Player Matchup

Hun Batz
Hun Batz
Lulujr
Hun Batz
Level 100
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 67L
1,773 Elo+
Party 1
King Arthur
King Arthur
PaiNKeVii
King Arthur
Level 117
God Stats
56W - 29L
1,894 SR
Queue Stats
263W - 155L
1,795 Elo+
Party 1
Merlin
Merlin
gle1ze
Merlin
Level 7
God Stats
6W - 1L
1,737 SR
Queue Stats
23W - 3L
1,862 Elo+
Party 1
Team Averages
Level 75
1,710 SR
1,810 Elo+

VS

Team Averages
Level 70
1,559 SR
1,465 Elo+
Cthulhu
Cthulhu
Baal80082
Cthulhu
Level 17
God Stats
1W - 1L
1,746 SR
Queue Stats
8W - 18L
1,316 Elo+
Solo
Nu Wa
Nu Wa
KataPG
Nu Wa
Level 89
God Stats
2W - 1L
1,494 SR
Queue Stats
20W - 21L
1,578 Elo+
Party 2
Artemis
Artemis
TrestlePG
Artemis
Level 105
God Stats
4W - 6L
1,438 SR
Queue Stats
251W - 237L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Lulujr
Hun Batz
17
15 / 3 / 9
13,194
825
15,080
12,182
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
PaiNKeVii
King Arthur
16
9 / 2 / 18
12,521
783
19,023
19,984
17,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
gle1ze
Merlin
15
5 / 4 / 17
11,374
711
12,000
11,381
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baal80082
Cthulhu
12
2 / 10 / 4
9,373
586
7,421
22,524
16,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
KataPG
Nu Wa
12
4 / 7 / 4
9,875
617
13,261
11,827
3,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TrestlePG
Artemis
13
3 / 12 / 5
10,417
651
9,891
16,560
5,294
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
22
29
Kills
9
9
Deaths
29
44
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Baal80082
Cthulhu
2
10
4
0.4
L
Nu Wa
KataPG
Nu Wa
4
7
4
0.86
W
Hun Batz
Lulujr
Hun Batz
15
3
9
6.5
W
King Arthur
PaiNKeVii
King Arthur
9
2
18
9
L
Artemis
TrestlePG
Artemis
3
12
5
0.46
W
Merlin
gle1ze
Merlin
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,103
Damage
30,573
43,547
Taken
50,911
25,420
Mitigated
25,262
12,165
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Baal80082
Cthulhu
7,421
956
0
2,388
22,524
16,709
30
5,566
16,484
27,875
0
L
Nu Wa
KataPG
Nu Wa
13,261
1,494
172
956
11,827
3,259
128
2,910
8,737
36,489
0
W
Hun Batz
Lulujr
Hun Batz
15,080
4,486
0
1,979
12,182
4,326
1,811
5,940
5,789
0
50,018
W
King Arthur
PaiNKeVii
King Arthur
19,023
2,837
1,041
8,755
19,984
17,895
690
6,510
12,598
0
62,385
L
Artemis
TrestlePG
Artemis
9,891
5,718
0
3,179
16,560
5,294
558
3,532
12,758
0
41,458
W
Merlin
gle1ze
Merlin
12,000
673
0
390
11,381
3,199
432
6,473
4,411
47,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,089
Gold Earned
29,665
194
Minions Killed
147
0
Camps Cleared
0
858,924
Distance Traveled
642,799
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,373
586
45
3
0
223,266
0
L
Nu Wa
9,875
617
49
3
0
223,569
4
W
Hun Batz
13,194
825
70
4
0
302,454
7
W
King Arthur
12,521
783
54
3
0
291,575
3
L
Artemis
10,417
651
53
3
0
195,964
3
W
Merlin
11,374
711
70
4
0
264,895
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role