Player Matchup

Izanami
Izanami
Baal80082
Izanami
Level 17
God Stats
14W - 14L
1,337 SR
Queue Stats
52W - 45L
1,381 Elo+
Solo
Zeus
Zeus
Fewer969
Zeus
Level 8
God Stats
3W - 2L
1,235 SR
Queue Stats
9W - 20L
1,164 Elo+
Party 2
Hou Yi
Hou Yi
Kinetic X Zed
Hou Yi
Level 27
God Stats
13W - 22L
1,331 SR
Queue Stats
19W - 27L
1,329 Elo+
Solo
Kukulkan
Kukulkan
ThatBoyRab253
Kukulkan
Level 25
God Stats
16W - 23L
1,406 SR
Queue Stats
16W - 23L
1,360 Elo+
Solo
Fenrir
Fenrir
supertiti2005
Fenrir
Level 8
God Stats
7W - 11L
1,346 SR
Queue Stats
8W - 16L
1,124 Elo+
Party 2
Team Averages
Level 17
1,331 SR
1,272 Elo+

VS

Team Averages
Level 22
1,343 SR
1,318 Elo+
Bacchus
Bacchus
Droobie38
Bacchus
Level 28
God Stats
0W - 2L
1,081 SR
Queue Stats
8W - 13L
1,470 Elo+
Solo
Eset
Eset
InaNutChell
Eset
Level 41
God Stats
11W - 15L
1,449 SR
Queue Stats
455W - 546L
1,378 Elo+
Party 1
Neith
Neith
Pancakey248
Neith
Level 7
God Stats
21W - 17L
1,469 SR
Queue Stats
23W - 25L
1,271 Elo+
Party 1
Nemesis
Nemesis
UnburntAsh6086
Nemesis
Level 6
God Stats
1W - 6L
948 SR
Queue Stats
3W - 10L
1,061 Elo+
Solo
Achilles
Achilles
kasper9318
Achilles
Level 28
God Stats
0W - 2L
1,768 SR
Queue Stats
44W - 56L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baal80082
Izanami
20
11 / 5 / 15
14,420
1,202
25,192
19,288
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
19
3 / 9 / 17
12,691
1,058
14,616
13,523
5,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
13 / 3 / 10
14,433
1,203
18,293
11,667
5,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ThatBoyRab253
Kukulkan
20
10 / 7 / 20
13,992
1,166
27,554
14,718
6,614
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
4 / 4 / 22
12,846
1,071
13,367
19,420
11,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Droobie38
Bacchus
18
7 / 6 / 10
13,046
1,087
14,632
17,550
21,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 7 / 19
12,945
1,079
17,832
20,924
8,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 8 / 14
13,580
1,132
21,171
19,848
8,457
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
2 / 15 / 7
11,130
928
3,212
25,393
13,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
kasper9318
Achilles
20
8 / 5 / 17
14,042
1,170
14,947
21,349
26,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
95
41
Kills
28
28
Deaths
41
84
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Izanami
Baal80082
Izanami
11
5
15
3.7
L
Bacchus
Droobie38
Bacchus
7
6
10
2
W
Zeus
3
9
17
1.28
L
3
7
19
1.79
W
13
3
10
6
L
8
8
14
1.88
W
Kukulkan
ThatBoyRab253
Kukulkan
10
7
20
2.86
L
2
15
7
0.37
L
Achilles
kasper9318
Achilles
8
5
17
3.3
W
4
4
22
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,022
Damage
71,794
78,616
Taken
105,064
36,767
Mitigated
78,876
8,331
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Baal80082
Izanami
25,192
20,939
0
4,056
19,288
8,156
0
8,022
11,266
0
54,762
L
Bacchus
Droobie38
Bacchus
14,632
2,749
951
1,178
17,550
21,635
0
7,834
9,716
35,568
0
W
Zeus
14,616
2,817
0
95
13,523
5,314
0
4,484
9,039
37,346
0
L
17,832
1,256
1,217
4,247
20,924
8,926
0
10,389
10,535
34,884
0
W
18,293
13,826
0
2,227
11,667
5,342
0
3,992
7,675
0
35,024
L
21,171
9,845
0
462
19,848
8,457
0
7,694
12,154
0
34,566
W
Kukulkan
ThatBoyRab253
Kukulkan
27,554
3,389
0
1,080
14,718
6,614
0
7,028
7,690
49,849
0
L
3,212
1,767
0
695
25,393
13,709
0
7,725
17,668
0
20,376
L
Achilles
kasper9318
Achilles
14,947
4,999
0
363
21,349
26,149
0
8,528
12,821
0
28,877
W
13,367
4,017
0
873
19,420
11,341
0
8,938
9,139
0
24,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,382
Gold Earned
64,743
212
Minions Killed
182
12
Camps Cleared
3
1,021,270
Distance Traveled
1,017,624
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,420
1,202
80
7
1
193,291
0
L
Bacchus
13,046
1,087
45
4
0
183,675
0
W
Zeus
12,691
1,058
32
3
5
178,464
0
L
Eset
12,945
1,079
40
3
0
223,619
0
W
Hou Yi
14,433
1,203
45
4
2
195,299
0
L
Neith
13,580
1,132
31
3
0
184,029
0
W
Kukulkan
13,992
1,166
43
4
0
212,265
0
L
Nemesis
11,130
928
46
4
2
176,851
0
L
Achilles
14,042
1,170
20
2
1
249,450
0
W
Fenrir
12,846
1,071
12
1
4
241,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role