Player Matchup

Chang'e
Chang'e
Dvilmar
Chang'e
Level 101
God Stats
6W - 10L
1,006 SR
Queue Stats
226W - 274L
1,407 Elo+
Party 1
Athena
Athena
GiihChan23
Athena
Level 46
God Stats
21W - 36L
1,420 SR
Queue Stats
195W - 194L
1,467 Elo+
Party 3
Jing Wei
Jing Wei
MegaViciado7
Jing Wei
Level 61
God Stats
13W - 16L
1,243 SR
Queue Stats
395W - 429L
1,441 Elo+
Party 3
Kali
Kali
Rayprig
Kali
Level 103
God Stats
5W - 6L
1,528 SR
Queue Stats
247W - 299L
1,406 Elo+
Party 1
Rama
Rama
serapro3105
Rama
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 171L
1,382 Elo+
Solo
Team Averages
Level 76
1,339 SR
1,421 Elo+

VS

Team Averages
Level 102
1,495 SR
1,537 Elo+
Ganesha
Ganesha
GERO90-_-
Ganesha
Level 126
God Stats
6W - 5L
1,390 SR
Queue Stats
168W - 193L
1,589 Elo+
Party 2
Merlin
Merlin
George4k162
Merlin
Level 118
God Stats
76W - 67L
1,628 SR
Queue Stats
177W - 185L
1,576 Elo+
Party 2
Sylvanus
Sylvanus
M_sacachispas
Sylvanus
Level 28
God Stats
10W - 7L
1,434 SR
Queue Stats
46W - 48L
1,276 Elo+
Party 2
Nu Wa
Nu Wa
TheKillerCBP
Nu Wa
Level 129
God Stats
35W - 28L
1,663 SR
Queue Stats
344W - 362L
1,563 Elo+
Party 2
Heimdallr
Heimdallr
UmbreonCr
Heimdallr
Level 109
God Stats
2W - 2L
1,357 SR
Queue Stats
2W - 3L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dvilmar
Chang'e
17
11 / 3 / 0
10,956
609
13,933
14,552
4,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
GiihChan23
Athena
12
1 / 4 / 4
7,941
441
5,271
12,117
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
MegaViciado7
Jing Wei
12
0 / 4 / 4
7,219
401
4,399
10,796
3,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
Rayprig
Kali
14
6 / 4 / 7
9,087
505
8,710
16,583
5,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 4 / 3
9,222
512
4,699
9,152
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GERO90-_-
Ganesha
13
0 / 4 / 6
7,707
428
6,658
9,669
4,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
17
7 / 2 / 0
10,989
611
8,152
9,021
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
M_sacachispas
Sylvanus
13
0 / 3 / 4
7,792
433
3,639
10,899
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
8 / 9 / 3
10,539
586
12,255
14,970
5,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UmbreonCr
Heimdallr
14
3 / 4 / 4
8,720
484
8,818
10,334
4,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
35
22
Kills
18
19
Deaths
22
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Dvilmar
Chang'e
11
3
0
3.67
W
Ganesha
GERO90-_-
Ganesha
0
4
6
0.75
W
Merlin
7
2
0
3.5
L
Athena
GiihChan23
Athena
1
4
4
0.75
W
Sylvanus
M_sacachispas
Sylvanus
0
3
4
0.67
L
Jing Wei
MegaViciado7
Jing Wei
0
4
4
0.5
L
Kali
Rayprig
Kali
6
4
7
2.38
W
8
9
3
1.06
W
Heimdallr
UmbreonCr
Heimdallr
3
4
4
1.25
L
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,012
Damage
39,522
63,200
Taken
54,893
23,873
Mitigated
23,125
15,279
Healing
12,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Dvilmar
Chang'e
13,933
421
76
6,476
14,552
4,475
225
8,876
5,268
72,396
0
W
Ganesha
GERO90-_-
Ganesha
6,658
1,004
0
1,214
9,669
4,473
0
4,295
5,308
29,918
0
W
Merlin
8,152
338
0
1,704
9,021
3,376
194
1,697
7,280
63,793
0
L
Athena
GiihChan23
Athena
5,271
2,013
0
1,030
12,117
6,718
11
5,574
6,405
24,456
0
W
Sylvanus
M_sacachispas
Sylvanus
3,639
761
794
3,697
10,899
5,401
322
1,852
9,029
30,599
13,698
L
Jing Wei
MegaViciado7
Jing Wei
4,399
2,657
0
3,132
10,796
3,290
0
3,346
7,318
0
35,825
L
Kali
Rayprig
Kali
8,710
4,978
0
3,845
16,583
5,756
0
6,017
10,414
0
50,881
W
12,255
2,892
0
2,930
14,970
5,854
61
8,450
6,182
67,288
0
W
Heimdallr
UmbreonCr
Heimdallr
8,818
3,781
0
1,857
10,334
4,021
552
2,444
7,890
0
54,508
L
4,699
3,011
0
720
9,152
3,634
0
5,796
3,240
0
48,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
45,747
453
Minions Killed
457
0
Camps Cleared
0
1,764,821
Distance Traveled
1,559,458
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,956
609
158
9
0
284,306
0
W
Ganesha
7,707
428
14
1
0
329,934
4
W
Merlin
10,989
611
142
8
0
339,721
2
L
Athena
7,941
441
46
3
0
390,287
6
W
Sylvanus
7,792
433
76
4
0
326,986
1
L
Jing Wei
7,219
401
73
4
0
400,002
5
L
Kali
9,087
505
73
4
0
361,112
5
W
Nu Wa
10,539
586
97
5
0
250,552
0
W
Heimdallr
8,720
484
128
7
0
312,265
8
L
Rama
9,222
512
103
6
0
329,114
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role