Player Matchup

Fafnir
Fafnir
Gold III
Jaenga
Fafnir
Gold III
Level 42
God Stats
8W - 5L
1,656 SR
Queue Stats
66W - 84L
1,637 MMR
Solo
Tyr
Tyr
Platinum V
KingVan3
Tyr
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold II
NPlayerOne
Merlin
Gold II
Level 105
God Stats
2W - 2L
1,422 SR
Queue Stats
191W - 187L
1,647 MMR
Solo
Serqet
Serqet
Gold V
bluelobsterdish
Serqet
Gold V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,504 MMR
Party 2
Chiron
Chiron
Gold II
nohold
Chiron
Gold II
Level 128
God Stats
35W - 31L
1,435 SR
Queue Stats
385W - 368L
1,596 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,503 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,534 SR
1,599 MMR
Apollo
Apollo
Gold I
Kirbout
Apollo
Gold I
Level 138
God Stats
9W - 12L
1,675 SR
Queue Stats
187W - 192L
1,630 MMR
Solo
Ymir
Ymir
Gold I
Scarycrack
Ymir
Gold I
Level 160
God Stats
52W - 32L
1,652 SR
Queue Stats
548W - 523L
1,544 MMR
Solo
Thor
Thor
Gold III
ShouldHaveUlted
Thor
Gold III
Level 46
God Stats
1W - 3L
1,326 SR
Queue Stats
75W - 74L
1,601 MMR
Party 1
Janus
Janus
Platinum IV
cazador1000
Janus
Platinum IV
Level 109
God Stats
20W - 11L
1,644 SR
Queue Stats
111W - 96L
1,672 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
p0lakpaw
Sun Wukong
Gold III
Level 139
God Stats
4W - 7L
1,374 SR
Queue Stats
94W - 110L
1,550 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jaenga
Fafnir
12
0 / 2 / 6
8,059
504
4,607
9,177
7,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
4 / 0 / 0
9,890
618
10,064
12,632
10,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
NPlayerOne
Merlin
15
0 / 3 / 0
8,254
516
3,909
7,728
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 3
8,929
558
6,777
11,793
5,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
nohold
Chiron
16
4 / 2 / 3
9,525
595
11,356
9,637
3,571
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetAthenaSobek

VS

Bans
TiamatKing ArthurGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kirbout
Apollo
13
0 / 3 / 2
7,637
477
4,279
11,794
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 2
8,014
501
4,120
9,070
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 2 / 2
8,532
533
5,093
11,244
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 2 / 1
9,356
585
8,719
7,652
2,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
p0lakpaw
Sun Wukong
14
0 / 2 / 1
7,581
474
6,891
10,787
6,399
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
11
Kills
9
9
Deaths
11
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Jaenga
Fafnir
0
2
6
1.5
W
4
0
0
4
L
Apollo
Kirbout
Apollo
0
3
2
0.33
W
Merlin
NPlayerOne
Merlin
0
3
0
0
L
2
2
2
1.5
L
3
2
2
2
W
3
2
3
2.25
L
4
2
1
2.25
W
Chiron
nohold
Chiron
4
2
3
2.75
L
Sun Wukong
p0lakpaw
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,713
Damage
29,102
50,967
Taken
50,547
29,697
Mitigated
22,069
13,953
Healing
15,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Jaenga
Fafnir
4,607
1,454
0
1,998
9,177
7,113
0
2,919
6,168
20,018
0
W
10,064
960
0
7,046
12,632
10,388
48
1,018
11,592
0
66,076
L
Apollo
Kirbout
Apollo
4,279
1,700
0
4,933
11,794
3,710
1,148
1,654
10,140
0
54,060
W
Merlin
NPlayerOne
Merlin
3,909
192
0
838
7,728
2,850
0
3,489
4,037
67,798
0
L
4,120
1,117
0
1,100
9,070
5,288
0
1,349
7,532
24,114
0
L
5,093
1,424
0
4,450
11,244
4,092
0
1,444
9,310
0
59,061
W
6,777
2,303
0
750
11,793
5,775
0
2,808
8,907
0
62,030
L
8,719
395
0
2,022
7,652
2,580
0
3,214
3,616
74,503
0
W
Chiron
nohold
Chiron
11,356
5,463
501
2,820
9,637
3,571
2,572
2,203
7,424
0
69,572
L
Sun Wukong
p0lakpaw
Sun Wukong
6,891
1,563
0
2,899
10,787
6,399
0
464
10,283
0
46,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,657
Gold Earned
41,120
566
Minions Killed
509
0
Camps Cleared
0
1,636,048
Distance Traveled
1,609,462
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,059
504
21
1
0
325,414
6
W
Tyr
9,890
618
147
9
0
343,955
5
L
Apollo
7,637
477
93
6
0
281,885
4
W
Merlin
8,254
516
138
9
0
294,064
7
L
Ymir
8,014
501
42
3
0
330,587
9
L
Thor
8,532
533
125
8
0
346,752
2
W
Serqet
8,929
558
115
7
0
381,456
7
L
Janus
9,356
585
160
10
0
330,766
6
W
Chiron
9,525
595
145
9
0
291,159
2
L
Sun Wukong
7,581
474
89
6
0
319,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role