Player Matchup

Erlang Shen
Erlang Shen
Fitasc
Erlang Shen
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,608 Elo+
Party 1
Cabrakan
Cabrakan
TheKingRam
Cabrakan
Level 145
God Stats
5W - 3L
1,342 SR
Queue Stats
50W - 38L
1,735 Elo+
Party 1
Ullr
Ullr
VastVertigo
Ullr
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
111W - 66L
1,737 Elo+
Party 1
Team Averages
Level 139
1,447 SR
1,693 Elo+

VS

Team Averages
Level 91
1,409 SR
1,659 Elo+
Serqet
Serqet
BQQM180
Serqet
Level 63
God Stats
1W - 1L
1,318 SR
Queue Stats
46W - 23L
1,707 Elo+
Party 2
Awilix
Awilix
JWallaby
Awilix
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 84L
1,618 Elo+
Party 2
Bellona
Bellona
STR7X
Bellona
Level 100
God Stats
4W - 1L
1,409 SR
Queue Stats
116W - 102L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Fitasc
Erlang Shen
12
2 / 3 / 13
10,002
714
7,918
12,010
11,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
TheKingRam
Cabrakan
14
9 / 3 / 10
11,037
788
14,282
12,603
19,491
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
9 / 3 / 7
10,859
776
12,245
8,866
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BQQM180
Serqet
10
1 / 8 / 3
8,897
636
4,725
14,500
11,381
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Awilix
JWallaby
Awilix
13
6 / 8 / 3
10,609
758
10,718
13,823
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
STR7X
Bellona
14
1 / 4 / 6
10,375
741
5,294
13,403
7,805
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
20
Kills
8
9
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Serqet
BQQM180
Serqet
1
8
3
0.31
L
Erlang Shen
Fitasc
Erlang Shen
2
3
13
2.83
W
Awilix
JWallaby
Awilix
6
8
3
0.94
W
Bellona
STR7X
Bellona
1
4
6
1
L
Cabrakan
TheKingRam
Cabrakan
9
3
10
4.67
L
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,445
Damage
20,737
33,479
Taken
41,726
34,810
Mitigated
26,200
6,132
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BQQM180
Serqet
4,725
828
220
1,408
14,500
11,381
0
4,948
9,552
0
12,894
L
Erlang Shen
Fitasc
Erlang Shen
7,918
4,561
0
2,842
12,010
11,323
926
581
10,721
0
43,655
W
Awilix
JWallaby
Awilix
10,718
4,007
0
1,564
13,823
7,014
0
5,895
7,928
0
24,104
W
Bellona
STR7X
Bellona
5,294
2,174
0
265
13,403
7,805
1,272
3,531
9,872
0
49,202
L
Cabrakan
TheKingRam
Cabrakan
14,282
1,527
0
2,728
12,603
19,491
195
294
11,691
34,614
0
L
12,245
5,450
0
562
8,866
3,996
2,356
92
8,538
0
44,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,898
Gold Earned
29,881
165
Minions Killed
123
0
Camps Cleared
0
700,969
Distance Traveled
693,956
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,897
636
11
1
0
216,272
4
L
Erlang Shen
10,002
714
43
3
0
243,553
3
W
Awilix
10,609
758
22
2
0
238,701
5
W
Bellona
10,375
741
90
6
0
238,983
6
L
Cabrakan
11,037
788
40
3
0
234,205
3
L
Ullr
10,859
776
82
6
0
223,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role