Player Matchup

Merlin
Merlin
CryptoGambler420
Merlin
Level 119
God Stats
12W - 22L
1,377 SR
Queue Stats
657W - 865L
1,410 Elo+
Party 1
Bacchus
Bacchus
Danielabebe
Bacchus
Level 61
God Stats
39W - 43L
1,465 SR
Queue Stats
131W - 191L
1,411 Elo+
Party 1
Gilgamesh
Gilgamesh
LNGSWRD
Gilgamesh
Level 69
God Stats
39W - 35L
1,485 SR
Queue Stats
1,014W - 1,041L
1,434 Elo+
Solo
Medusa
Medusa
ReyVaughan
Medusa
Level 107
God Stats
42W - 43L
1,548 SR
Queue Stats
860W - 1,092L
1,393 Elo+
Party 1
Chaac
Chaac
xXAndyxD
Chaac
Level 68
God Stats
9W - 10L
1,508 SR
Queue Stats
376W - 409L
1,529 Elo+
Solo
Team Averages
Level 85
1,477 SR
1,435 Elo+

VS

Team Averages
Level 60
1,302 SR
1,279 Elo+
Nu Wa
Nu Wa
Kijohasha
Nu Wa
Level 27
God Stats
2W - 7L
1,177 SR
Queue Stats
9W - 48L
1,141 Elo+
Party 2
Cerberus
Cerberus
Rabbit9060
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,357 Elo+
Solo
Ne Zha
Ne Zha
dorald
Ne Zha
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
183W - 360L
1,334 Elo+
Party 2
Medusa
Medusa
nimrod6969
Medusa
Level 61
God Stats
1W - 4L
1,231 SR
Queue Stats
127W - 186L
1,320 Elo+
Party 2
Erlang Shen
Erlang Shen
siloide
Erlang Shen
Level 86
God Stats
0W - 8L
1,104 SR
Queue Stats
218W - 482L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 3
7,719
643
6,010
5,425
1,730
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Danielabebe
Bacchus
9
0 / 0 / 8
6,041
503
5,885
7,099
5,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
LNGSWRD
Gilgamesh
11
4 / 0 / 3
6,544
545
3,999
8,448
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
ReyVaughan
Medusa
11
6 / 1 / 1
6,979
582
4,630
6,661
2,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
xXAndyxD
Chaac
12
2 / 1 / 1
6,913
576
5,049
10,847
8,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Kijohasha
Nu Wa
10
0 / 5 / 1
5,582
465
3,934
5,299
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Rabbit9060
Cerberus
9
0 / 4 / 1
5,304
442
2,065
8,361
4,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
dorald
Ne Zha
10
3 / 4 / 0
6,360
530
4,998
8,711
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
nimrod6969
Medusa
8
0 / 3 / 0
5,012
418
4,288
7,719
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
siloide
Erlang Shen
10
0 / 2 / 1
5,561
463
4,225
6,785
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
18
Kills
3
3
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
3
7.5
W
Bacchus
Danielabebe
Bacchus
0
0
8
4
L
Nu Wa
Kijohasha
Nu Wa
0
5
1
0.1
W
Gilgamesh
LNGSWRD
Gilgamesh
4
0
3
5.5
L
Cerberus
Rabbit9060
Cerberus
0
4
1
0.13
W
Medusa
ReyVaughan
Medusa
6
1
1
6.5
L
Ne Zha
dorald
Ne Zha
3
4
0
0.75
L
Medusa
nimrod6969
Medusa
0
3
0
0
L
Erlang Shen
siloide
Erlang Shen
0
2
1
0.25
W
Chaac
xXAndyxD
Chaac
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,573
Damage
19,510
38,480
Taken
36,875
21,100
Mitigated
15,993
16,337
Healing
6,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,010
594
0
1,927
5,425
1,730
0
1,946
3,191
48,358
0
W
Bacchus
Danielabebe
Bacchus
5,885
504
0
2,544
7,099
5,347
0
1,328
5,718
14,503
0
L
Nu Wa
Kijohasha
Nu Wa
3,934
1,129
0
261
5,299
1,714
0
2,325
2,974
24,532
0
W
Gilgamesh
LNGSWRD
Gilgamesh
3,999
1,347
0
2,249
8,448
2,953
288
1,346
7,048
0
35,832
L
Cerberus
Rabbit9060
Cerberus
2,065
243
0
1,572
8,361
4,787
0
3,509
4,852
14,156
0
W
Medusa
ReyVaughan
Medusa
4,630
2,117
0
2,898
6,661
2,130
560
871
5,780
0
33,997
L
Ne Zha
dorald
Ne Zha
4,998
2,894
0
2,569
8,711
2,859
0
2,789
5,892
0
27,926
L
Medusa
nimrod6969
Medusa
4,288
1,172
0
1,232
7,719
2,526
0
3,272
4,447
0
30,296
L
Erlang Shen
siloide
Erlang Shen
4,225
1,423
0
768
6,785
4,107
0
0
6,248
0
25,143
W
Chaac
xXAndyxD
Chaac
5,049
607
0
6,719
10,847
8,940
253
93
10,744
0
39,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,196
Gold Earned
27,819
311
Minions Killed
233
0
Camps Cleared
0
1,092,127
Distance Traveled
1,046,315
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,719
643
104
9
0
232,152
2
W
Bacchus
6,041
503
21
2
0
236,876
6
L
Nu Wa
5,582
465
49
4
0
177,856
0
W
Gilgamesh
6,544
545
64
5
0
242,807
7
L
Cerberus
5,304
442
46
4
0
197,326
0
W
Medusa
6,979
582
54
5
0
208,651
0
L
Ne Zha
6,360
530
53
4
0
225,311
0
L
Medusa
5,012
418
40
3
0
208,561
5
L
Erlang Shen
5,561
463
45
4
0
237,261
2
W
Chaac
6,913
576
68
6
0
171,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role