Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
JarryDrulz
Ra
Level 109
God Stats
5W - 1L
1,550 SR
Queue Stats
374W - 371L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
Pushdestroyer6
Zhong Kui
Level 63
God Stats
6W - 6L
1,500 SR
Queue Stats
276W - 289L
1,451 Elo+
Party 1
Serqet
Serqet
sir_dr_professor
Serqet
Level 150
God Stats
1W - 4L
1,401 SR
Queue Stats
189W - 216L
1,465 Elo+
Party 1
Anhur
Anhur
vHighest
Anhur
Level 68
God Stats
3W - 2L
1,669 SR
Queue Stats
14W - 20L
1,446 Elo+
Party 1
Team Averages
Level 102
1,524 SR
1,475 Elo+

VS

Team Averages
Level 109
1,429 SR
1,509 Elo+
Osiris
Osiris
Baxter Auburn
Osiris
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 35L
1,551 Elo+
Solo
Erlang Shen
Erlang Shen
Mikao1
Erlang Shen
Level 104
God Stats
3W - 2L
1,393 SR
Queue Stats
124W - 121L
1,439 Elo+
Party 2
Hachiman
Hachiman
NIGHTRUNNERAID
Hachiman
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,622 Elo+
Solo
Eset
Eset
Pantercurse
Eset
Level 114
God Stats
1W - 2L
1,226 SR
Queue Stats
137W - 140L
1,521 Elo+
Solo
Yemoja
Yemoja
chocoboadict
Yemoja
Level 129
God Stats
8W - 4L
1,527 SR
Queue Stats
173W - 183L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
18
3 / 5 / 13
10,927
728
14,304
26,532
26,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
0 / 5 / 18
10,811
721
15,452
21,129
10,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Pushdestroyer6
Zhong Kui
19
5 / 3 / 10
11,055
737
17,677
19,702
15,459
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 5 / 15
11,192
746
8,991
16,889
12,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
vHighest
Anhur
18
8 / 5 / 5
11,450
763
22,552
18,895
7,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 15
11,790
786
19,475
21,803
23,636
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Mikao1
Erlang Shen
18
2 / 4 / 16
10,552
703
12,691
26,146
15,027
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
20
7 / 4 / 14
12,061
804
20,895
20,819
10,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 4 / 13
12,419
828
24,008
16,990
7,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
19
1 / 3 / 18
12,070
805
11,268
16,096
20,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
98
20
Kills
22
23
Deaths
20
61
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
3
5
13
1.9
W
5
5
15
2.5
L
0
5
18
1.8
W
Erlang Shen
Mikao1
Erlang Shen
2
4
16
2.5
W
Hachiman
7
4
14
3.5
W
7
4
13
3.38
L
Zhong Kui
Pushdestroyer6
Zhong Kui
5
3
10
3.33
W
Yemoja
1
3
18
3.33
L
4
5
15
2.3
L
Anhur
vHighest
Anhur
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,976
Damage
88,337
103,147
Taken
101,854
72,424
Mitigated
76,284
55,109
Healing
50,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
14,304
3,558
3,508
11,303
26,532
26,527
607
8,954
17,578
0
25,191
W
19,475
4,022
2,884
1,520
21,803
23,636
349
7,621
14,182
0
32,139
L
15,452
2,401
11,666
7,674
21,129
10,340
887
7,351
13,778
44,051
0
W
Erlang Shen
Mikao1
Erlang Shen
12,691
4,302
1,792
10,741
26,146
15,027
4,050
8,821
17,032
0
20,980
W
Hachiman
20,895
11,811
968
5,617
20,819
10,106
469
6,299
13,837
0
42,989
W
24,008
1,426
4,950
3,886
16,990
7,387
138
5,105
11,797
51,036
0
L
Zhong Kui
Pushdestroyer6
Zhong Kui
17,677
805
3,180
4,564
19,702
15,459
1,310
8,222
11,480
28,098
0
W
Yemoja
11,268
2,253
14,627
3,764
16,096
20,128
843
5,598
10,380
22,977
0
L
8,991
1,827
5,385
3,984
16,889
12,375
422
3,935
12,954
351
12,886
L
Anhur
vHighest
Anhur
22,552
9,110
1,751
2,094
18,895
7,723
2,100
6,814
12,081
0
33,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
58,892
137
Minions Killed
152
0
Camps Cleared
0
1,308,618
Distance Traveled
1,267,156
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,927
728
8
1
0
238,973
1
W
Osiris
11,790
786
23
2
0
264,654
2
L
Ra
10,811
721
59
4
0
229,541
0
W
Erlang Shen
10,552
703
15
1
0
280,939
0
W
Hachiman
12,061
804
41
3
0
244,775
1
W
Eset
12,419
828
52
3
0
263,909
0
L
Zhong Kui
11,055
737
32
2
0
278,364
0
W
Yemoja
12,070
805
21
1
0
212,879
0
L
Serqet
11,192
746
8
1
0
296,607
0
L
Anhur
11,450
763
30
2
0
265,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role