Player Matchup

Zhong Kui
Zhong Kui
Arkaeas
Zhong Kui
Level 63
God Stats
3W - 3L
1,585 SR
Queue Stats
20W - 27L
1,494 Elo+
Party 1
Da Ji
Da Ji
Bonsheen
Da Ji
Level 27
God Stats
13W - 8L
1,742 SR
Queue Stats
23W - 26L
1,594 Elo+
Party 1
Raijin
Raijin
Bulluga655645
Raijin
Level 37
God Stats
1W - 1L
1,363 SR
Queue Stats
57W - 52L
1,559 Elo+
Solo
Bacchus
Bacchus
Crusaderking
Bacchus
Level 28
God Stats
9W - 6L
1,674 SR
Queue Stats
56W - 40L
1,668 Elo+
Party 1
Achilles
Achilles
DefiasMiner
Achilles
Level 24
God Stats
3W - 7L
1,465 SR
Queue Stats
33W - 34L
1,605 Elo+
Party 1
Team Averages
Level 36
1,566 SR
1,584 Elo+

VS

Team Averages
Level 68
1,603 SR
1,524 Elo+
Olorun
Olorun
AXIALblue
Olorun
Level 32
God Stats
5W - 10L
1,352 SR
Queue Stats
103W - 122L
1,455 Elo+
Solo
Nu Wa
Nu Wa
BallTorture
Nu Wa
Level 68
God Stats
2W - 4L
1,708 SR
Queue Stats
292W - 260L
1,568 Elo+
Solo
Ymir
Ymir
CabooseEC
Ymir
Level 123
God Stats
9W - 4L
1,704 SR
Queue Stats
87W - 73L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
Lortie42
Gilgamesh
Level 49
God Stats
2W - 1L
1,524 SR
Queue Stats
14W - 17L
1,504 Elo+
Solo
Danzaburou
Danzaburou
desertsnake89
Danzaburou
Level 69
God Stats
52W - 34L
1,726 SR
Queue Stats
85W - 80L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Arkaeas
Zhong Kui
19
8 / 9 / 7
14,104
1,085
27,733
29,511
21,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Bonsheen
Da Ji
17
4 / 12 / 8
11,994
923
12,786
18,745
8,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 6 / 10
14,483
1,114
25,181
23,884
9,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Crusaderking
Bacchus
19
1 / 8 / 16
12,109
931
8,775
31,228
46,114
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
DefiasMiner
Achilles
19
2 / 3 / 10
12,044
926
15,446
25,562
25,985
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AXIALblue
Olorun
20
10 / 4 / 16
14,702
1,131
25,917
19,621
8,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
16 / 5 / 21
16,439
1,265
38,881
15,889
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
20
3 / 3 / 31
14,159
1,089
19,012
26,872
38,354
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Lortie42
Gilgamesh
20
6 / 5 / 24
13,070
1,005
18,169
19,033
17,710
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
desertsnake89
Danzaburou
20
3 / 4 / 25
13,487
1,037
18,888
15,020
6,596
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
155
21
Kills
38
38
Deaths
21
51
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Olorun
AXIALblue
Olorun
10
4
16
4.5
L
Zhong Kui
Arkaeas
Zhong Kui
8
9
7
1.28
W
16
5
21
5.3
L
Da Ji
Bonsheen
Da Ji
4
12
8
0.67
L
6
6
10
1.83
W
Ymir
3
3
31
6.17
L
Bacchus
Crusaderking
Bacchus
1
8
16
1.13
L
Achilles
DefiasMiner
Achilles
2
3
10
2.33
W
Gilgamesh
Lortie42
Gilgamesh
6
5
24
3.6
W
Danzaburou
desertsnake89
Danzaburou
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,921
Damage
120,867
128,930
Taken
96,435
112,379
Mitigated
76,844
14,257
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AXIALblue
Olorun
25,917
15,182
3,165
9,518
19,621
8,361
0
12,210
6,019
66,362
0
L
Zhong Kui
Arkaeas
Zhong Kui
27,733
2,617
0
6,081
29,511
21,574
0
20,507
9,004
53,792
0
W
38,881
7,650
525
2,281
15,889
5,823
0
9,374
6,289
69,049
0
L
Da Ji
Bonsheen
Da Ji
12,786
2,964
0
186
18,745
8,835
0
12,229
6,516
0
17,517
L
25,181
3,239
168
4,470
23,884
9,871
0
14,478
9,406
72,275
0
W
Ymir
19,012
3,096
0
507
26,872
38,354
0
16,721
9,735
27,597
0
L
Bacchus
Crusaderking
Bacchus
8,775
529
0
1,207
31,228
46,114
0
19,996
11,232
19,237
0
L
Achilles
DefiasMiner
Achilles
15,446
3,395
0
2,145
25,562
25,985
0
16,600
8,962
0
30,412
W
Gilgamesh
Lortie42
Gilgamesh
18,169
6,255
0
1,748
19,033
17,710
0
13,814
4,918
0
27,850
W
Danzaburou
desertsnake89
Danzaburou
18,888
12,731
0
3,398
15,020
6,596
0
8,237
6,606
0
41,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,734
Gold Earned
71,857
234
Minions Killed
239
4
Camps Cleared
11
1,148,501
Distance Traveled
1,162,739
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,702
1,131
78
6
7
212,042
1
L
Zhong Kui
14,104
1,085
72
6
2
243,668
0
W
Nu Wa
16,439
1,265
56
4
1
230,942
0
L
Da Ji
11,994
923
4
0
0
156,775
0
L
Raijin
14,483
1,114
122
9
2
237,209
0
W
Ymir
14,159
1,089
28
2
1
240,860
2
L
Bacchus
12,109
931
15
1
0
235,904
0
L
Achilles
12,044
926
21
2
0
274,945
1
W
Gilgamesh
13,070
1,005
28
2
0
238,692
0
W
Danzaburou
13,487
1,037
49
4
2
240,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role