Player Matchup

Cernunnos
Cernunnos
King Soccer Man
Cernunnos
Level 28
God Stats
8W - 7L
1,513 SR
Queue Stats
23W - 18L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
PucePhoenix4342
Cthulhu
Level 7
God Stats
6W - 3L
1,430 SR
Queue Stats
10W - 9L
1,265 Elo+
Party 1
Nox
Nox
The Exotic Duck
Nox
Level 28
God Stats
9W - 10L
1,603 SR
Queue Stats
51W - 42L
1,389 Elo+
Party 1
Hercules
Hercules
haboubadoo
Hercules
Level 12
God Stats
3W - 3L
1,352 SR
Queue Stats
11W - 15L
1,327 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kelsiscout
Tsukuyomi
Level 28
God Stats
21W - 20L
1,382 SR
Queue Stats
62W - 59L
1,413 Elo+
Party 1
Team Averages
Level 21
1,456 SR
1,353 Elo+

VS

Team Averages
Level 23
1,491 SR
1,288 Elo+
Discordia
Discordia
Air_Rec
Discordia
Level 20
God Stats
2W - 4L
1,768 SR
Queue Stats
9W - 10L
1,353 Elo+
Party 3
Set
Set
autisticmuffin82
Set
Level 26
God Stats
1W - 3L
1,423 SR
Queue Stats
21W - 27L
1,279 Elo+
Party 2
Horus
Horus
doc36
Horus
Level 28
God Stats
1W - 4L
1,499 SR
Queue Stats
60W - 78L
1,228 Elo+
Solo
Merlin
Merlin
kangasus
Merlin
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
12W - 16L
1,300 Elo+
Party 3
Loki
Loki
the_RussainGoose
Loki
Level 27
God Stats
7W - 4L
1,262 SR
Queue Stats
41W - 49L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
King Soccer Man
Cernunnos
15
9 / 0 / 1
9,270
515
6,694
10,295
3,745
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 3
9,311
517
7,945
9,383
8,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
6 / 0 / 7
10,177
565
5,374
8,059
3,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
haboubadoo
Hercules
13
1 / 1 / 10
7,555
420
2,382
7,307
3,657
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
kelsiscout
Tsukuyomi
14
9 / 1 / 8
9,218
512
9,125
9,101
2,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Air_Rec
Discordia
11
0 / 3 / 0
7,019
390
4,095
6,540
3,071
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 7 / 1
7,056
392
4,376
9,430
3,927
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
doc36
Horus
10
0 / 8 / 0
6,706
373
1,391
10,277
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
kangasus
Merlin
10
0 / 9 / 0
6,593
366
3,921
8,518
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 7 / 1
7,492
416
6,681
10,065
2,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
31
Kills
3
3
Deaths
34
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
Air_Rec
Discordia
0
3
0
0
W
Cernunnos
King Soccer Man
Cernunnos
9
0
1
9.5
W
6
1
3
7.5
W
6
0
7
9.5
L
1
7
1
0.21
L
Horus
doc36
Horus
0
8
0
0
W
Hercules
haboubadoo
Hercules
1
1
10
6
L
Merlin
kangasus
Merlin
0
9
0
0
W
Tsukuyomi
kelsiscout
Tsukuyomi
9
1
8
13
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
20,464
44,145
Taken
44,830
22,368
Mitigated
16,769
13,268
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Air_Rec
Discordia
4,095
500
0
59
6,540
3,071
669
2,579
3,639
34,677
0
W
Cernunnos
King Soccer Man
Cernunnos
6,694
3,512
0
3,380
10,295
3,745
1,989
355
9,940
0
72,950
W
7,945
344
0
1,455
9,383
8,600
896
3,226
6,157
44,623
0
W
5,374
795
0
2,933
8,059
3,430
1,925
1,790
6,269
75,471
0
L
4,376
2,427
0
545
9,430
3,927
270
1,203
8,129
0
24,339
L
Horus
doc36
Horus
1,391
804
0
211
10,277
4,376
468
2,914
7,213
0
23,150
W
Hercules
haboubadoo
Hercules
2,382
860
0
1,652
7,307
3,657
322
846
6,461
0
16,939
L
Merlin
kangasus
Merlin
3,921
442
0
772
8,518
2,424
467
4,274
4,103
30,341
0
W
Tsukuyomi
kelsiscout
Tsukuyomi
9,125
3,276
0
3,848
9,101
2,936
544
1,799
7,302
0
43,870
L
6,681
2,718
0
467
10,065
2,971
860
1,490
8,427
0
32,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,531
Gold Earned
34,866
445
Minions Killed
264
0
Camps Cleared
0
1,768,195
Distance Traveled
1,285,010
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,019
390
59
3
0
243,225
0
W
Cernunnos
9,270
515
123
7
0
320,001
0
W
Cthulhu
9,311
517
73
4
0
362,669
0
W
Nox
10,177
565
147
8
0
339,276
1
L
Set
7,056
392
52
3
0
298,519
0
L
Horus
6,706
373
57
3
0
177,286
1
W
Hercules
7,555
420
27
2
0
363,077
1
L
Merlin
6,593
366
46
3
0
218,283
0
W
Tsukuyomi
9,218
512
75
4
0
383,172
0
L
Loki
7,492
416
50
3
0
347,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role