Player Matchup

Sun Wukong
Sun Wukong
Clementine99
Sun Wukong
Level 18
God Stats
1W - 3L
1,018 SR
Queue Stats
8W - 9L
1,266 Elo+
Solo
Artemis
Artemis
Eagle002
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Zoomlall
Kuzenbo
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 144L
1,510 Elo+
Party 2
Ra
Ra
juanmanuelcorsi
Ra
Level 5
God Stats
0W - 3L
1,316 SR
Queue Stats
4W - 5L
1,308 Elo+
Party 1
Thanatos
Thanatos
pinguinaso
Thanatos
Level 100
God Stats
7W - 8L
1,673 SR
Queue Stats
216W - 166L
1,567 Elo+
Party 1
Team Averages
Level 38
1,401 SR
1,430 Elo+

VS

Team Averages
Level 14
1,430 SR
1,366 Elo+
Anubis
Anubis
Bigluke14
Anubis
Level 6
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 4L
1,211 Elo+
Solo
Ymir
Ymir
Enduqi
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FaZeKermit
Sun Wukong
Level 17
God Stats
2W - 3L
1,316 SR
Queue Stats
11W - 16L
1,344 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UrfRx
Tsukuyomi
Level 18
God Stats
5W - 3L
1,186 SR
Queue Stats
19W - 22L
1,398 Elo+
Party 3
Xbalanque
Xbalanque
WeirderMirror43
Xbalanque
Level 26
God Stats
6W - 2L
1,624 SR
Queue Stats
122W - 164L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clementine99
Sun Wukong
17
1 / 14 / 3
11,484
410
9,606
28,791
14,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Eagle002
Artemis
18
9 / 8 / 6
12,520
447
17,593
14,871
8,691
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
Zoomlall
Kuzenbo
19
9 / 7 / 11
13,895
496
21,671
29,651
44,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 10 / 6
11,756
420
12,688
16,900
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
pinguinaso
Thanatos
20
7 / 12 / 2
12,813
458
19,882
29,508
11,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bigluke14
Anubis
20
9 / 6 / 17
14,581
521
21,605
25,242
13,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
Enduqi
Ymir
16
0 / 11 / 12
11,493
410
4,914
25,073
22,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
FaZeKermit
Sun Wukong
20
13 / 0 / 19
16,535
591
21,982
20,917
21,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
UrfRx
Tsukuyomi
20
27 / 1 / 9
18,033
644
32,623
24,570
10,736
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
WeirderMirror43
Xbalanque
20
2 / 12 / 6
14,193
507
11,599
23,358
8,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
114
29
Kills
51
51
Deaths
30
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bigluke14
Anubis
9
6
17
2.92
L
Sun Wukong
Clementine99
Sun Wukong
1
14
3
0.18
L
Artemis
Eagle002
Artemis
9
8
6
1.5
W
Ymir
Enduqi
Ymir
0
11
12
0.55
W
Sun Wukong
FaZeKermit
Sun Wukong
13
0
19
22.5
W
Tsukuyomi
UrfRx
Tsukuyomi
27
1
9
31.5
W
Xbalanque
WeirderMirror43
Xbalanque
2
12
6
0.42
L
Kuzenbo
Zoomlall
Kuzenbo
9
7
11
2.07
L
3
10
6
0.6
L
Thanatos
pinguinaso
Thanatos
7
12
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,440
Damage
92,723
119,721
Taken
119,160
84,412
Mitigated
77,021
31,304
Healing
29,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bigluke14
Anubis
21,605
3,796
0
13,257
25,242
13,192
1,199
10,954
14,288
74,373
0
L
Sun Wukong
Clementine99
Sun Wukong
9,606
2,676
0
4,714
28,791
14,863
500
5,772
23,019
0
61,111
L
Artemis
Eagle002
Artemis
17,593
8,892
0
195
14,871
8,691
1,060
587
14,204
0
70,601
W
Ymir
Enduqi
Ymir
4,914
1,461
0
1,546
25,073
22,499
115
9,065
16,008
27,833
0
W
Sun Wukong
FaZeKermit
Sun Wukong
21,982
4,333
0
5,019
20,917
21,715
1,916
3,427
17,490
0
100,894
W
Tsukuyomi
UrfRx
Tsukuyomi
32,623
8,496
0
6,156
24,570
10,736
1,559
5,533
19,037
0
151,712
W
Xbalanque
WeirderMirror43
Xbalanque
11,599
7,555
0
3,174
23,358
8,879
9,842
9,435
13,923
0
86,259
L
Kuzenbo
Zoomlall
Kuzenbo
21,671
6,288
809
4,777
29,651
44,967
275
5,982
23,596
73,284
0
L
12,688
2,115
775
1,753
16,900
4,871
686
6,854
10,046
56,945
0
L
Thanatos
pinguinaso
Thanatos
19,882
5,923
99
18,182
29,508
11,020
0
7,324
22,184
0
93,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,468
Gold Earned
74,835
520
Minions Killed
578
0
Camps Cleared
0
2,182,228
Distance Traveled
2,560,079
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,581
521
88
3
0
427,491
0
L
Sun Wukong
11,484
410
108
4
0
439,007
5
L
Artemis
12,520
447
108
4
0
397,860
0
W
Ymir
11,493
410
32
1
0
470,204
0
W
Sun Wukong
16,535
591
151
5
0
588,678
0
W
Tsukuyomi
18,033
644
174
6
0
612,736
0
W
Xbalanque
14,193
507
133
5
0
460,970
0
L
Kuzenbo
13,895
496
77
3
0
493,898
4
L
Ra
11,756
420
85
3
0
377,285
4
L
Thanatos
12,813
458
142
5
0
474,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role