Player Matchup

Cthulhu
Cthulhu
ChaoticGoat06
Cthulhu
Level 4
God Stats
1W - 1L
1,149 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Athena
Athena
ItzCRlMSON
Athena
Level 17
God Stats
1W - 2L
1,656 SR
Queue Stats
50W - 69L
1,348 Elo+
Party 2
Neith
Neith
Toonz06
Neith
Level 9
God Stats
25W - 24L
1,504 SR
Queue Stats
53W - 61L
1,418 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Vincenzo45
Cu Chulainn
Level 25
God Stats
4W - 0L
1,782 SR
Queue Stats
38W - 37L
1,388 Elo+
Solo
Tiamat
Tiamat
kittenish
Tiamat
Level 29
God Stats
1W - 1L
1,182 SR
Queue Stats
42W - 45L
1,389 Elo+
Solo
Team Averages
Level 17
1,455 SR
1,340 Elo+

VS

Team Averages
Level 20
1,535 SR
1,405 Elo+
Ratatoskr
Ratatoskr
Grom5665
Ratatoskr
Level 16
God Stats
7W - 10L
1,310 SR
Queue Stats
51W - 74L
1,403 Elo+
Party 3
Set
Set
IvanPon12
Set
Level 12
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 26L
1,303 Elo+
Party 3
Anhur
Anhur
braggg
Anhur
Level 17
God Stats
5W - 6L
1,447 SR
Queue Stats
65W - 52L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
lord zhaxx
Gilgamesh
Level 47
God Stats
1W - 2L
1,704 SR
Queue Stats
51W - 62L
1,413 Elo+
Party 1
Nemesis
Nemesis
manymontiel
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
4 / 10 / 7
11,859
439
7,664
25,390
15,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
ItzCRlMSON
Athena
18
5 / 5 / 8
13,358
495
12,967
23,437
26,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Toonz06
Neith
17
4 / 10 / 6
11,968
443
10,739
13,480
4,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Vincenzo45
Cu Chulainn
19
3 / 6 / 4
12,943
479
14,979
22,888
32,708
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
kittenish
Tiamat
20
26 / 1 / 5
17,814
660
38,545
17,888
14,654
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Grom5665
Ratatoskr
17
4 / 8 / 4
11,394
422
7,985
20,867
12,762
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 12 / 2
10,561
391
2,824
19,036
6,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
braggg
Anhur
20
17 / 6 / 5
17,558
650
36,221
31,875
13,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
lord zhaxx
Gilgamesh
19
7 / 9 / 5
12,355
458
13,808
24,966
19,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
manymontiel
Nemesis
18
1 / 8 / 11
11,574
429
9,562
21,002
14,155
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
58
42
Kills
31
32
Deaths
43
30
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
10
7
0.75
L
Ratatoskr
Grom5665
Ratatoskr
4
8
4
0.75
W
Athena
ItzCRlMSON
Athena
5
5
8
1.8
L
2
12
2
0.25
W
Neith
Toonz06
Neith
4
10
6
0.7
W
Cu Chulainn
Vincenzo45
Cu Chulainn
3
6
4
0.83
L
Anhur
braggg
Anhur
17
6
5
3.25
W
Tiamat
kittenish
Tiamat
26
1
5
28.5
L
Gilgamesh
lord zhaxx
Gilgamesh
7
9
5
1.06
L
Nemesis
manymontiel
Nemesis
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,894
Damage
70,400
103,083
Taken
117,746
93,076
Mitigated
66,229
17,634
Healing
30,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
7,664
1,311
1,263
3,791
25,390
15,151
1,442
0
25,000
50,612
0
L
Ratatoskr
Grom5665
Ratatoskr
7,985
1,163
0
4,682
20,867
12,762
1,482
13,387
7,082
0
47,164
W
Athena
ItzCRlMSON
Athena
12,967
3,790
0
1,220
23,437
26,200
990
0
23,377
39,764
0
L
2,824
1,137
0
1,717
19,036
6,972
1,835
12,213
6,499
0
38,936
W
Neith
Toonz06
Neith
10,739
6,307
0
607
13,480
4,363
3,960
0
13,480
0
63,249
W
Cu Chulainn
Vincenzo45
Cu Chulainn
14,979
4,745
498
1,767
22,888
32,708
3,177
0
22,768
0
77,571
L
Anhur
braggg
Anhur
36,221
25,303
0
18,481
31,875
13,049
965
11,981
19,708
0
191,234
W
Tiamat
kittenish
Tiamat
38,545
3,570
0
8,488
17,888
14,654
821
0
17,694
146,253
0
L
Gilgamesh
lord zhaxx
Gilgamesh
13,808
3,075
0
1,627
24,966
19,291
0
11,058
13,736
0
56,469
L
Nemesis
manymontiel
Nemesis
9,562
3,215
410
3,106
21,002
14,155
75
10,522
10,356
0
36,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,942
Gold Earned
63,442
592
Minions Killed
502
0
Camps Cleared
0
2,364,958
Distance Traveled
2,358,413
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,859
439
77
3
0
421,260
2
L
Ratatoskr
11,394
422
73
3
0
520,791
6
W
Athena
13,358
495
50
2
0
557,742
1
L
Set
10,561
391
79
3
0
437,102
1
W
Neith
11,968
443
108
4
0
403,823
0
W
Cu Chulainn
12,943
479
134
5
0
454,740
1
L
Anhur
17,558
650
210
8
0
425,590
0
W
Tiamat
17,814
660
223
8
0
527,393
4
L
Gilgamesh
12,355
458
88
3
0
457,002
1
L
Nemesis
11,574
429
52
2
0
517,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role