Player Matchup

Fenrir
Fenrir
AlmostSleezy
Fenrir
Level 16
God Stats
0W - 8L
1,043 SR
Queue Stats
288W - 394L
1,121 Elo+
Solo
Chaac
Chaac
Odd Dark3400
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,156 Elo+
Party 1
Anubis
Anubis
XclusiveBruv
Anubis
Level 11
God Stats
2W - 3L
1,158 SR
Queue Stats
2W - 6L
962 Elo+
Party 1
Team Averages
Level 14
1,234 SR
1,080 Elo+

VS

Team Averages
Level 37
1,568 SR
1,338 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
deviljo lavexe
Neith
Level 20
God Stats
1W - 0L
1,727 SR
Queue Stats
11W - 11L
1,306 Elo+
Solo
Sol
Sol
jamrpg
Sol
Level 68
God Stats
7W - 11L
1,476 SR
Queue Stats
9W - 18L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
4 / 8 / 7
12,555
661
10,844
19,700
8,790
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 7 / 9
11,951
629
14,386
29,806
24,886
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
17
9 / 13 / 3
13,849
729
15,781
17,473
8,989
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
11 / 6 / 11
14,233
749
24,103
25,721
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
13 / 6 / 4
15,198
800
20,938
15,324
4,217
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sol
jamrpg
Sol
17
4 / 4 / 12
13,510
711
10,034
12,174
2,301
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
16
Kills
28
28
Deaths
16
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
6
11
2.75
L
Fenrir
4
8
7
0.94
L
3
7
9
1.07
L
Anubis
9
13
3
0.81
W
13
6
4
2.5
W
Sol
jamrpg
Sol
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,011
Damage
55,075
66,979
Taken
53,219
42,665
Mitigated
17,463
8,823
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,103
3,293
318
7,711
25,721
10,945
226
8,702
17,019
58,379
0
L
Fenrir
10,844
3,679
0
2,376
19,700
8,790
0
8,338
11,152
0
26,923
L
14,386
3,426
0
5,960
29,806
24,886
0
16,057
13,284
0
51,385
L
Anubis
15,781
2,053
0
487
17,473
8,989
20
8,741
8,325
37,832
0
W
20,938
12,899
0
3,635
15,324
4,217
806
3,174
12,150
0
51,179
W
Sol
jamrpg
Sol
10,034
2,131
608
3,231
12,174
2,301
802
4,420
7,754
58,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,355
Gold Earned
42,941
115
Minions Killed
195
0
Camps Cleared
0
677,936
Distance Traveled
876,652
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,233
749
52
3
0
308,559
2
L
Fenrir
12,555
661
24
1
0
262,515
0
L
Chaac
11,951
629
48
3
0
246,613
1
L
Anubis
13,849
729
43
2
0
168,808
0
W
Neith
15,198
800
48
3
0
246,652
0
W
Sol
13,510
711
95
5
0
321,441
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role