Player Matchup

Cthulhu
Cthulhu
AriannnaGrande
Cthulhu
Level 120
God Stats
8W - 11L
1,570 SR
Queue Stats
52W - 57L
1,553 Elo+
Party 2
Bellona
Bellona
HiImLoggy
Bellona
Level 25
God Stats
1W - 0L
1,842 SR
Queue Stats
26W - 18L
1,628 Elo+
Party 2
Tiamat
Tiamat
Miiiio
Tiamat
Level 88
God Stats
10W - 14L
1,490 SR
Queue Stats
82W - 86L
1,538 Elo+
Party 2
Jing Wei
Jing Wei
Zeppelin96
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
mustavelli
Baron Samedi
Level 68
God Stats
3W - 3L
1,621 SR
Queue Stats
9W - 5L
1,638 Elo+
Party 2
Team Averages
Level 86
1,605 SR
1,571 Elo+

VS

Team Averages
Level 99
1,599 SR
1,534 Elo+
Sol
Sol
CRYPT3R_NIT3
Sol
Level 40
God Stats
5W - 2L
1,740 SR
Queue Stats
19W - 14L
1,563 Elo+
Party 1
Apollo
Apollo
Light ZT
Apollo
Level 27
God Stats
0W - 1L
1,251 SR
Queue Stats
4W - 9L
1,462 Elo+
Party 3
Vulcan
Vulcan
OnceBaked
Vulcan
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 44L
1,721 Elo+
Party 1
Kuzenbo
Kuzenbo
PeachFritters
Kuzenbo
Level 119
God Stats
14W - 14L
1,957 SR
Queue Stats
69W - 68L
1,538 Elo+
Party 1
Mulan
Mulan
TheWrathOfAries
Mulan
Level 148
God Stats
0W - 2L
1,546 SR
Queue Stats
16W - 26L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 18
11,779
736
11,666
17,630
16,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
HiImLoggy
Bellona
16
1 / 2 / 14
10,480
655
5,135
13,269
10,706
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Miiiio
Tiamat
20
6 / 2 / 12
12,962
810
17,028
12,039
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Zeppelin96
Jing Wei
20
6 / 0 / 15
13,290
831
18,988
6,779
3,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
mustavelli
Baron Samedi
20
12 / 1 / 13
14,664
917
27,638
15,371
7,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,476
592
11,257
17,935
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Light ZT
Apollo
16
2 / 7 / 5
9,828
614
9,518
14,276
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
OnceBaked
Vulcan
18
4 / 5 / 3
10,816
676
14,712
14,397
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
16
1 / 2 / 5
9,314
582
5,825
23,880
25,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 7 / 3
9,685
605
8,303
20,062
13,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
28
Kills
9
9
Deaths
28
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
18
3
L
0
7
6
0.43
W
Bellona
HiImLoggy
Bellona
1
2
14
4
L
Apollo
Light ZT
Apollo
2
7
5
0.64
W
Tiamat
Miiiio
Tiamat
6
2
12
6
L
Vulcan
OnceBaked
Vulcan
4
5
3
1.1
L
Kuzenbo
1
2
5
1.75
L
2
7
3
0.5
W
Jing Wei
Zeppelin96
Jing Wei
6
0
15
13.5
W
Baron Samedi
mustavelli
Baron Samedi
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,455
Damage
49,615
65,088
Taken
90,550
47,599
Mitigated
54,898
24,724
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,666
238
1,296
2,035
17,630
16,630
46
8,427
9,089
24,081
0
L
11,257
2,167
844
5,874
17,935
5,938
1
13,056
4,759
39,555
0
W
Bellona
HiImLoggy
Bellona
5,135
1,210
0
371
13,269
10,706
560
5,949
7,260
0
15,876
L
Apollo
Light ZT
Apollo
9,518
4,185
0
1,028
14,276
4,450
0
9,598
4,558
0
32,970
W
Tiamat
Miiiio
Tiamat
17,028
1,631
0
3,674
12,039
9,562
610
7,643
4,317
51,194
0
L
Vulcan
OnceBaked
Vulcan
14,712
5,326
69
1,830
14,397
5,191
0
10,908
3,339
52,089
0
L
Kuzenbo
5,825
2,176
1,107
2,370
23,880
25,611
0
10,796
12,839
23,330
0
L
8,303
994
0
3,026
20,062
13,708
0
11,481
8,401
0
27,029
W
Jing Wei
Zeppelin96
Jing Wei
18,988
16,053
0
2,942
6,779
3,193
4,221
2,051
4,608
0
60,071
W
Baron Samedi
mustavelli
Baron Samedi
27,638
1,782
5,786
8,620
15,371
7,508
1,692
8,016
7,295
69,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,175
Gold Earned
49,119
364
Minions Killed
323
7
Camps Cleared
7
1,547,985
Distance Traveled
1,368,487
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,779
736
50
3
0
319,431
2
L
Sol
9,476
592
88
6
3
254,735
0
W
Bellona
10,480
655
19
1
2
279,880
1
L
Apollo
9,828
614
56
4
0
234,506
0
W
Tiamat
12,962
810
83
5
0
315,586
2
L
Vulcan
10,816
676
98
6
3
286,819
1
L
Kuzenbo
9,314
582
27
2
0
317,342
4
L
Mulan
9,685
605
54
3
1
275,085
1
W
Jing Wei
13,290
831
117
7
2
331,483
1
W
Baron Samedi
14,664
917
95
6
3
301,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role