Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
ACtimoteDC
Bacchus
Gold II
Level 148
God Stats
5W - 5L
1,825 SR
Queue Stats
373W - 394L
1,568 MMR
Solo
Bakasura
Bakasura
Platinum V
ArmateUnoHernan
Bakasura
Platinum V
Level 139
God Stats
2W - 1L
1,665 SR
Queue Stats
64W - 60L
1,790 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Feresmai
Gilgamesh
Gold II
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 112L
1,513 MMR
Solo
Danzaburou
Danzaburou
Silver III
Krato0os
Danzaburou
Silver III
Level 38
God Stats
4W - 4L
1,500 SR
Queue Stats
31W - 45L
1,490 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,598 SR
1,572 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,449 SR
1,622 MMR
Anhur
Anhur
Gold II
FeehAvelar
Anhur
Gold II
Level 159
God Stats
8W - 16L
1,460 SR
Queue Stats
423W - 428L
1,460 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
Lobosolitario88
Kumbhakarna
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Set
Set
Platinum IV
Voknos
Set
Platinum IV
Level 160
God Stats
0W - 2L
1,297 SR
Queue Stats
84W - 100L
1,655 MMR
Party 1
Apollo
Apollo
Gold I
misticapincha
Apollo
Gold I
Level 117
God Stats
9W - 5L
1,686 SR
Queue Stats
542W - 550L
1,629 MMR
Solo
Tiamat
Tiamat
Platinum I
ºRiz
Tiamat
Platinum I
Level 138
God Stats
0W - 2L
1,303 SR
Queue Stats
94W - 83L
1,865 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 0 / 9
6,746
675
5,267
4,598
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bacchus
ACtimoteDC
Bacchus
9
4 / 3 / 7
5,867
587
3,803
7,110
3,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
12
7 / 0 / 4
7,378
738
5,200
6,355
2,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Feresmai
Gilgamesh
12
3 / 0 / 1
6,936
694
4,735
7,553
4,855
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Krato0os
Danzaburou
12
6 / 0 / 1
7,575
758
5,960
5,398
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
MercuryAthena

VS

Bans
GebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
0 / 6 / 1
5,306
531
1,947
7,577
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kumbhakarna
Lobosolitario88
Kumbhakarna
6
1 / 4 / 1
4,446
445
1,262
6,668
2,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Voknos
Set
8
0 / 4 / 0
5,017
502
4,339
8,253
2,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 5 / 0
4,894
489
795
6,112
1,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
ºRiz
Tiamat
11
0 / 5 / 1
5,875
588
4,226
6,645
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
24
Kills
2
3
Deaths
24
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
9
8.5
W
Bacchus
ACtimoteDC
Bacchus
4
3
7
2.5
W
Bakasura
7
0
4
9
L
Anhur
0
6
1
0.08
W
Gilgamesh
Feresmai
Gilgamesh
3
0
1
3.5
W
Danzaburou
Krato0os
Danzaburou
6
0
1
6.5
L
Kumbhakarna
Lobosolitario88
Kumbhakarna
1
4
1
0.38
L
Set
Voknos
Set
0
4
0
0
L
1
5
0
0.2
L
Tiamat
ºRiz
Tiamat
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,965
Damage
12,569
31,014
Taken
35,255
13,398
Mitigated
11,949
9,510
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,267
350
0
1,756
4,598
1,272
676
1,410
3,096
31,612
0
W
Bacchus
ACtimoteDC
Bacchus
3,803
825
184
639
7,110
3,836
0
1,664
5,385
10,787
0
W
Bakasura
5,200
3,816
0
2,045
6,355
2,091
766
1,918
4,359
0
31,090
L
Anhur
1,947
1,070
0
1,233
7,577
1,583
0
1,113
6,418
0
22,303
W
Gilgamesh
Feresmai
Gilgamesh
4,735
1,122
0
2,645
7,553
4,855
0
0
7,553
0
39,206
W
Danzaburou
Krato0os
Danzaburou
5,960
2,679
0
2,241
5,398
1,344
586
265
5,133
0
46,827
L
Kumbhakarna
Lobosolitario88
Kumbhakarna
1,262
312
0
876
6,668
2,163
0
1,503
4,710
5,892
0
L
Set
Voknos
Set
4,339
1,940
0
2,574
8,253
2,756
0
36
7,829
0
28,172
L
795
169
0
315
6,112
1,701
0
2,347
3,489
0
21,372
L
Tiamat
ºRiz
Tiamat
4,226
749
0
862
6,645
3,746
28
3,722
2,651
39,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,502
Gold Earned
25,538
348
Minions Killed
288
0
Camps Cleared
0
1,084,905
Distance Traveled
849,977
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,746
675
73
7
0
216,967
3
W
Bacchus
5,867
587
24
2
0
219,150
2
W
Bakasura
7,378
738
87
9
0
251,762
3
L
Anhur
5,306
531
68
7
0
146,280
0
W
Gilgamesh
6,936
694
80
8
0
205,607
4
W
Danzaburou
7,575
758
84
8
0
191,419
5
L
Kumbhakarna
4,446
445
12
1
0
169,181
3
L
Set
5,017
502
65
7
0
177,708
3
L
Apollo
4,894
489
54
5
0
175,226
1
L
Tiamat
5,875
588
89
9
0
181,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role