Player Matchup

Loki
Loki
CachitoDavila
Loki
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
155W - 180L
1,429 Elo+
Party 1
Yemoja
Yemoja
Machingero210
Yemoja
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,440 Elo+
Party 1
Vulcan
Vulcan
StoneyLoudy
Vulcan
Level 123
God Stats
22W - 13L
1,668 SR
Queue Stats
420W - 422L
1,465 Elo+
Solo
Ullr
Ullr
crossbon
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 138L
1,460 Elo+
Party 1
Bellona
Bellona
wartemashe
Bellona
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 14L
1,218 Elo+
Solo
Team Averages
Level 125
1,534 SR
1,403 Elo+

VS

Team Averages
Level 95
1,531 SR
1,410 Elo+
Chaac
Chaac
Quazimoto96
Chaac
Level 77
God Stats
2W - 2L
1,558 SR
Queue Stats
16W - 14L
1,399 Elo+
Party 2
Olorun
Olorun
Spectre_Of_Sin
Olorun
Level 93
God Stats
6W - 3L
1,560 SR
Queue Stats
62W - 57L
1,425 Elo+
Party 2
Ravana
Ravana
THELASTNATIVE
Ravana
Level 101
God Stats
23W - 18L
1,536 SR
Queue Stats
117W - 125L
1,422 Elo+
Solo
Hercules
Hercules
psycozee_
Hercules
Level 97
God Stats
3W - 2L
1,597 SR
Queue Stats
330W - 499L
1,467 Elo+
Solo
Anubis
Anubis
station 13579
Anubis
Level 105
God Stats
13W - 8L
1,406 SR
Queue Stats
542W - 585L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,482
540
2,899
7,188
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
2 / 6 / 2
4,991
416
2,667
12,526
4,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
11
1 / 1 / 0
6,118
510
4,237
3,467
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
6
0 / 5 / 2
4,537
378
4,078
7,455
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
wartemashe
Bellona
4
0 / 3 / 0
4,088
341
485
3,035
1,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 8
6,516
543
8,157
11,334
4,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
9 / 3 / 2
7,269
606
8,685
10,027
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 4
7,269
606
4,894
6,635
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
psycozee_
Hercules
12
3 / 2 / 1
6,965
580
2,154
7,800
3,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 0 / 0
6,505
542
945
4,120
1,884
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
17
18
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
2
6
2
0.5
W
4
2
8
4
W
9
3
2
3.33
L
Vulcan
1
1
0
1
W
1
1
4
3
L
Ullr
0
5
2
0.2
W
Hercules
psycozee_
Hercules
3
2
1
1.75
W
0
0
0
0
L
Bellona
wartemashe
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,366
Damage
24,835
33,671
Taken
39,916
11,124
Mitigated
15,477
5,651
Healing
17,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,899
1,064
0
824
7,188
1,970
0
927
6,261
0
29,630
L
2,667
1,103
574
2,630
12,526
4,071
0
4,487
8,039
11,354
0
W
8,157
2,544
314
5,448
11,334
4,662
373
1,396
9,898
0
25,544
W
8,685
4,268
1,582
4,923
10,027
3,314
983
2,974
6,991
37,699
0
L
Vulcan
4,237
872
0
370
3,467
1,092
0
1,379
2,088
30,216
0
W
4,894
1,009
0
1,012
6,635
2,412
0
958
5,627
0
50,128
L
Ullr
4,078
1,946
0
828
7,455
2,168
0
2,837
4,618
0
17,319
W
Hercules
psycozee_
Hercules
2,154
850
0
2,151
7,800
3,205
539
0
7,800
0
34,911
W
945
0
0
2,030
4,120
1,884
803
1,294
2,696
35,924
0
L
Bellona
wartemashe
Bellona
485
155
0
425
3,035
1,823
0
0
3,035
0
5,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
34,524
190
Minions Killed
379
0
Camps Cleared
0
923,316
Distance Traveled
1,087,354
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,482
540
61
5
0
247,619
0
L
Yemoja
4,991
416
10
1
0
170,194
1
W
Chaac
6,516
543
44
4
0
229,375
0
W
Olorun
7,269
606
57
5
0
201,301
0
L
Vulcan
6,118
510
71
6
0
226,399
2
W
Ravana
7,269
606
101
8
0
242,253
2
L
Ullr
4,537
378
35
3
0
190,630
0
W
Hercules
6,965
580
83
7
0
227,644
2
W
Anubis
6,505
542
94
8
0
186,781
2
L
Bellona
4,088
341
13
1
0
88,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role