Player Matchup

Sylvanus
Sylvanus
About60mixchicks
Sylvanus
Level 68
God Stats
13W - 11L
1,417 SR
Queue Stats
41W - 64L
1,294 Elo+
Party 3
Merlin
Merlin
Bowl0f0atZ1
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Gabriell-Gomes
Guan Yu
Level 46
God Stats
5W - 13L
1,269 SR
Queue Stats
43W - 92L
1,244 Elo+
Party 2
Danzaburou
Danzaburou
LaneJ2
Danzaburou
Level 63
God Stats
1W - 3L
1,564 SR
Queue Stats
20W - 30L
1,289 Elo+
Party 3
Odin
Odin
rafag21006
Odin
Level 26
God Stats
1W - 7L
1,343 SR
Queue Stats
51W - 82L
1,228 Elo+
Party 2
Team Averages
Level 46
1,419 SR
1,311 Elo+

VS

Team Averages
Level 49
1,534 SR
1,375 Elo+
Loki
Loki
Fx tr1X2567
Loki
Level 61
God Stats
28W - 20L
1,628 SR
Queue Stats
464W - 438L
1,425 Elo+
Party 1
Izanami
Izanami
LeoCB25
Izanami
Level 68
God Stats
10W - 12L
1,515 SR
Queue Stats
33W - 42L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
PunctualTuba243
Gilgamesh
Level 46
God Stats
24W - 12L
1,619 SR
Queue Stats
296W - 320L
1,366 Elo+
Party 1
Ares
Ares
ll-Jonan-PR-ll
Ares
Level 22
God Stats
1W - 1L
1,160 SR
Queue Stats
7W - 12L
1,285 Elo+
Party 4
Baba Yaga
Baba Yaga
zZiko-Death-PR
Baba Yaga
Level 48
God Stats
6W - 2L
1,748 SR
Queue Stats
147W - 154L
1,334 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,437
454
11,942
23,691
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
14
2 / 13 / 0
9,224
401
4,185
15,957
5,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 9 / 1
7,176
312
3,948
14,817
9,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
LaneJ2
Danzaburou
17
4 / 4 / 4
10,464
455
13,894
17,862
7,275
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 15 / 2
8,194
356
4,361
19,057
10,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 16
12,960
563
11,297
18,554
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
LeoCB25
Izanami
18
5 / 6 / 4
12,209
531
14,727
16,816
6,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
PunctualTuba243
Gilgamesh
20
10 / 0 / 9
13,416
583
12,426
14,312
10,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 2 / 15
11,319
492
12,043
15,338
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baba Yaga
zZiko-Death-PR
Baba Yaga
20
17 / 0 / 12
14,073
612
24,741
16,614
8,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
100
10
Kills
44
44
Deaths
11
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Merlin
2
13
0
0.15
W
6
3
16
4.67
L
0
9
1
0.06
L
Danzaburou
LaneJ2
Danzaburou
4
4
4
1.5
W
Izanami
LeoCB25
Izanami
5
6
4
1.17
W
Gilgamesh
PunctualTuba243
Gilgamesh
10
0
9
14.5
W
6
2
15
6.75
L
1
15
2
0.13
W
Baba Yaga
zZiko-Death-PR
Baba Yaga
17
0
12
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,330
Damage
75,234
91,384
Taken
81,634
52,365
Mitigated
48,651
17,768
Healing
32,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,942
2,647
3,943
8,363
23,691
19,121
0
9,323
14,158
41,424
0
L
Merlin
4,185
1,081
0
1,329
15,957
5,627
0
6,067
9,498
45,813
0
W
11,297
3,914
0
7,272
18,554
8,760
887
3,465
15,089
0
104,489
L
3,948
405
250
1,605
14,817
9,440
0
5,361
9,258
0
18,702
L
Danzaburou
LaneJ2
Danzaburou
13,894
7,027
0
1,486
17,862
7,275
0
5,118
12,716
0
77,515
W
Izanami
LeoCB25
Izanami
14,727
12,524
0
4,239
16,816
6,367
3,918
3,535
13,281
0
101,567
W
Gilgamesh
PunctualTuba243
Gilgamesh
12,426
3,086
0
4,856
14,312
10,674
2,062
2,863
11,449
0
78,681
W
12,043
687
0
7,282
15,338
14,218
240
5,843
9,495
29,970
0
L
4,361
1,122
99
693
19,057
10,902
96
9,780
8,970
0
18,705
W
Baba Yaga
zZiko-Death-PR
Baba Yaga
24,741
1,361
0
8,965
16,614
8,632
5,733
4,477
12,137
117,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,495
Gold Earned
63,977
307
Minions Killed
705
0
Camps Cleared
0
1,873,655
Distance Traveled
2,147,906
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,437
454
67
3
0
433,831
2
L
Merlin
9,224
401
76
3
0
364,888
9
W
Loki
12,960
563
162
7
0
457,473
3
L
Guan Yu
7,176
312
34
1
0
331,337
1
L
Danzaburou
10,464
455
99
4
0
393,064
2
W
Izanami
12,209
531
182
8
0
350,398
0
W
Gilgamesh
13,416
583
145
6
0
468,778
0
W
Ares
11,319
492
29
1
0
452,351
0
L
Odin
8,194
356
31
1
0
350,535
0
W
Baba Yaga
14,073
612
187
8
0
418,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role