Player Matchup

Olorun
Olorun
Cypher Skye
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 46L
1,299 Elo+
Solo
Kukulkan
Kukulkan
S0CCERD4D69
Kukulkan
Level 17
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
Spunkin Blonuts
Ganesha
Level 29
God Stats
50W - 37L
1,488 SR
Queue Stats
184W - 184L
1,377 Elo+
Solo
Neith
Neith
TheFalsePoet
Neith
Level 8
God Stats
1W - 0L
1,363 SR
Queue Stats
35W - 43L
1,553 Elo+
Solo
Bellona
Bellona
pathos536
Bellona
Level 29
God Stats
5W - 2L
1,663 SR
Queue Stats
329W - 337L
1,396 Elo+
Solo
Team Averages
Level 22
1,502 SR
1,425 Elo+

VS

Team Averages
Level 12
1,420 SR
1,491 Elo+
Neith
Neith
FLYPELICAN TOO
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
Foot Licker4697
Camazotz
Level 25
God Stats
1W - 3L
1,322 SR
Queue Stats
144W - 118L
1,582 Elo+
Solo
Merlin
Merlin
Machi763
Merlin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Murdoc311
Sol
Level 7
God Stats
2W - 2L
1,490 SR
Queue Stats
20W - 35L
1,585 Elo+
Solo
Yemoja
Yemoja
SlickStar31
Yemoja
Level 24
God Stats
28W - 30L
1,286 SR
Queue Stats
92W - 95L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
4 / 0 / 1
5,690
569
1,978
3,076
991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
S0CCERD4D69
Kukulkan
10
3 / 0 / 2
5,990
599
2,679
1,916
535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 0 / 1
5,532
553
1,618
5,260
2,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

2
0 / 1 / 0
3,702
370
273
542
114
Bellona
pathos536
Bellona
12
2 / 2 / 0
6,382
638
4,741
10,123
5,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,598
460
1,585
4,370
1,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
11
2 / 1 / 0
5,948
595
5,519
7,885
2,445
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Machi763
Merlin
3
0 / 3 / 1
3,735
374
461
1,830
404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
3,468
347
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Yemoja
9
1 / 2 / 0
5,105
511
3,279
5,236
3,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
9
Kills
3
3
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
0
1
4.5
L
0
4
1
0.13
L
Camazotz
2
1
0
2
L
Merlin
Machi763
Merlin
0
3
1
0.17
L
0
0
0
0
W
Kukulkan
S0CCERD4D69
Kukulkan
3
0
2
4
L
Yemoja
1
2
0
0.5
W
0
0
1
0.5
W
0
1
0
0
W
Bellona
pathos536
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,289
Damage
10,844
20,917
Taken
19,321
9,784
Mitigated
7,318
5,796
Healing
6,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
1,978
979
272
1,274
3,076
991
316
914
2,162
18,916
1,081
L
1,585
1,239
0
695
4,370
1,277
221
1,896
2,474
0
15,100
L
Camazotz
5,519
1,043
0
4,987
7,885
2,445
0
282
7,603
0
33,780
L
Merlin
Machi763
Merlin
461
132
0
0
1,830
404
156
540
1,290
2,808
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
S0CCERD4D69
Kukulkan
2,679
220
0
104
1,916
535
973
363
1,461
24,593
0
L
Yemoja
3,279
559
362
591
5,236
3,192
0
3,524
1,712
17,915
0
W
1,618
172
0
460
5,260
2,268
386
2,219
3,041
20,403
0
W
273
213
0
0
542
114
0
152
390
0
813
W
Bellona
pathos536
Bellona
4,741
1,335
0
3,686
10,123
5,876
644
0
10,123
0
35,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,296
Gold Earned
22,854
216
Minions Killed
137
0
Camps Cleared
0
750,527
Distance Traveled
599,972
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,690
569
56
6
0
171,106
0
L
Neith
4,598
460
35
4
0
167,310
1
L
Camazotz
5,948
595
68
7
0
182,271
1
L
Merlin
3,735
374
7
1
0
87,703
0
L
Sol
3,468
347
0
0
0
0
0
W
Kukulkan
5,990
599
52
5
0
153,167
0
L
Yemoja
5,105
511
27
3
0
162,688
4
W
Ganesha
5,532
553
23
2
0
209,692
2
W
Neith
3,702
370
0
0
0
33,147
0
W
Bellona
6,382
638
85
9
0
183,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role