Player Matchup

Cthulhu
Cthulhu
GLiZZyxGoBLiN69
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,222 Elo+
Party 3
Cabrakan
Cabrakan
Jayced
Cabrakan
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,266 Elo+
Party 3
Loki
Loki
PrincEncantador
Loki
Level 20
God Stats
1W - 0L
1,527 SR
Queue Stats
1W - 1L
1,246 Elo+
Party 1
Ra
Ra
Todinitto
Ra
Level 18
God Stats
2W - 3L
1,471 SR
Queue Stats
2W - 3L
1,248 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bcoe27
Ah Muzen Cab
Level 61
God Stats
5W - 2L
1,564 SR
Queue Stats
36W - 37L
1,432 Elo+
Party 3
Team Averages
Level 26
1,513 SR
1,283 Elo+

VS

Team Averages
Level 16
1,492 SR
1,399 Elo+
Sun Wukong
Sun Wukong
FaZeKermit
Sun Wukong
Level 17
God Stats
2W - 3L
1,406 SR
Queue Stats
11W - 16L
1,367 Elo+
Party 2
Baron Samedi
Baron Samedi
Mrgrateful91
Baron Samedi
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 114L
1,376 Elo+
Solo
Cthulhu
Cthulhu
UrfRx
Cthulhu
Level 18
God Stats
2W - 5L
1,434 SR
Queue Stats
19W - 22L
1,415 Elo+
Party 2
Tsukuyomi
Tsukuyomi
bi0hazard24
Tsukuyomi
Level 27
God Stats
31W - 29L
1,621 SR
Queue Stats
334W - 359L
1,337 Elo+
Solo
Artemis
Artemis
sadfsd
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,259
417
3,284
7,860
5,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
Jayced
Cabrakan
11
2 / 1 / 5
7,271
485
4,722
8,041
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 5
7,844
523
5,537
8,876
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 6
7,566
504
4,918
5,088
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
bcoe27
Ah Muzen Cab
14
6 / 1 / 3
8,134
542
8,925
7,163
2,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FaZeKermit
Sun Wukong
13
3 / 1 / 0
7,717
514
3,585
8,086
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Mrgrateful91
Baron Samedi
10
0 / 6 / 3
6,728
449
3,234
9,610
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
UrfRx
Cthulhu
11
2 / 1 / 1
6,455
430
7,221
8,710
5,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
bi0hazard24
Tsukuyomi
11
3 / 7 / 2
6,979
465
6,476
10,948
4,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
sadfsd
Artemis
2
0 / 0 / 0
4,472
298
133
339
81
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
15
Kills
8
9
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FaZeKermit
Sun Wukong
3
1
0
3
W
0
4
1
0.13
W
Cabrakan
Jayced
Cabrakan
2
1
5
4.5
L
Baron Samedi
Mrgrateful91
Baron Samedi
0
6
3
0.25
W
5
1
5
7.5
W
2
2
6
2.5
L
Cthulhu
UrfRx
Cthulhu
2
1
1
2.5
W
Ah Muzen Cab
bcoe27
Ah Muzen Cab
6
1
3
7.5
L
Tsukuyomi
bi0hazard24
Tsukuyomi
3
7
2
0.57
L
Artemis
sadfsd
Artemis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,386
Damage
20,649
37,028
Taken
37,693
19,483
Mitigated
19,794
13,590
Healing
6,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FaZeKermit
Sun Wukong
3,585
569
0
1,233
8,086
5,074
112
2,255
5,399
0
36,947
W
3,284
117
0
1,266
7,860
5,245
0
2,355
5,340
20,366
0
W
Cabrakan
Jayced
Cabrakan
4,722
833
0
2,975
8,041
6,905
38
3,337
4,315
19,652
0
L
Baron Samedi
Mrgrateful91
Baron Samedi
3,234
224
110
1,924
9,610
3,979
280
2,690
6,663
27,741
0
W
5,537
1,058
0
2,377
8,876
2,917
711
645
8,155
0
36,844
W
4,918
308
460
1,944
5,088
1,935
302
889
4,077
32,940
0
L
Cthulhu
UrfRx
Cthulhu
7,221
714
61
1,348
8,710
5,978
0
3,994
4,586
29,540
0
W
Ah Muzen Cab
bcoe27
Ah Muzen Cab
8,925
5,305
0
4,568
7,163
2,481
1,237
2,257
4,686
0
54,074
L
Tsukuyomi
bi0hazard24
Tsukuyomi
6,476
1,447
0
1,967
10,948
4,682
0
2,981
7,782
0
32,995
L
Artemis
sadfsd
Artemis
133
109
0
0
339
81
0
0
339
0
2,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,074
Gold Earned
32,351
319
Minions Killed
260
0
Camps Cleared
0
1,478,472
Distance Traveled
1,098,319
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,717
514
73
5
0
294,413
0
W
Cthulhu
6,259
417
36
2
0
267,413
0
W
Cabrakan
7,271
485
38
3
0
272,644
2
L
Baron Samedi
6,728
449
67
4
0
209,469
3
W
Loki
7,844
523
69
5
0
347,349
0
W
Ra
7,566
504
89
6
0
306,537
3
L
Cthulhu
6,455
430
61
4
0
296,143
0
W
Ah Muzen Cab
8,134
542
87
6
0
284,529
1
L
Tsukuyomi
6,979
465
53
4
0
254,780
0
L
Artemis
4,472
298
6
0
0
43,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role