397
0
L
Set
9,553
562
125
7
0
315,541
0
W
Gilgamesh
9,668
569
112
7
0
333,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role