Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Crimsonpestilenc
Nemesis
Level 106
God Stats
5W - 8L
1,418 SR
Queue Stats
465W - 453L
1,586 Elo+
Solo
Hel
Hel
IMMINENT DEATH
Hel
Level 123
God Stats
83W - 73L
1,490 SR
Queue Stats
431W - 452L
1,522 Elo+
Solo
Cthulhu
Cthulhu
VvsBlackMamba
Cthulhu
Level 77
God Stats
5W - 1L
1,308 SR
Queue Stats
51W - 33L
1,490 Elo+
Party 3
Skadi
Skadi
VvsHandled
Skadi
Level 69
God Stats
92W - 73L
1,523 SR
Queue Stats
165W - 144L
1,454 Elo+
Party 3
Team Averages
Level 92
1,448 SR
1,510 Elo+

VS

Team Averages
Level 51
1,442 SR
1,488 Elo+
Ullr
Ullr
Elsupertaco94
Ullr
Level 42
God Stats
73W - 90L
1,521 SR
Queue Stats
789W - 783L
1,490 Elo+
Party 2
Ymir
Ymir
MrDEBO2113
Ymir
Level 58
God Stats
95W - 78L
1,575 SR
Queue Stats
621W - 647L
1,449 Elo+
Party 2
Loki
Loki
Shm0n3
Loki
Level 110
God Stats
0W - 4L
1,263 SR
Queue Stats
134W - 130L
1,524 Elo+
Party 1
Hades
Hades
Tjkiller Rulz
Hades
Level 24
God Stats
2W - 4L
1,311 SR
Queue Stats
50W - 63L
1,560 Elo+
Party 1
Gilgamesh
Gilgamesh
Uzumaki 954266
Gilgamesh
Level 19
God Stats
24W - 33L
1,540 SR
Queue Stats
70W - 91L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
8 / 0 / 25
10,928
1,093
20,015
9,397
4,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 23
9,977
998
9,022
2,946
2,351
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 0 / 27
10,017
1,002
9,908
5,633
3,305
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
18
13 / 2 / 20
11,731
1,173
17,467
16,434
18,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
17
11 / 0 / 21
11,008
1,101
17,761
7,362
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

304

VS

Team 2 Tickets

82

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
8,527
853
6,521
14,196
5,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 12 / 2
8,490
849
5,664
24,497
23,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
Shm0n3
Loki
14
1 / 5 / 0
8,956
896
7,975
10,660
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
9,056
906
10,789
17,126
9,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Uzumaki 954266
Gilgamesh
14
0 / 7 / 1
8,308
831
5,492
15,180
7,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
7
36
Kills
2
2
Deaths
36
116
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
0
25
20.5
W
3
0
23
14.5
L
0
7
2
0.14
W
1
0
27
14.5
L
0
12
2
0.08
L
Loki
Shm0n3
Loki
1
5
0
0.2
L
1
5
0
0.2
L
Gilgamesh
Uzumaki 954266
Gilgamesh
0
7
1
0.07
W
Cthulhu
13
2
20
11.5
W
Skadi
11
0
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,173
Damage
36,441
41,772
Taken
81,659
32,846
Mitigated
50,565
20,392
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
20,015
4,339
4,077
2,929
9,397
4,348
0
3,628
5,769
38,567
0
W
9,022
2,792
0
0
2,946
2,351
0
1,060
1,886
0
19,169
L
6,521
2,708
145
378
14,196
5,749
0
7,409
6,787
0
27,242
W
9,908
67
9,090
2,688
5,633
3,305
0
1,884
3,749
27,507
0
L
5,664
259
185
95
24,497
23,799
0
13,921
10,576
13,262
0
L
Loki
Shm0n3
Loki
7,975
1,513
0
857
10,660
4,141
0
7,074
3,586
0
34,575
L
10,789
672
633
3,411
17,126
9,685
0
9,831
7,295
37,870
0
L
Gilgamesh
Uzumaki 954266
Gilgamesh
5,492
1,502
294
154
15,180
7,191
0
9,155
6,025
0
15,559
W
Cthulhu
17,467
1,755
799
0
16,434
18,717
0
6,955
8,614
31,256
0
W
Skadi
17,761
9,512
0
809
7,362
4,125
0
2,926
4,436
0
31,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,661
Gold Earned
43,337
185
Minions Killed
171
4
Camps Cleared
7
996,512
Distance Traveled
808,376
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,928
1,093
48
5
1
170,738
3
W
Nemesis
9,977
998
29
3
0
221,625
0
L
Ullr
8,527
853
37
4
2
145,482
0
W
Hel
10,017
1,002
36
4
0
220,267
0
L
Ymir
8,490
849
17
2
1
153,522
3
L
Loki
8,956
896
33
3
4
175,125
0
L
Hades
9,056
906
67
7
0
173,776
1
L
Gilgamesh
8,308
831
17
2
0
160,471
0
W
Cthulhu
11,731
1,173
39
4
2
198,791
0
W
Skadi
11,008
1,101
33
3
1
185,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role