Player Matchup

Loki
Loki
AkamuSaber
Loki
Level 160
God Stats
8W - 6L
1,372 SR
Queue Stats
57W - 66L
1,304 Elo+
Party 1
Baba Yaga
Baba Yaga
Big Sausage 007
Baba Yaga
Level 154
God Stats
3W - 0L
1,482 SR
Queue Stats
12W - 14L
1,560 Elo+
Solo
Danzaburou
Danzaburou
Hanime Film
Danzaburou
Level 132
God Stats
11W - 15L
1,503 SR
Queue Stats
208W - 233L
1,463 Elo+
Party 1
Horus
Horus
JazzyJambalaya
Horus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 102L
1,440 Elo+
Party 1
Cabrakan
Cabrakan
Sally Sealss
Cabrakan
Level 124
God Stats
5W - 1L
1,605 SR
Queue Stats
12W - 11L
1,306 Elo+
Party 1
Team Averages
Level 135
1,492 SR
1,415 Elo+

VS

Team Averages
Level 117
1,524 SR
1,633 Elo+
Zeus
Zeus
GhostyPumpkin
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,466 Elo+
Party 2
Janus
Janus
KayWitDaK
Janus
Level 128
God Stats
5W - 3L
1,597 SR
Queue Stats
50W - 42L
1,775 Elo+
Party 3
Rama
Rama
Perncy
Rama
Level 146
God Stats
2W - 1L
1,745 SR
Queue Stats
89W - 74L
1,609 Elo+
Party 3
Mercury
Mercury
Sebby TZE
Mercury
Level 109
God Stats
0W - 1L
1,278 SR
Queue Stats
6W - 1L
1,817 Elo+
Party 2
Discordia
Discordia
Tdot Mulaa
Discordia
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 11
13,657
976
13,810
14,169
6,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
Big Sausage 007
Baba Yaga
19
9 / 2 / 16
13,744
982
19,407
13,902
7,143
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Hanime Film
Danzaburou
19
4 / 2 / 10
12,101
864
9,877
10,064
4,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 3 / 12
10,246
732
3,955
15,205
13,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cabrakan
Sally Sealss
Cabrakan
18
9 / 7 / 5
12,511
894
10,769
12,172
7,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 5
12,263
876
14,634
14,494
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
KayWitDaK
Janus
17
7 / 6 / 4
11,774
841
14,452
11,632
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Perncy
Rama
18
1 / 5 / 5
10,323
737
6,964
13,384
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Sebby TZE
Mercury
16
4 / 11 / 7
11,096
793
5,950
17,340
5,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Tdot Mulaa
Discordia
14
1 / 8 / 5
8,851
632
5,420
8,575
2,948
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
44
37
Kills
18
19
Deaths
37
54
Assists
26
Player
Kills
Deaths
Assists
KDA
W
14
5
11
3.9
W
Baba Yaga
Big Sausage 007
Baba Yaga
9
2
16
8.5
L
5
7
5
1.07
W
Danzaburou
Hanime Film
Danzaburou
4
2
10
4.5
W
1
3
12
2.33
L
Janus
KayWitDaK
Janus
7
6
4
1.5
L
Rama
Perncy
Rama
1
5
5
0.7
W
Cabrakan
Sally Sealss
Cabrakan
9
7
5
1.64
L
Mercury
Sebby TZE
Mercury
4
11
7
0.68
L
Discordia
Tdot Mulaa
Discordia
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,818
Damage
47,420
65,512
Taken
65,425
39,396
Mitigated
22,848
14,219
Healing
7,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,810
3,370
0
821
14,169
6,460
0
7,223
6,884
0
40,400
W
Baba Yaga
Big Sausage 007
Baba Yaga
19,407
1,297
0
1,352
13,902
7,143
3,036
8,518
5,268
53,045
0
L
14,634
3,712
0
1,994
14,494
5,145
0
6,284
8,150
45,604
0
W
Danzaburou
Hanime Film
Danzaburou
9,877
3,990
0
2,812
10,064
4,721
1,403
6,216
3,758
0
52,571
W
3,955
2,076
2,472
6,054
15,205
13,665
856
5,688
9,353
0
7,293
L
Janus
KayWitDaK
Janus
14,452
678
0
556
11,632
4,082
0
3,420
8,070
39,782
0
L
Rama
Perncy
Rama
6,964
4,874
0
2,401
13,384
5,012
725
5,226
8,038
0
46,566
W
Cabrakan
Sally Sealss
Cabrakan
10,769
956
0
708
12,172
7,407
237
6,565
5,353
33,203
0
L
Mercury
Sebby TZE
Mercury
5,950
3,264
0
1,340
17,340
5,661
0
11,268
5,568
0
15,769
L
Discordia
Tdot Mulaa
Discordia
5,420
235
0
810
8,575
2,948
0
4,030
4,391
16,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,259
Gold Earned
54,307
324
Minions Killed
305
9
Camps Cleared
7
1,275,732
Distance Traveled
1,063,283
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,657
976
51
4
3
290,156
2
W
Baba Yaga
13,744
982
88
6
2
258,611
3
L
Zeus
12,263
876
82
6
2
194,289
0
W
Danzaburou
12,101
864
121
9
1
249,801
0
W
Horus
10,246
732
4
0
0
239,296
0
L
Janus
11,774
841
77
6
1
233,117
1
L
Rama
10,323
737
109
8
1
233,634
3
W
Cabrakan
12,511
894
60
4
3
237,868
2
L
Mercury
11,096
793
15
1
3
238,560
3
L
Discordia
8,851
632
22
2
0
163,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role