Player Matchup

Gilgamesh
Gilgamesh
AfroLemon
Gilgamesh
Level 21
God Stats
33W - 9L
2,009 SR
Queue Stats
341W - 239L
1,690 Elo+
Party 1
He Bo
He Bo
Falkology
He Bo
Level 28
God Stats
34W - 5L
1,893 SR
Queue Stats
263W - 96L
1,883 Elo+
Party 1
Chang'e
Chang'e
UGotNoHose
Chang'e
Level 29
God Stats
49W - 5L
1,980 SR
Queue Stats
299W - 121L
1,823 Elo+
Party 1
Team Averages
Level 26
1,961 SR
1,799 Elo+

VS

Team Averages
Level 81
1,635 SR
1,531 Elo+
Anubis
Anubis
CatChitLips
Anubis
Level 105
God Stats
2W - 2L
1,780 SR
Queue Stats
67W - 58L
1,619 Elo+
Party 2
Rama
Rama
Dr_Skeatus
Rama
Level 109
God Stats
20W - 23L
1,545 SR
Queue Stats
386W - 417L
1,437 Elo+
Party 2
Chaac
Chaac
GlizyWaterWarior
Chaac
Level 28
God Stats
24W - 20L
1,580 SR
Queue Stats
82W - 81L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfroLemon
Gilgamesh
12
9 / 2 / 11
8,972
897
10,531
9,260
6,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
Falkology
He Bo
12
7 / 2 / 13
8,783
878
10,559
7,282
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
UGotNoHose
Chang'e
12
6 / 2 / 15
8,655
866
8,978
9,004
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
3 / 7 / 2
7,302
730
6,037
9,615
4,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 6 / 3
6,515
652
3,560
8,661
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 9 / 3
6,636
664
6,882
14,075
8,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
22
Kills
5
6
Deaths
22
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AfroLemon
Gilgamesh
9
2
11
7.25
L
Anubis
3
7
2
0.57
L
1
6
3
0.42
W
He Bo
Falkology
He Bo
7
2
13
6.75
L
1
9
3
0.28
W
Chang'e
UGotNoHose
Chang'e
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,068
Damage
16,479
25,546
Taken
32,351
10,595
Mitigated
15,320
13,102
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AfroLemon
Gilgamesh
10,531
2,521
1,439
1,934
9,260
6,196
0
2,834
6,126
0
22,002
L
Anubis
6,037
42
0
2,222
9,615
4,410
0
4,484
4,651
28,717
0
L
3,560
2,363
0
1,590
8,661
2,655
0
5,208
2,883
0
15,035
W
He Bo
Falkology
He Bo
10,559
515
743
2,133
7,282
1,919
505
1,371
5,821
28,215
0
L
6,882
466
0
2,791
14,075
8,255
0
8,570
4,713
0
14,687
W
Chang'e
UGotNoHose
Chang'e
8,978
512
2,080
4,773
9,004
2,480
433
1,877
6,857
27,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,410
Gold Earned
20,453
110
Minions Killed
97
0
Camps Cleared
0
567,744
Distance Traveled
480,642
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,972
897
23
2
0
192,307
2
L
Anubis
7,302
730
44
4
0
142,403
4
L
Rama
6,515
652
28
3
0
158,841
1
W
He Bo
8,783
878
40
4
0
181,527
0
L
Chaac
6,636
664
25
3
0
179,398
1
W
Chang'e
8,655
866
47
5
0
193,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role