Player Matchup

Pele
Pele
JahRangel
Pele
Level 12
God Stats
2W - 5L
1,410 SR
Queue Stats
3W - 5L
1,291 Elo+
Solo
Anubis
Anubis
Joshum
Anubis
Level 29
God Stats
33W - 28L
1,628 SR
Queue Stats
312W - 304L
1,416 Elo+
Solo
Hades
Hades
LouisBurch
Hades
Level 8
God Stats
5W - 1L
1,899 SR
Queue Stats
5W - 4L
1,514 Elo+
Solo
Athena
Athena
funkyuup
Athena
Level 27
God Stats
0W - 2L
1,326 SR
Queue Stats
47W - 44L
1,383 Elo+
Solo
Danzaburou
Danzaburou
your_wrld-
Danzaburou
Level 29
God Stats
1W - 2L
1,666 SR
Queue Stats
46W - 52L
1,477 Elo+
Solo
Team Averages
Level 21
1,586 SR
1,416 Elo+

VS

Team Averages
Level 20
1,594 SR
1,435 Elo+
Mercury
Mercury
CrikeyMikey
Mercury
Level 22
God Stats
3W - 1L
1,786 SR
Queue Stats
43W - 52L
1,356 Elo+
Solo
Vulcan
Vulcan
Cynatics4774
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 59L
1,486 Elo+
Party 1
Heimdallr
Heimdallr
DementionalRift
Heimdallr
Level 28
God Stats
5W - 1L
1,843 SR
Queue Stats
183W - 153L
1,467 Elo+
Solo
Aphrodite
Aphrodite
Pw5x
Aphrodite
Level 15
God Stats
28W - 36L
1,343 SR
Queue Stats
105W - 136L
1,368 Elo+
Solo
Tyr
Tyr
TyrPuppetSmurf
Tyr
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
3 / 8 / 7
12,772
456
13,084
24,262
10,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Joshum
Anubis
20
16 / 11 / 2
16,305
582
38,526
27,447
16,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
20
6 / 7 / 4
13,008
465
18,267
26,806
23,962
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Athena
funkyuup
Athena
7
0 / 2 / 0
7,824
279
2,576
7,761
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
your_wrld-
Danzaburou
20
1 / 6 / 5
12,342
441
5,732
18,207
8,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrikeyMikey
Mercury
20
2 / 8 / 7
13,571
485
7,700
25,989
8,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
20
3 / 4 / 18
13,549
484
19,446
24,036
22,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
DementionalRift
Heimdallr
20
15 / 5 / 7
16,044
573
25,113
17,527
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Pw5x
Aphrodite
20
3 / 8 / 12
14,236
508
7,303
20,026
4,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 2 / 7
15,323
547
19,074
34,752
34,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
85
26
Kills
34
34
Deaths
27
18
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Mercury
CrikeyMikey
Mercury
2
8
7
0.69
W
Vulcan
3
4
18
3
W
Heimdallr
DementionalRift
Heimdallr
15
5
7
3.7
L
Pele
3
8
7
0.81
L
Anubis
Joshum
Anubis
16
11
2
1.55
L
Hades
6
7
4
1.14
W
Aphrodite
Pw5x
Aphrodite
3
8
12
1.13
W
11
2
7
7.25
L
Athena
funkyuup
Athena
0
2
0
0
L
Danzaburou
your_wrld-
Danzaburou
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,185
Damage
78,636
104,483
Taken
122,330
61,419
Mitigated
78,097
38,013
Healing
44,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CrikeyMikey
Mercury
7,700
2,752
0
8,766
25,989
8,759
1,463
11,408
14,581
0
106,223
W
Vulcan
19,446
3,692
0
7,056
24,036
22,342
664
11,942
12,094
64,941
0
W
Heimdallr
DementionalRift
Heimdallr
25,113
13,412
0
1,100
17,527
7,182
3,365
8,507
9,020
0
119,180
L
Pele
13,084
3,681
0
5,195
24,262
10,462
2,112
5,075
18,989
0
74,180
L
Anubis
Joshum
Anubis
38,526
3,129
0
11,363
27,447
16,260
1,414
7,148
20,089
118,253
0
L
Hades
18,267
1,926
318
11,087
26,806
23,962
0
5,830
20,592
77,471
0
W
Aphrodite
Pw5x
Aphrodite
7,303
1,590
4,110
8,276
20,026
4,929
2,351
13,860
6,166
90,197
0
W
19,074
2,138
0
14,896
34,752
34,885
248
13,652
21,100
0
90,921
L
Athena
funkyuup
Athena
2,576
967
0
2,166
7,761
2,722
0
2,052
5,469
8,908
0
L
Danzaburou
your_wrld-
Danzaburou
5,732
2,527
0
7,884
18,207
8,013
0
5,150
12,547
0
83,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,251
Gold Earned
72,723
575
Minions Killed
703
0
Camps Cleared
0
1,991,383
Distance Traveled
2,498,126
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,571
485
152
5
0
524,069
2
W
Vulcan
13,549
484
89
3
0
475,497
1
W
Heimdallr
16,044
573
157
6
0
495,420
12
L
Pele
12,772
456
118
4
0
535,705
0
L
Anubis
16,305
582
158
6
0
367,834
1
L
Hades
13,008
465
152
5
0
450,883
0
W
Aphrodite
14,236
508
175
6
0
460,620
0
W
Tyr
15,323
547
130
5
0
542,520
4
L
Athena
7,824
279
16
1
0
183,133
3
L
Danzaburou
12,342
441
131
5
0
453,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role