Player Matchup

Gilgamesh
Gilgamesh
Awmo
Gilgamesh
Level 29
God Stats
3W - 0L
1,922 SR
Queue Stats
16W - 13L
1,936 Elo+
Party 3
Izanami
Izanami
Notpeet
Izanami
Level 102
God Stats
131W - 65L
1,748 SR
Queue Stats
306W - 243L
1,584 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SpeedyCheese622
Tsukuyomi
Level 102
God Stats
73W - 55L
1,637 SR
Queue Stats
282W - 227L
1,587 Elo+
Party 1
Bacchus
Bacchus
TealPebble
Bacchus
Level 42
God Stats
139W - 84L
1,679 SR
Queue Stats
222W - 160L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
TheSomaticExp
Nu Wa
Level 88
God Stats
2W - 0L
1,695 SR
Queue Stats
28W - 21L
1,542 Elo+
Party 3
Team Averages
Level 73
1,736 SR
1,647 Elo+

VS

Team Averages
Level 72
1,650 SR
1,590 Elo+
Bakasura
Bakasura
 
Bakasura
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Izanami
Izanami
Ellitas
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,610 Elo+
Party 2
Gilgamesh
Gilgamesh
ScyaNight
Gilgamesh
Level 155
God Stats
6W - 5L
1,784 SR
Queue Stats
86W - 84L
1,635 Elo+
Party 4
Raijin
Raijin
imth3juggernau7
Raijin
Level 64
God Stats
7W - 6L
1,964 SR
Queue Stats
426W - 334L
1,606 Elo+
Party 2
Khepri
Khepri
isoiledmyself
Khepri
Level 39
God Stats
20W - 34L
1,500 SR
Queue Stats
319W - 272L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Awmo
Gilgamesh
18
7 / 3 / 8
11,464
637
11,324
16,117
8,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
Notpeet
Izanami
18
16 / 1 / 9
12,676
704
17,175
11,547
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
SpeedyCheese622
Tsukuyomi
15
4 / 1 / 16
9,698
539
8,373
11,018
4,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
TealPebble
Bacchus
13
2 / 2 / 19
9,651
536
8,271
11,451
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 4 / 10
10,106
561
9,221
8,109
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
1 / 8 / 2
8,139
452
3,634
16,398
5,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Ellitas
Izanami
14
1 / 9 / 3
8,944
497
5,105
14,307
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ScyaNight
Gilgamesh
15
3 / 6 / 0
9,458
525
11,536
18,799
10,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 6 / 2
9,389
522
5,921
12,001
4,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
7,562
420
2,944
11,209
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
34
Kills
10
11
Deaths
34
62
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
8
2
0.25
W
Gilgamesh
Awmo
Gilgamesh
7
3
8
3.67
L
Izanami
Ellitas
Izanami
1
9
3
0.28
W
Izanami
Notpeet
Izanami
16
1
9
20.5
L
Gilgamesh
ScyaNight
Gilgamesh
3
6
0
0.5
W
Tsukuyomi
SpeedyCheese622
Tsukuyomi
4
1
16
12
W
Bacchus
TealPebble
Bacchus
2
2
19
5.75
W
5
4
10
2.5
L
4
6
2
0.83
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,364
Damage
29,140
58,242
Taken
72,714
31,127
Mitigated
29,730
14,464
Healing
13,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,634
2,351
0
3,976
16,398
5,200
0
2,537
13,719
0
32,812
W
Gilgamesh
Awmo
Gilgamesh
11,324
4,277
0
5,162
16,117
8,321
335
0
16,047
0
75,535
L
Izanami
Ellitas
Izanami
5,105
3,555
0
2,292
14,307
4,192
0
5,635
8,514
0
58,359
W
Izanami
Notpeet
Izanami
17,175
11,163
0
5,233
11,547
4,730
6,577
2,186
9,178
0
103,781
L
Gilgamesh
ScyaNight
Gilgamesh
11,536
2,817
0
2,955
18,799
10,331
924
1,163
17,550
0
63,100
W
Tsukuyomi
SpeedyCheese622
Tsukuyomi
8,373
2,127
0
792
11,018
4,551
0
807
9,743
0
57,675
W
Bacchus
TealPebble
Bacchus
8,271
785
0
2,048
11,451
10,656
590
2,206
9,121
18,520
0
W
9,221
2,003
0
1,229
8,109
2,869
2,577
3,199
4,476
54,737
0
L
5,921
417
0
1,354
12,001
4,360
0
3,542
8,111
63,596
0
L
2,944
155
0
2,472
11,209
5,647
0
3,827
7,328
13,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,595
Gold Earned
43,492
518
Minions Killed
432
0
Camps Cleared
0
1,675,202
Distance Traveled
1,584,867
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,139
452
81
5
0
364,027
0
W
Gilgamesh
11,464
637
153
9
0
299,306
0
L
Izanami
8,944
497
100
6
0
283,010
8
W
Izanami
12,676
704
160
9
0
302,018
4
L
Gilgamesh
9,458
525
119
7
0
308,372
1
W
Tsukuyomi
9,698
539
77
4
0
392,867
8
W
Bacchus
9,651
536
21
1
0
381,153
3
W
Nu Wa
10,106
561
107
6
0
299,858
3
L
Raijin
9,389
522
114
6
0
276,708
5
L
Khepri
7,562
420
18
1
0
352,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role