Player Matchup

Bastet
Bastet
DragonNardz
Bastet
Level 28
God Stats
50W - 36L
1,654 SR
Queue Stats
68W - 62L
1,569 Elo+
Party 2
Amaterasu
Amaterasu
Shepster
Amaterasu
Level 27
God Stats
0W - 1L
1,772 SR
Queue Stats
68W - 56L
1,570 Elo+
Party 2
Merlin
Merlin
TGDoctor
Merlin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 62L
1,571 Elo+
Party 2
Team Averages
Level 48
1,642 SR
1,570 Elo+

VS

Team Averages
Level 72
1,614 SR
1,444 Elo+
Anubis
Anubis
LonePanda89
Anubis
Level 88
God Stats
4W - 1L
1,692 SR
Queue Stats
11W - 7L
1,464 Elo+
Party 1
Sun Wukong
Sun Wukong
RoharuAsanari
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,432 Elo+
Party 1
Neith
Neith
tatosauce
Neith
Level 104
God Stats
2W - 0L
1,649 SR
Queue Stats
9W - 5L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
6 / 10 / 6
15,528
647
17,442
24,952
6,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
Shepster
Amaterasu
17
3 / 9 / 6
13,718
572
14,919
31,514
20,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
TGDoctor
Merlin
20
7 / 6 / 8
16,003
667
23,241
19,827
7,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
12 / 7 / 9
16,969
707
25,321
23,889
11,562
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
RoharuAsanari
Sun Wukong
18
3 / 5 / 19
15,185
633
14,318
20,438
21,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
tatosauce
Neith
20
10 / 4 / 11
16,943
706
25,440
19,197
9,297
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
64
16
Kills
25
25
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
10
6
0.9
W
Anubis
12
7
9
2.36
W
Sun Wukong
RoharuAsanari
Sun Wukong
3
5
19
2.5
L
Amaterasu
Shepster
Amaterasu
3
9
6
0.67
L
Merlin
TGDoctor
Merlin
7
6
8
1.83
W
Neith
tatosauce
Neith
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,602
Damage
65,079
76,293
Taken
63,524
34,514
Mitigated
42,039
16,364
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
17,442
4,624
250
6,169
24,952
6,415
257
7,256
17,696
0
53,005
W
Anubis
25,321
598
0
12,271
23,889
11,562
236
10,175
13,714
86,540
0
W
Sun Wukong
RoharuAsanari
Sun Wukong
14,318
3,903
0
3,418
20,438
21,180
1,443
7,546
12,892
0
36,937
L
Amaterasu
Shepster
Amaterasu
14,919
5,712
0
7,757
31,514
20,350
199
13,909
17,605
0
35,548
L
Merlin
TGDoctor
Merlin
23,241
1,956
0
2,188
19,827
7,749
433
5,036
14,791
106,730
0
W
Neith
tatosauce
Neith
25,440
8,688
0
3,263
19,197
9,297
390
5,612
13,585
0
112,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
49,097
206
Minions Killed
309
0
Camps Cleared
0
1,140,100
Distance Traveled
1,203,951
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
15,528
647
46
2
0
409,781
3
W
Anubis
16,969
707
126
5
0
372,567
2
W
Sun Wukong
15,185
633
46
2
0
429,630
7
L
Amaterasu
13,718
572
28
1
0
402,063
4
L
Merlin
16,003
667
132
6
0
328,256
2
W
Neith
16,943
706
137
6
0
401,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role