Player Matchup

Tiamat
Tiamat
BareBear56_
Tiamat
Level 89
God Stats
1W - 0L
1,611 SR
Queue Stats
7W - 9L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
ChileanSoldier1
Ne Zha
Level 68
God Stats
1W - 0L
1,295 SR
Queue Stats
22W - 24L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
Dark-Rose1_
Cthulhu
Level 51
God Stats
1W - 1L
1,681 SR
Queue Stats
4W - 8L
1,510 Elo+
Party 1
Apollo
Apollo
Oblivious_312
Apollo
Level 98
God Stats
1W - 0L
1,461 SR
Queue Stats
23W - 29L
1,688 Elo+
Party 1
Team Averages
Level 77
1,512 SR
1,537 Elo+

VS

Team Averages
Level 99
1,406 SR
1,505 Elo+
Gilgamesh
Gilgamesh
Derks03
Gilgamesh
Level 123
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 12L
1,488 Elo+
Party 2
Ymir
Ymir
JiM LAAAAHEY
Ymir
Level 138
God Stats
0W - 4L
1,218 SR
Queue Stats
30W - 47L
1,480 Elo+
Party 2
Ah Puch
Ah Puch
juicyhoos
Ah Puch
Level 28
God Stats
4W - 5L
1,558 SR
Queue Stats
4W - 5L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
tterbinator9087
Danzaburou
Level 107
God Stats
6W - 9L
1,550 SR
Queue Stats
29W - 42L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
6 / 2 / 10
13,056
816
16,336
10,279
9,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 4 / 11
13,272
830
18,474
17,593
7,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Dark-Rose1_
Cthulhu
18
6 / 2 / 11
12,632
790
8,526
14,153
16,299
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
8 / 1 / 8
13,072
817
13,279
11,223
5,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Derks03
Gilgamesh
18
4 / 6 / 2
12,324
770
8,821
20,016
12,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 10 / 4
12,510
782
10,541
19,790
10,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
juicyhoos
Ah Puch
16
0 / 7 / 2
10,249
641
6,569
10,926
4,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
tterbinator9087
Danzaburou
17
1 / 7 / 2
11,104
694
8,898
15,793
6,239
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
30
Kills
8
9
Deaths
30
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
6
2
10
5.5
W
10
4
11
3.88
W
Cthulhu
Dark-Rose1_
Cthulhu
6
2
11
5.75
L
Gilgamesh
Derks03
Gilgamesh
4
6
2
0.83
L
3
10
4
0.5
W
8
1
8
12
L
Ah Puch
juicyhoos
Ah Puch
0
7
2
0.14
L
Danzaburou
tterbinator9087
Danzaburou
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,615
Damage
34,829
53,248
Taken
66,525
38,608
Mitigated
33,728
15,352
Healing
8,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,336
888
180
2,355
10,279
9,225
1,067
2,522
7,697
50,684
0
W
18,474
7,589
0
6,020
17,593
7,965
1,770
4,638
12,683
0
48,620
W
Cthulhu
Dark-Rose1_
Cthulhu
8,526
595
599
3,186
14,153
16,299
328
7,625
6,418
32,103
0
L
Gilgamesh
Derks03
Gilgamesh
8,821
1,755
0
2,637
20,016
12,619
739
8,744
10,834
0
30,750
L
10,541
1,604
0
1,152
19,790
10,545
38
7,587
12,089
33,450
0
W
13,279
8,660
0
3,012
11,223
5,119
3,553
2,377
8,698
0
58,426
L
Ah Puch
juicyhoos
Ah Puch
6,569
540
0
660
10,926
4,325
0
5,775
4,935
35,744
0
L
Danzaburou
tterbinator9087
Danzaburou
8,898
2,971
366
3,921
15,793
6,239
527
2,194
13,495
0
48,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,032
Gold Earned
46,187
272
Minions Killed
253
15
Camps Cleared
7
1,241,161
Distance Traveled
899,966
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,056
816
69
4
5
316,163
3
W
Ne Zha
13,272
830
56
4
1
292,353
3
W
Cthulhu
12,632
790
60
4
1
295,225
1
L
Gilgamesh
12,324
770
51
3
2
251,472
0
L
Ymir
12,510
782
63
4
1
217,734
0
W
Apollo
13,072
817
87
5
8
337,420
0
L
Ah Puch
10,249
641
62
4
0
206,313
0
L
Danzaburou
11,104
694
77
5
4
224,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role