Player Matchup

Bakasura
Bakasura
BlenDStaR
Bakasura
Level 40
God Stats
5W - 4L
1,621 SR
Queue Stats
36W - 37L
1,446 Elo+
Party 2
Chaac
Chaac
DodyCantAim
Chaac
Level 32
God Stats
7W - 7L
1,481 SR
Queue Stats
37W - 37L
1,488 Elo+
Party 2
Jing Wei
Jing Wei
NinjaBlackie
Jing Wei
Level 29
God Stats
16W - 8L
1,602 SR
Queue Stats
23W - 19L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
Rockefeller45
Sun Wukong
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 24L
1,262 Elo+
Party 2
Zeus
Zeus
amondotiso
Zeus
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 10L
1,352 Elo+
Party 2
Team Averages
Level 31
1,541 SR
1,409 Elo+

VS

Team Averages
Level 11
1,407 SR
1,419 Elo+
Anubis
Anubis
DeadpoolRoxx432
Anubis
Level 16
God Stats
13W - 12L
1,458 SR
Queue Stats
16W - 20L
1,276 Elo+
Solo
Cerberus
Cerberus
JaCrispii
Cerberus
Level 8
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
L9_Doom333
Kali
Level 18
God Stats
12W - 15L
1,433 SR
Queue Stats
23W - 30L
1,321 Elo+
Solo
Bellona
Bellona
LemonCreator
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
checkmate17
Olorun
Level 8
God Stats
1W - 2L
1,366 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlenDStaR
Bakasura
19
10 / 1 / 1
11,388
599
13,260
12,785
7,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 3 / 11
10,370
546
10,319
12,919
6,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jing Wei
NinjaBlackie
Jing Wei
19
12 / 1 / 2
12,313
648
11,739
17,203
7,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Rockefeller45
Sun Wukong
14
1 / 2 / 6
8,902
469
5,464
10,495
4,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
15 / 7 / 1
11,478
604
13,587
12,237
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 1
7,005
369
2,791
9,296
4,119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
JaCrispii
Cerberus
11
1 / 10 / 2
7,708
406
7,374
18,541
11,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 3 / 2
12,536
660
7,738
12,901
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
LemonCreator
Bellona
11
0 / 11 / 0
7,185
378
4,775
14,730
11,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
14
6 / 10 / 3
9,716
511
11,109
15,214
5,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
44
Kills
14
14
Deaths
44
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlenDStaR
Bakasura
10
1
1
10.5
L
0
10
1
0.05
W
6
3
11
3.83
L
Cerberus
JaCrispii
Cerberus
1
10
2
0.2
L
7
3
2
2.67
L
Bellona
LemonCreator
Bellona
0
11
0
0
W
Jing Wei
NinjaBlackie
Jing Wei
12
1
2
13
W
Sun Wukong
Rockefeller45
Sun Wukong
1
2
6
2
W
15
7
1
2.21
L
Olorun
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,369
Damage
33,787
65,639
Taken
70,682
29,672
Mitigated
38,753
24,370
Healing
10,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlenDStaR
Bakasura
13,260
9,641
0
3,884
12,785
7,008
1,021
2,893
9,892
0
85,838
L
2,791
63
0
382
9,296
4,119
0
4,884
3,948
25,902
0
W
10,319
3,040
0
4,632
12,919
6,106
0
4,392
8,527
0
51,511
L
Cerberus
JaCrispii
Cerberus
7,374
1,088
0
2,025
18,541
11,255
29
415
17,297
27,979
0
L
7,738
3,229
0
4,145
12,901
6,278
0
1,525
11,274
0
63,704
L
Bellona
LemonCreator
Bellona
4,775
2,013
0
649
14,730
11,719
0
0
14,510
0
30,405
W
Jing Wei
NinjaBlackie
Jing Wei
11,739
9,851
0
12,137
17,203
7,186
3,848
1,407
15,796
0
107,010
W
Sun Wukong
Rockefeller45
Sun Wukong
5,464
1,465
0
2,254
10,495
4,979
1,161
3,954
6,541
0
32,221
W
13,587
2,606
0
1,463
12,237
4,393
388
8,628
3,609
50,647
0
L
Olorun
11,109
6,689
301
3,256
15,214
5,382
1,217
6,000
8,537
35,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,451
Gold Earned
44,150
544
Minions Killed
335
0
Camps Cleared
0
1,836,549
Distance Traveled
1,505,991
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,388
599
161
8
0
425,267
0
L
Anubis
7,005
369
64
3
0
204,598
0
W
Chaac
10,370
546
76
4
0
361,150
5
L
Cerberus
7,708
406
42
2
0
340,773
6
L
Kali
12,536
660
121
6
0
367,452
4
L
Bellona
7,185
378
52
3
0
307,982
0
W
Jing Wei
12,313
648
168
9
0
360,061
4
W
Sun Wukong
8,902
469
46
2
0
354,287
0
W
Zeus
11,478
604
93
5
0
335,784
0
L
Olorun
9,716
511
56
3
0
285,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role