Player Matchup

Thor
Thor
BLM123123
Thor
Level 24
God Stats
9W - 10L
1,481 SR
Queue Stats
44W - 54L
1,369 Elo+
Party 1
Hades
Hades
Jeponngsss
Hades
Level 14
God Stats
1W - 1L
1,698 SR
Queue Stats
13W - 26L
1,292 Elo+
Party 1
Terra
Terra
RakNLoad
Terra
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
42W - 48L
1,412 Elo+
Party 1
Neith
Neith
SHESH15
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,083 Elo+
Party 1
Olorun
Olorun
WATSUWA
Olorun
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,398 Elo+
Party 1
Team Averages
Level 18
1,579 SR
1,311 Elo+

VS

Team Averages
Level 21
1,515 SR
1,414 Elo+
Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DistantRea1ity
Horus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,368 Elo+
Solo
Anhur
Anhur
DrakoN_55
Anhur
Level 28
God Stats
7W - 10L
1,573 SR
Queue Stats
133W - 170L
1,418 Elo+
Party 2
Ymir
Ymir
EfG_RdeRuta
Ymir
Level 28
God Stats
5W - 4L
1,504 SR
Queue Stats
118W - 158L
1,386 Elo+
Party 2
Bellona
Bellona
ExcaliburTi
Bellona
Level 3
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 17L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 1 / 2
9,704
422
5,572
10,911
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
12
3 / 6 / 4
8,810
383
9,617
14,807
10,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Terra
RakNLoad
Terra
12
0 / 7 / 5
7,771
338
4,597
18,559
14,628
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
SHESH15
Neith
13
1 / 4 / 2
8,504
370
6,768
9,419
3,153
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
WATSUWA
Olorun
14
1 / 9 / 2
9,133
397
7,668
20,719
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
6 / 1 / 13
12,701
552
20,291
18,774
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 2 / 8
11,333
493
6,792
10,889
9,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
DrakoN_55
Anhur
18
6 / 2 / 8
12,599
548
8,042
8,176
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 14
11,841
515
6,210
11,538
10,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ExcaliburTi
Bellona
20
11 / 1 / 11
14,387
626
18,064
22,378
18,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
27
27
Deaths
8
15
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
13
12.5
L
Thor
3
1
2
4
W
2
2
8
3
W
Anhur
DrakoN_55
Anhur
6
2
8
5
W
2
2
14
4.5
W
Bellona
ExcaliburTi
Bellona
11
1
11
16.5
L
Hades
3
6
4
0.83
L
Terra
RakNLoad
Terra
0
7
5
0.36
L
Neith
SHESH15
Neith
1
4
2
0.5
L
Olorun
WATSUWA
Olorun
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
59,399
74,415
Taken
71,755
40,687
Mitigated
48,110
21,079
Healing
30,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,291
5,783
0
9,889
18,774
7,552
4,094
7,240
11,534
106,441
0
L
Thor
5,572
820
0
3,784
10,911
3,813
0
1,482
9,429
0
46,160
W
6,792
3,289
1,117
3,211
10,889
9,247
1,435
4,124
6,765
0
47,289
W
Anhur
DrakoN_55
Anhur
8,042
3,535
0
2,367
8,176
3,168
4,208
1,638
6,538
0
85,467
W
6,210
1,540
0
4,245
11,538
10,142
450
3,727
7,811
40,190
0
W
Bellona
ExcaliburTi
Bellona
18,064
4,715
0
9,279
22,378
18,001
2,916
5,890
16,488
0
115,035
L
Hades
9,617
497
586
2,872
14,807
10,667
374
5,734
9,073
31,584
0
L
Terra
RakNLoad
Terra
4,597
599
1,494
3,208
18,559
14,628
0
9,436
9,123
13,211
0
L
Neith
SHESH15
Neith
6,768
2,955
0
857
9,419
3,153
440
1,383
8,036
0
44,444
L
Olorun
WATSUWA
Olorun
7,668
3,192
698
7,580
20,719
8,426
759
8,466
12,253
52,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
62,861
350
Minions Killed
569
0
Camps Cleared
0
1,836,205
Distance Traveled
2,259,727
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,701
552
130
6
0
459,138
0
L
Thor
9,704
422
95
4
0
395,351
5
W
Horus
11,333
493
66
3
0
469,704
0
W
Anhur
12,599
548
136
6
0
426,984
7
W
Ymir
11,841
515
66
3
0
443,029
3
W
Bellona
14,387
626
171
7
0
460,872
2
L
Hades
8,810
383
39
2
0
342,890
1
L
Terra
7,771
338
19
1
0
356,891
4
L
Neith
8,504
370
99
4
0
376,143
1
L
Olorun
9,133
397
98
4
0
364,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role