Player Matchup

Nox
Nox
Anterrus
Nox
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,482 Elo+
Party 1
Fenrir
Fenrir
BALYMBEY
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bextin
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HiGhzu
Tsukuyomi
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 1
Scylla
Scylla
SilverH4ZE_THC_
Scylla
Level 112
God Stats
6W - 3L
1,813 SR
Queue Stats
202W - 193L
1,551 Elo+
Solo
Team Averages
Level 101
1,563 SR
1,503 Elo+

VS

Team Averages
Level 43
1,400 SR
1,328 Elo+
Set
Set
ArtemisPhoebe
Set
Level 63
God Stats
1W - 2L
1,465 SR
Queue Stats
140W - 143L
1,431 Elo+
Party 2
Izanami
Izanami
CursedArrows
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 22L
1,206 Elo+
Party 2
Zeus
Zeus
RemyPrimal
Zeus
Level 22
God Stats
0W - 1L
1,230 SR
Queue Stats
3W - 13L
1,233 Elo+
Solo
Nox
Nox
o DARK LORD03 o
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo
Geb
Geb
uiqizi
Geb
Level 89
God Stats
0W - 2L
1,307 SR
Queue Stats
32W - 37L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 19
12,062
710
20,988
12,202
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
BALYMBEY
Fenrir
19
6 / 6 / 16
12,444
732
11,284
21,293
20,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chaac
Bextin
Chaac
20
7 / 3 / 19
13,279
781
19,382
27,512
28,510
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
HiGhzu
Tsukuyomi
20
10 / 5 / 14
13,192
776
22,220
18,086
8,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 2 / 17
11,866
698
14,827
9,108
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 7
13,156
774
22,508
24,481
27,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
CursedArrows
Izanami
16
1 / 5 / 8
9,340
549
8,430
16,631
8,511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 8 / 5
10,348
609
12,715
18,722
8,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 6 / 13
9,778
575
8,489
16,243
8,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
uiqizi
Geb
18
3 / 4 / 14
11,393
670
10,234
20,693
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
65
30
Kills
18
20
Deaths
31
85
Assists
47
Player
Kills
Deaths
Assists
KDA
W
5
4
19
3.63
L
11
8
7
1.81
W
Fenrir
BALYMBEY
Fenrir
6
6
16
2.33
W
Chaac
Bextin
Chaac
7
3
19
5.5
L
Izanami
CursedArrows
Izanami
1
5
8
1
W
Tsukuyomi
HiGhzu
Tsukuyomi
10
5
14
3.4
L
3
8
5
0.69
W
2
2
17
5.25
L
0
6
13
1.08
L
Geb
uiqizi
Geb
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,701
Damage
62,376
88,201
Taken
96,770
67,639
Mitigated
76,085
42,154
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,988
2,147
2,256
2,971
12,202
6,350
1,394
4,728
7,276
35,147
0
L
22,508
8,635
1,445
3,887
24,481
27,903
0
9,670
14,811
728
35,555
W
Fenrir
BALYMBEY
Fenrir
11,284
2,814
3,675
4,651
21,293
20,050
1,062
8,381
12,372
0
20,009
W
Chaac
Bextin
Chaac
19,382
2,339
4,287
13,944
27,512
28,510
837
6,410
20,862
0
39,194
L
Izanami
CursedArrows
Izanami
8,430
6,303
3,406
2,003
16,631
8,511
0
5,465
11,166
0
20,009
W
Tsukuyomi
HiGhzu
Tsukuyomi
22,220
4,734
789
6,401
18,086
8,994
1,159
7,020
10,826
0
40,009
L
12,715
3,500
486
1,199
18,722
8,454
0
6,772
11,950
37,659
0
W
14,827
1,194
760
2,420
9,108
3,735
727
5,570
3,388
39,589
0
L
8,489
535
0
2,501
16,243
8,212
0
5,240
11,003
22,005
0
L
Geb
uiqizi
Geb
10,234
864
2,854
3,984
20,693
23,005
0
8,668
12,025
18,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,843
Gold Earned
54,015
171
Minions Killed
136
0
Camps Cleared
0
1,563,280
Distance Traveled
1,262,452
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,062
710
33
2
0
282,463
0
L
Set
13,156
774
23
1
0
243,436
0
W
Fenrir
12,444
732
25
1
0
312,881
1
W
Chaac
13,279
781
31
2
0
315,688
5
L
Izanami
9,340
549
20
1
0
237,753
0
W
Tsukuyomi
13,192
776
32
2
0
353,149
4
L
Zeus
10,348
609
51
3
0
194,191
0
W
Scylla
11,866
698
50
3
0
299,099
0
L
Nox
9,778
575
33
2
0
270,268
0
L
Geb
11,393
670
9
1
0
316,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role