Player Matchup

Ares
Ares
Blue Incognito
Ares
Level 16
God Stats
2W - 4L
1,505 SR
Queue Stats
28W - 26L
1,564 Elo+
Party 1
Zeus
Zeus
I_See_Fed_People
Zeus
Level 5
God Stats
0W - 1L
1,700 SR
Queue Stats
21W - 14L
1,651 Elo+
Solo
Anhur
Anhur
Le Pappone
Anhur
Level 15
God Stats
1W - 2L
1,597 SR
Queue Stats
27W - 27L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
TaurusMilitus
Sun Wukong
Level 29
God Stats
3W - 8L
1,478 SR
Queue Stats
82W - 67L
1,584 Elo+
Solo
Loki
Loki
gcrdouble04wheeI
Loki
Level 26
God Stats
5W - 4L
1,691 SR
Queue Stats
93W - 74L
1,619 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,594 Elo+

VS

Team Averages
Level 20
1,679 SR
1,590 Elo+
Guan Yu
Guan Yu
BlessedAreDead
Guan Yu
Level 14
God Stats
8W - 4L
1,743 SR
Queue Stats
27W - 36L
1,538 Elo+
Solo
Mercury
Mercury
Codyodyody
Mercury
Level 27
God Stats
3W - 0L
1,848 SR
Queue Stats
155W - 83L
1,753 Elo+
Solo
Danzaburou
Danzaburou
GlacierDripp
Danzaburou
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,529 Elo+
Solo
Zeus
Zeus
JuanCena1451
Zeus
Level 21
God Stats
3W - 2L
1,358 SR
Queue Stats
82W - 92L
1,554 Elo+
Solo
Nike
Nike
graceful_scarf4
Nike
Level 24
God Stats
5W - 1L
1,947 SR
Queue Stats
121W - 109L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
9,108
479
5,329
17,034
12,835
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 4 / 0
10,116
532
11,229
9,317
2,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
14
1 / 4 / 1
8,270
435
5,533
14,171
5,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
TaurusMilitus
Sun Wukong
16
0 / 5 / 0
9,525
501
7,191
13,239
11,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 7 / 0
8,566
451
4,786
11,214
3,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
9,257
487
7,034
11,934
12,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Codyodyody
Mercury
20
19 / 0 / 1
12,830
675
15,380
8,991
4,514
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
GlacierDripp
Danzaburou
15
2 / 3 / 2
9,051
476
7,393
9,969
3,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 4 / 3
9,811
516
4,315
12,056
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 2 / 9
9,323
491
9,474
13,528
8,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
9
Kills
23
23
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
1
3
3
0.83
W
Mercury
Codyodyody
Mercury
19
0
1
19.5
W
Danzaburou
GlacierDripp
Danzaburou
2
3
2
1
L
4
4
0
1
W
1
4
3
0.63
L
Anhur
1
4
1
0.38
L
Sun Wukong
TaurusMilitus
Sun Wukong
0
5
0
0
L
3
7
0
0.43
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,068
Damage
43,596
64,975
Taken
56,478
35,809
Mitigated
32,956
9,300
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,034
1,018
795
4,716
11,934
12,685
173
869
11,065
0
41,305
L
5,329
229
0
1,780
17,034
12,835
0
1,814
15,134
36,408
0
W
Mercury
Codyodyody
Mercury
15,380
7,997
0
426
8,991
4,514
0
1,611
7,380
0
89,535
W
Danzaburou
GlacierDripp
Danzaburou
7,393
3,494
0
3,041
9,969
3,202
2,824
2,603
7,366
0
46,516
L
11,229
1,179
0
503
9,317
2,672
0
1,253
7,864
75,392
0
W
4,315
1,182
0
2,775
12,056
4,388
0
7,502
4,554
63,992
0
L
Anhur
5,533
1,695
0
3,403
14,171
5,232
0
0
14,141
0
48,579
L
Sun Wukong
TaurusMilitus
Sun Wukong
7,191
2,367
0
3,434
13,239
11,673
0
0
12,579
0
66,747
L
4,786
832
0
180
11,214
3,397
0
928
10,073
0
52,416
W
9,474
983
652
1,788
13,528
8,167
161
3,973
9,555
0
49,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
50,272
501
Minions Killed
491
0
Camps Cleared
0
1,593,665
Distance Traveled
1,941,274
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,257
487
93
5
0
406,493
2
L
Ares
9,108
479
42
2
0
327,299
6
W
Mercury
12,830
675
123
6
0
481,595
2
W
Danzaburou
9,051
476
72
4
0
356,494
0
L
Zeus
10,116
532
142
7
0
320,740
3
W
Zeus
9,811
516
130
7
0
309,376
4
L
Anhur
8,270
435
79
4
0
323,380
1
L
Sun Wukong
9,525
501
130
7
0
325,403
4
L
Loki
8,566
451
108
6
0
296,843
10
W
Nike
9,323
491
73
4
0
387,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role