Player Matchup

Neith
Neith
CostadeCorsa
Neith
Level 20
God Stats
2W - 2L
1,701 SR
Queue Stats
18W - 19L
1,237 Elo+
Party 1
Amaterasu
Amaterasu
Hikaku19
Amaterasu
Level 16
God Stats
9W - 16L
1,663 SR
Queue Stats
135W - 183L
1,250 Elo+
Party 1
Vulcan
Vulcan
IronSide99
Vulcan
Level 26
God Stats
9W - 9L
1,507 SR
Queue Stats
275W - 313L
1,286 Elo+
Solo
Yemoja
Yemoja
SunnyMini
Yemoja
Level 5
God Stats
1W - 3L
1,522 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Ra
Ra
papamino9
Ra
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 45L
1,356 Elo+
Solo
Team Averages
Level 17
1,579 SR
1,326 Elo+

VS

Team Averages
Level 17
1,489 SR
1,313 Elo+
Baron Samedi
Baron Samedi
GallusArtorius
Baron Samedi
Level 17
God Stats
9W - 18L
1,397 SR
Queue Stats
103W - 121L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Robodude26
Danzaburou
Level 19
God Stats
1W - 1L
1,674 SR
Queue Stats
27W - 30L
1,349 Elo+
Solo
Thor
Thor
papamino7
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 22L
1,079 Elo+
Solo
Neith
Neith
papamino8
Neith
Level 16
God Stats
1W - 3L
1,372 SR
Queue Stats
27W - 62L
1,172 Elo+
Solo
Nemesis
Nemesis
smashX666
Nemesis
Level 24
God Stats
6W - 4L
1,500 SR
Queue Stats
45W - 38L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 6 / 5
17,891
617
27,953
23,496
10,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
Hikaku19
Amaterasu
20
2 / 5 / 7
14,411
497
8,185
26,881
19,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
IronSide99
Vulcan
20
6 / 4 / 4
14,451
498
11,257
11,498
5,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
SunnyMini
Yemoja
20
3 / 4 / 19
15,660
540
9,869
17,649
16,814
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

7
0 / 15 / 5
9,190
317
0
9,015
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GallusArtorius
Baron Samedi
19
7 / 8 / 9
14,683
506
22,912
25,578
13,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Robodude26
Danzaburou
20
19 / 8 / 6
17,929
618
30,726
25,436
11,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
6
0 / 17 / 4
8,688
300
0
12,564
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
papamino8
Neith
7
0 / 2 / 3
9,017
311
0
1,700
562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
smashX666
Nemesis
20
2 / 3 / 4
15,203
524
8,722
17,497
8,721
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
54
33
Kills
28
34
Deaths
38
40
Assists
26
Player
Kills
Deaths
Assists
KDA
W
22
6
5
4.08
L
Baron Samedi
GallusArtorius
Baron Samedi
7
8
9
1.44
W
Amaterasu
Hikaku19
Amaterasu
2
5
7
1.1
W
Vulcan
IronSide99
Vulcan
6
4
4
2
L
Danzaburou
Robodude26
Danzaburou
19
8
6
2.75
W
Yemoja
SunnyMini
Yemoja
3
4
19
3.13
L
Thor
0
17
4
0.12
L
Neith
papamino8
Neith
0
2
3
0.75
W
0
15
5
0.17
L
Nemesis
smashX666
Nemesis
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,264
Damage
62,360
88,539
Taken
82,775
54,456
Mitigated
37,134
17,035
Healing
22,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,953
21,445
0
10,353
23,496
10,877
11,135
5,780
17,346
0
134,388
L
Baron Samedi
GallusArtorius
Baron Samedi
22,912
1,409
334
7,242
25,578
13,165
1,175
6,827
18,751
76,776
0
W
Amaterasu
Hikaku19
Amaterasu
8,185
4,238
0
2,996
26,881
19,582
942
4,374
22,393
0
72,200
W
Vulcan
IronSide99
Vulcan
11,257
4,157
0
618
11,498
5,069
2,468
2,315
8,995
96,283
0
L
Danzaburou
Robodude26
Danzaburou
30,726
13,182
0
8,952
25,436
11,770
6,680
9,573
15,863
0
130,166
W
Yemoja
SunnyMini
Yemoja
9,869
1,898
1,867
1,201
17,649
16,814
941
8,328
8,927
41,447
0
L
Thor
0
0
0
0
12,564
2,916
0
2,207
10,357
0
0
L
Neith
papamino8
Neith
0
0
0
0
1,700
562
0
217
1,483
0
0
W
0
0
0
0
9,015
2,114
0
953
7,966
2
0
L
Nemesis
smashX666
Nemesis
8,722
3,795
0
6,193
17,497
8,721
2,953
2,302
15,195
0
117,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,603
Gold Earned
65,520
555
Minions Killed
493
0
Camps Cleared
0
2,028,502
Distance Traveled
1,631,603
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
17,891
617
223
8
0
454,230
2
L
Baron Samedi
14,683
506
127
4
0
432,916
0
W
Amaterasu
14,411
497
123
4
0
489,786
1
W
Vulcan
14,451
498
159
5
0
420,875
1
L
Danzaburou
17,929
618
183
6
0
461,454
2
W
Yemoja
15,660
540
50
2
0
477,755
1
L
Thor
8,688
300
0
0
0
213,157
0
L
Neith
9,017
311
0
0
0
31,974
0
W
Ra
9,190
317
0
0
0
185,856
0
L
Nemesis
15,203
524
183
6
0
492,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role