Player Matchup

Neith
Neith
E36T
Neith
Level 28
God Stats
10W - 7L
1,565 SR
Queue Stats
76W - 71L
1,472 Elo+
Party 4
Bakasura
Bakasura
HyperSword
Bakasura
Level 29
God Stats
3W - 2L
1,721 SR
Queue Stats
226W - 214L
1,473 Elo+
Party 1
Ra
Ra
KWISTLP
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Sixrra_258
Ymir
Level 28
God Stats
10W - 10L
1,454 SR
Queue Stats
88W - 93L
1,424 Elo+
Party 4
Horus
Horus
jay513
Horus
Level 26
God Stats
5W - 1L
1,761 SR
Queue Stats
320W - 310L
1,433 Elo+
Party 1
Team Averages
Level 28
1,600 SR
1,460 Elo+

VS

Team Averages
Level 20
1,455 SR
1,423 Elo+
Kukulkan
Kukulkan
DJ3353
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,366 Elo+
Solo
Hachiman
Hachiman
Shortnuts
Hachiman
Level 21
God Stats
0W - 2L
1,351 SR
Queue Stats
25W - 30L
1,389 Elo+
Party 2
Ravana
Ravana
TheInvisibleC0w
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
USSRMotherland
Kuzenbo
Level 17
God Stats
0W - 3L
1,211 SR
Queue Stats
4W - 8L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
uthulu
Erlang Shen
Level 48
God Stats
5W - 2L
1,713 SR
Queue Stats
13W - 15L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
E36T
Neith
20
21 / 4 / 10
16,073
618
30,147
22,587
11,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bakasura
HyperSword
Bakasura
20
16 / 3 / 15
15,993
615
21,833
20,964
11,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 6 / 17
14,658
564
13,837
17,444
8,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 3 / 28
14,167
545
8,719
24,754
32,407
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Horus
jay513
Horus
19
5 / 3 / 17
12,860
495
9,761
26,341
19,839
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DJ3353
Kukulkan
19
4 / 6 / 7
12,393
477
24,954
15,389
7,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Shortnuts
Hachiman
15
0 / 17 / 6
9,487
365
12,893
25,382
8,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 5
11,548
444
11,213
15,917
12,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 11 / 7
9,508
366
7,110
21,952
25,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
uthulu
Erlang Shen
20
10 / 10 / 6
13,893
534
18,026
27,070
15,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
50
50
Kills
19
19
Deaths
50
87
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DJ3353
Kukulkan
4
6
7
1.25
W
Neith
E36T
Neith
21
4
10
6.5
W
Bakasura
HyperSword
Bakasura
16
3
15
7.83
W
5
6
17
2.25
L
Hachiman
Shortnuts
Hachiman
0
17
6
0.18
W
3
3
28
5.67
L
4
6
5
1.08
L
1
11
7
0.41
W
Horus
jay513
Horus
5
3
17
4.5
L
Erlang Shen
uthulu
Erlang Shen
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,297
Damage
74,196
112,090
Taken
105,710
84,448
Mitigated
69,138
46,849
Healing
9,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DJ3353
Kukulkan
24,954
694
0
640
15,389
7,481
255
2,025
12,921
90,134
0
W
Neith
E36T
Neith
30,147
19,930
1,011
8,494
22,587
11,885
9,562
4,772
17,748
0
127,057
W
Bakasura
HyperSword
Bakasura
21,833
16,353
0
7,182
20,964
11,722
3,479
5,502
15,278
0
95,498
W
13,837
1,047
4,555
4,518
17,444
8,595
568
7,310
9,640
111,290
0
L
Hachiman
Shortnuts
Hachiman
12,893
7,916
0
2,048
25,382
8,740
64
5,462
19,570
0
43,769
W
8,719
1,692
0
2,351
24,754
32,407
1,645
8,791
15,578
46,666
0
L
11,213
3,047
0
3,278
15,917
12,328
699
2,345
13,222
0
45,875
L
7,110
1,860
0
459
21,952
25,107
24
6,929
14,355
31,733
0
W
Horus
jay513
Horus
9,761
5,562
7,445
11,293
26,341
19,839
1,225
4,504
21,612
0
36,709
L
Erlang Shen
uthulu
Erlang Shen
18,026
10,659
0
3,476
27,070
15,482
710
5,795
20,636
0
84,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,751
Gold Earned
56,829
643
Minions Killed
451
0
Camps Cleared
0
2,366,631
Distance Traveled
2,010,589
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,393
477
160
6
0
413,707
3
W
Neith
16,073
618
143
6
0
446,893
2
W
Bakasura
15,993
615
180
7
0
557,582
2
W
Ra
14,658
564
191
7
0
492,550
4
L
Hachiman
9,487
365
62
2
0
323,384
3
W
Ymir
14,167
545
79
3
0
449,328
6
L
Ravana
11,548
444
70
3
0
393,528
3
L
Kuzenbo
9,508
366
38
1
0
423,606
0
W
Horus
12,860
495
50
2
0
420,278
2
L
Erlang Shen
13,893
534
121
5
0
456,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role