Player Matchup

Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
CedricDigory
Thanatos
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,500 Elo+
Party 3
King Arthur
King Arthur
Depressed-Chaac
King Arthur
Level 25
God Stats
1W - 1L
1,845 SR
Queue Stats
15W - 9L
1,775 Elo+
Party 2
Scylla
Scylla
Drrtty
Scylla
Level 85
God Stats
2W - 2L
1,694 SR
Queue Stats
68W - 43L
1,551 Elo+
Party 3
Fafnir
Fafnir
Smite-Ra
Fafnir
Level 127
God Stats
1W - 1L
1,731 SR
Queue Stats
38W - 39L
1,650 Elo+
Party 2
Team Averages
Level 88
1,654 SR
1,595 Elo+

VS

Team Averages
Level 109
1,435 SR
1,376 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Da_Black_Joestar
Chaac
Level 132
God Stats
0W - 3L
1,489 SR
Queue Stats
2W - 10L
1,278 Elo+
Party 1
Medusa
Medusa
Gamer_Luna32499
Medusa
Level 115
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 6L
1,154 Elo+
Party 1
Nu Wa
Nu Wa
Kirahz17
Nu Wa
Level 25
God Stats
7W - 10L
1,540 SR
Queue Stats
28W - 39L
1,525 Elo+
Solo
King Arthur
King Arthur
Lone_X-Spartan
King Arthur
Level 146
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 8L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
3 / 0 / 12
11,893
793
15,266
12,711
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
CedricDigory
Thanatos
17
5 / 5 / 11
11,551
770
11,490
15,310
6,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Depressed-Chaac
King Arthur
17
1 / 1 / 7
9,577
638
3,833
15,612
11,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Drrtty
Scylla
20
10 / 1 / 4
12,848
857
15,433
11,178
4,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Smite-Ra
Fafnir
15
3 / 1 / 9
10,591
706
4,709
11,480
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
0 / 3 / 3
9,459
631
11,156
10,770
3,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 4 / 2
11,328
755
12,557
18,544
23,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 8 / 4
8,656
577
9,915
12,371
4,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Kirahz17
Nu Wa
18
2 / 1 / 4
10,321
688
17,242
5,321
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Lone_X-Spartan
King Arthur
15
0 / 6 / 5
8,965
598
4,692
13,664
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
22
Kills
8
8
Deaths
22
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
12
9
L
Sol
 
Sol
0
3
3
0.5
W
Thanatos
CedricDigory
Thanatos
5
5
11
2.1
L
6
4
2
1.75
W
King Arthur
Depressed-Chaac
King Arthur
1
1
7
4.5
W
Scylla
Drrtty
Scylla
10
1
4
12
L
0
8
4
0.25
L
Nu Wa
Kirahz17
Nu Wa
2
1
4
4
L
King Arthur
Lone_X-Spartan
King Arthur
0
6
5
0.42
W
Fafnir
Smite-Ra
Fafnir
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,731
Damage
55,562
66,291
Taken
60,670
39,160
Mitigated
45,876
23,007
Healing
10,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
15,266
7,789
0
9,066
12,711
4,616
715
7,864
4,817
0
85,246
L
Sol
 
Sol
11,156
3,508
0
3,135
10,770
3,584
570
3,098
7,564
49,356
0
W
Thanatos
CedricDigory
Thanatos
11,490
2,812
0
6,049
15,310
6,980
0
4,228
10,992
0
25,955
L
12,557
947
0
4,671
18,544
23,691
89
6,490
11,604
0
38,233
W
King Arthur
Depressed-Chaac
King Arthur
3,833
292
0
3,931
15,612
11,750
130
7,969
7,495
0
25,690
W
Scylla
Drrtty
Scylla
15,433
1,491
0
340
11,178
4,374
634
3,893
7,165
62,300
0
L
9,915
3,548
0
359
12,371
4,185
116
3,158
9,107
0
28,667
L
Nu Wa
Kirahz17
Nu Wa
17,242
8,272
0
855
5,321
2,172
245
550
4,733
51,996
0
L
King Arthur
Lone_X-Spartan
King Arthur
4,692
640
0
1,485
13,664
12,244
0
6,413
6,844
0
22,406
W
Fafnir
Smite-Ra
Fafnir
4,709
1,050
0
3,621
11,480
11,440
463
5,093
6,327
15,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,460
Gold Earned
48,729
419
Minions Killed
356
5
Camps Cleared
10
1,283,684
Distance Traveled
1,324,870
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,893
793
190
13
2
265,286
2
L
Sol
9,459
631
103
7
5
263,550
3
W
Thanatos
11,551
770
41
3
1
273,188
2
L
Chaac
11,328
755
74
5
0
305,013
10
W
King Arthur
9,577
638
46
3
1
286,366
1
W
Scylla
12,848
857
130
9
1
285,874
1
L
Medusa
8,656
577
48
3
0
260,585
3
L
Nu Wa
10,321
688
80
5
1
262,283
0
L
King Arthur
8,965
598
51
3
4
233,439
1
W
Fafnir
10,591
706
12
1
0
172,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role