Player Matchup

Hun Batz
Hun Batz
Silver II
ForsakenTurtlez
Hun Batz
Silver II
Level 82
God Stats
15W - 12L
1,560 SR
Queue Stats
426W - 419L
1,052 MMR
Solo
Izanami
Izanami
Silver II
FumancheroCL
Izanami
Silver II
Level 128
God Stats
141W - 91L
1,643 SR
Queue Stats
410W - 440L
997 MMR
Solo
Bacchus
Bacchus
Silver II
OBSCURE-WARRIOR-
Bacchus
Silver II
Level 103
God Stats
11W - 7L
1,759 SR
Queue Stats
70W - 93L
939 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
TheSanax
Sun Wukong
Silver V
Level 67
God Stats
1W - 1L
1,539 SR
Queue Stats
8W - 14L
1,095 MMR
Solo
Anubis
Anubis
Silver I
Trashkeeper235
Anubis
Silver I
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
150W - 151L
1,093 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,600 SR
1,035 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,455 SR
1,036 MMR
Ah Puch
Ah Puch
Silver II
Cyanidi
Ah Puch
Silver II
Level 129
God Stats
10W - 13L
1,513 SR
Queue Stats
59W - 84L
985 MMR
Solo
Ymir
Ymir
Bronze III
IRAAMen_Noodles
Ymir
Bronze III
Level 103
God Stats
8W - 11L
1,584 SR
Queue Stats
110W - 107L
1,072 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Nomad8511
Heimdallr
Silver II
Level 148
God Stats
12W - 29L
1,340 SR
Queue Stats
484W - 474L
966 MMR
Solo
Janus
Janus
Silver I
PepsiPerfection
Janus
Silver I
Level 148
God Stats
1W - 4L
1,337 SR
Queue Stats
201W - 201L
1,132 MMR
Party 1
Thanatos
Thanatos
Silver II
UgOtJiZzEdOn08
Thanatos
Silver II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 200L
1,023 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
3 / 0 / 9
15,635
521
9,428
17,719
10,262
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
FumancheroCL
Izanami
20
3 / 4 / 8
15,589
520
21,416
22,989
8,736
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
5 / 4 / 8
13,747
458
10,794
25,942
38,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
TheSanax
Sun Wukong
20
7 / 4 / 7
15,699
523
20,181
35,974
33,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 4 / 9
16,940
565
18,027
17,617
9,265
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ScyllaCu ChulainnTiamatGilgameshAthena

VS

Bans
DanzaburouTsukuyomiKing ArthurYemojaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cyanidi
Ah Puch
20
3 / 9 / 6
13,783
459
15,438
29,893
24,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
2 / 2 / 11
15,054
502
10,077
18,448
21,345
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
Nomad8511
Heimdallr
20
3 / 7 / 4
13,446
448
9,760
19,259
7,754
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 2 / 4
14,303
477
23,907
13,355
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
20
2 / 10 / 0
13,765
459
8,393
28,488
11,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
30
Kills
16
16
Deaths
30
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cyanidi
Ah Puch
3
9
6
0.67
W
Hun Batz
3
0
9
7.5
W
Izanami
FumancheroCL
Izanami
3
4
8
1.75
L
2
2
11
3.75
L
Heimdallr
Nomad8511
Heimdallr
3
7
4
0.71
W
5
4
8
2.25
L
6
2
4
4
W
Sun Wukong
TheSanax
Sun Wukong
7
4
7
2.63
W
12
4
9
4.13
L
Thanatos
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,846
Damage
67,575
120,241
Taken
109,443
99,745
Mitigated
71,685
40,074
Healing
32,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cyanidi
Ah Puch
15,438
889
0
7,685
29,893
24,551
110
7,073
22,820
81,702
0
W
Hun Batz
9,428
2,524
364
1,509
17,719
10,262
3,529
7,981
9,540
0
140,758
W
Izanami
FumancheroCL
Izanami
21,416
15,849
0
11,214
22,989
8,736
3,859
4,469
18,383
0
152,209
L
10,077
1,659
0
620
18,448
21,345
67
7,164
11,284
32,791
0
L
Heimdallr
Nomad8511
Heimdallr
9,760
4,056
0
3,530
19,259
7,754
5,333
5,167
14,092
0
81,846
W
10,794
848
0
2,850
25,942
38,216
727
12,305
13,486
39,992
0
L
23,907
950
0
1,634
13,355
6,477
325
4,079
9,276
123,994
0
W
Sun Wukong
TheSanax
Sun Wukong
20,181
2,422
0
15,718
35,974
33,266
1,024
16,361
19,093
0
96,431
W
18,027
203
0
8,419
17,617
9,265
2,488
8,099
9,332
123,590
0
L
Thanatos
8,393
1,835
111
19,175
28,488
11,558
2,373
5,338
23,150
0
92,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,610
Gold Earned
70,351
798
Minions Killed
660
0
Camps Cleared
0
2,853,270
Distance Traveled
2,690,588
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,783
459
129
4
0
471,770
3
W
Hun Batz
15,635
521
194
6
0
620,948
5
W
Izanami
15,589
520
208
7
0
558,657
7
L
Ymir
15,054
502
42
1
0
591,200
6
L
Heimdallr
13,446
448
147
5
0
528,389
12
W
Bacchus
13,747
458
41
1
0
541,443
7
L
Janus
14,303
477
189
6
0
606,218
2
W
Sun Wukong
15,699
523
155
5
0
609,994
3
W
Anubis
16,940
565
200
7
0
522,228
13
L
Thanatos
13,765
459
153
5
0
493,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role