Player Matchup

Khepri
Khepri
AriannnaGrande
Khepri
Level 120
God Stats
7W - 4L
1,659 SR
Queue Stats
52W - 57L
1,564 Elo+
Party 2
Xbalanque
Xbalanque
HiImLoggy
Xbalanque
Level 25
God Stats
3W - 2L
1,657 SR
Queue Stats
26W - 18L
1,645 Elo+
Party 2
Tiamat
Tiamat
Miiiio
Tiamat
Level 88
God Stats
10W - 14L
1,513 SR
Queue Stats
82W - 86L
1,548 Elo+
Party 2
Fenrir
Fenrir
Zeppelin96
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
mustavelli
Raijin
Level 68
God Stats
2W - 0L
1,886 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 2
Team Averages
Level 86
1,643 SR
1,585 Elo+

VS

Team Averages
Level 93
1,496 SR
1,483 Elo+
Hercules
Hercules
EasyDelete
Hercules
Level 128
God Stats
0W - 1L
1,355 SR
Queue Stats
46W - 52L
1,547 Elo+
Party 1
Chang'e
Chang'e
Elliea-
Chang'e
Level 67
God Stats
3W - 2L
1,501 SR
Queue Stats
14W - 20L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
Hermetic_Hermit
Hou Yi
Level 146
God Stats
2W - 4L
1,458 SR
Queue Stats
11W - 19L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
JnKySlayR vG
Kukulkan
Level 87
God Stats
0W - 2L
1,451 SR
Queue Stats
6W - 12L
1,492 Elo+
Party 1
Athena
Athena
bananawithamask
Athena
Level 38
God Stats
0W - 1L
1,716 SR
Queue Stats
26W - 32L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 17
13,887
772
7,538
14,849
23,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
HiImLoggy
Xbalanque
18
2 / 4 / 16
12,004
667
14,268
16,194
8,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Miiiio
Tiamat
19
6 / 3 / 13
13,677
760
18,323
14,488
12,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Zeppelin96
Fenrir
20
8 / 0 / 19
14,368
798
21,493
17,060
21,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
mustavelli
Raijin
20
12 / 2 / 12
15,665
870
27,493
13,798
8,064
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EasyDelete
Hercules
15
0 / 6 / 3
9,573
532
8,599
25,136
24,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Elliea-
Chang'e
17
2 / 6 / 1
10,891
605
9,905
20,425
9,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 9 / 2
10,272
571
5,455
14,324
6,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
JnKySlayR vG
Kukulkan
20
6 / 5 / 2
13,351
742
23,965
17,258
7,806
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 6 / 7
11,106
617
9,491
28,855
36,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
25
32
Kills
10
10
Deaths
32
77
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
Hercules
EasyDelete
Hercules
0
6
3
0.25
L
Chang'e
Elliea-
Chang'e
2
6
1
0.42
L
1
9
2
0.22
W
Xbalanque
HiImLoggy
Xbalanque
2
4
16
2.5
L
Kukulkan
JnKySlayR vG
Kukulkan
6
5
2
1.4
W
Tiamat
Miiiio
Tiamat
6
3
13
4.17
W
Fenrir
Zeppelin96
Fenrir
8
0
19
17.5
L
1
6
7
0.75
W
Raijin
mustavelli
Raijin
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,115
Damage
57,415
76,389
Taken
105,998
74,285
Mitigated
84,170
19,200
Healing
16,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,538
346
0
2,978
14,849
23,665
693
9,041
5,808
18,911
0
L
Hercules
EasyDelete
Hercules
8,599
1,067
0
1,824
25,136
24,997
798
10,751
14,194
0
18,605
L
Chang'e
Elliea-
Chang'e
9,905
812
4,662
4,188
20,425
9,202
868
10,487
9,830
38,337
0
L
5,455
1,967
0
288
14,324
6,109
1,212
6,051
8,237
0
32,611
W
Xbalanque
HiImLoggy
Xbalanque
14,268
10,000
0
4,916
16,194
8,503
1,081
6,401
9,043
0
50,487
L
Kukulkan
JnKySlayR vG
Kukulkan
23,965
1,489
1,020
2,414
17,258
7,806
1
11,991
5,201
84,582
0
W
Tiamat
Miiiio
Tiamat
18,323
1,796
0
3,543
14,488
12,694
2,602
9,439
5,049
49,038
0
W
Fenrir
Zeppelin96
Fenrir
21,493
7,804
0
5,534
17,060
21,359
2,469
10,955
6,105
0
33,624
L
9,491
1,896
855
1,446
28,855
36,056
257
14,024
14,598
18,884
0
W
Raijin
mustavelli
Raijin
27,493
2,924
0
2,229
13,798
8,064
1,511
8,042
5,756
67,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,601
Gold Earned
55,193
279
Minions Killed
375
4
Camps Cleared
8
1,680,287
Distance Traveled
1,429,266
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,887
772
19
1
0
369,980
5
L
Hercules
9,573
532
24
1
0
288,586
0
L
Chang'e
10,891
605
77
4
0
266,781
2
L
Hou Yi
10,272
571
64
4
3
255,818
4
W
Xbalanque
12,004
667
64
4
1
279,628
0
L
Kukulkan
13,351
742
180
10
5
301,605
2
W
Tiamat
13,677
760
74
4
0
325,334
1
W
Fenrir
14,368
798
36
2
1
371,664
0
L
Athena
11,106
617
30
2
0
316,476
0
W
Raijin
15,665
870
86
5
2
333,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role