Player Matchup

Raijin
Raijin
Beelzebubz
Raijin
Level 157
God Stats
3W - 0L
1,910 SR
Queue Stats
148W - 39L
1,787 Elo+
Party 1
Danzaburou
Danzaburou
Boocah
Danzaburou
Level 128
God Stats
16W - 6L
1,813 SR
Queue Stats
165W - 106L
1,687 Elo+
Party 1
Susano
Susano
CountClapulα
Susano
Level 11
God Stats
16W - 0L
2,019 SR
Queue Stats
45W - 7L
1,881 Elo+
Party 1
Cthulhu
Cthulhu
Defenesized
Cthulhu
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 17L
1,912 Elo+
Party 1
Ne Zha
Ne Zha
lex2249
Ne Zha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 16L
1,938 Elo+
Party 1
Team Averages
Level 90
1,749 SR
1,841 Elo+

VS

Team Averages
Level 83
1,656 SR
1,627 Elo+
Khepri
Khepri
Edward_Blake99
Khepri
Level 7
God Stats
1W - 1L
1,810 SR
Queue Stats
3W - 3L
1,744 Elo+
Party 3
Bellona
Bellona
FreeGucci361
Bellona
Level 41
God Stats
36W - 11L
1,732 SR
Queue Stats
224W - 172L
1,537 Elo+
Party 2
Ao Kuang
Ao Kuang
Jugram23
Ao Kuang
Level 160
God Stats
0W - 1L
1,473 SR
Queue Stats
27W - 28L
1,588 Elo+
Party 3
Jing Wei
Jing Wei
LordHelpMe
Jing Wei
Level 114
God Stats
1W - 1L
1,766 SR
Queue Stats
159W - 89L
1,767 Elo+
Party 2
Neith
Neith
jomasc1997
Neith
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Beelzebubz
Raijin
20
10 / 4 / 9
13,549
616
27,866
19,048
8,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Boocah
Danzaburou
18
8 / 2 / 9
12,702
577
19,648
15,332
6,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
12 / 1 / 5
12,636
574
25,249
18,079
7,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
Defenesized
Cthulhu
15
0 / 2 / 17
10,644
484
6,341
11,051
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
lex2249
Ne Zha
18
9 / 1 / 11
12,175
553
17,510
14,364
9,048
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 1
7,483
340
3,750
19,437
15,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
FreeGucci361
Bellona
15
0 / 7 / 2
9,318
424
5,654
16,882
12,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Jugram23
Ao Kuang
16
4 / 9 / 2
10,815
492
10,533
29,107
11,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
LordHelpMe
Jing Wei
17
4 / 5 / 2
11,145
507
13,846
27,553
9,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
2 / 8 / 1
10,024
456
7,747
18,705
6,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
39
Kills
10
10
Deaths
39
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
Beelzebubz
Raijin
10
4
9
3.63
W
Danzaburou
Boocah
Danzaburou
8
2
9
6.25
W
12
1
5
14.5
W
Cthulhu
Defenesized
Cthulhu
0
2
17
4.25
L
0
10
1
0.05
L
Bellona
FreeGucci361
Bellona
0
7
2
0.14
L
Ao Kuang
Jugram23
Ao Kuang
4
9
2
0.56
L
Jing Wei
LordHelpMe
Jing Wei
4
5
2
1
L
Neith
2
8
1
0.31
W
Ne Zha
lex2249
Ne Zha
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,614
Damage
41,530
77,874
Taken
111,684
44,924
Mitigated
55,882
27,743
Healing
20,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Beelzebubz
Raijin
27,866
2,626
0
4,647
19,048
8,838
334
3,728
15,320
97,927
0
W
Danzaburou
Boocah
Danzaburou
19,648
12,302
0
9,188
15,332
6,490
3,707
3,251
12,081
0
96,738
W
25,249
7,468
0
5,610
18,079
7,754
2,573
2,941
15,012
0
89,163
W
Cthulhu
Defenesized
Cthulhu
6,341
509
0
1,432
11,051
12,794
638
1,441
9,610
25,295
0
L
3,750
174
0
997
19,437
15,816
0
5,032
14,305
9,283
0
L
Bellona
FreeGucci361
Bellona
5,654
2,702
0
3,312
16,882
12,913
743
1,653
15,189
0
47,649
L
Ao Kuang
Jugram23
Ao Kuang
10,533
1,337
0
8,402
29,107
11,511
0
10,086
18,463
56,838
8,022
L
Jing Wei
LordHelpMe
Jing Wei
13,846
11,435
0
4,801
27,553
9,589
0
11,175
15,896
0
76,952
L
Neith
7,747
2,984
441
2,373
18,705
6,053
0
4,963
13,624
0
48,986
W
Ne Zha
lex2249
Ne Zha
17,510
6,461
279
6,587
14,364
9,048
3,289
2,714
11,404
0
75,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,706
Gold Earned
48,785
590
Minions Killed
475
0
Camps Cleared
0
2,150,953
Distance Traveled
1,744,210
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,549
616
174
8
0
395,683
3
W
Danzaburou
12,702
577
142
6
0
368,571
3
W
Susano
12,636
574
108
5
0
486,466
4
W
Cthulhu
10,644
484
48
2
0
446,370
2
L
Khepri
7,483
340
14
1
0
361,366
2
L
Bellona
9,318
424
111
5
0
317,161
1
L
Ao Kuang
10,815
492
105
5
0
372,547
4
L
Jing Wei
11,145
507
141
6
0
366,249
4
L
Neith
10,024
456
104
5
0
326,887
2
W
Ne Zha
12,175
553
118
5
0
453,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role